I figure if it hasn't been patched to a working, stable state by now after 5 years (?) in EA, it never will be. Besides, I want to play it before all the inevitable DLC and expansions come out that turn a reasonable 30-60 hour game (?) into the reeking and hideous 100+ hour gas of cRPG corpse-bloat like what happened when I played Kingmaker.Nah. Wait until the patched versions are available on a privateer's vessel.I'm kind of in the proper frame of mind to play this, having played the NWN modules Bone Kenning I and Swordflight 1 & 2 a couple of months ago (before that, I hadn't played a fantasy RPG since Pathfinder Kingmaker several years ago). So I should strike while the iron is hot. I think mind-flayers in the skull make a great premise for a D&D antagonist; lots of opportunity there to slide into either a good path (if you choose to fight it) or go hog-wild being a completely evil shit. I only played and completed one other Larian Studios cRPG, and that was Divinity: Original Sin. It seemed like quite a competent and, at times, challenging RPG. Also have fond memories of playing about half of Divine Divinity. I can't remember why I quit that game since it was so long ago.
It's already 150+ hours of cutscenes alone.I figure if it hasn't been patched to a working, stable state by now after 5 years (?) in EA, it never will be. Besides, I want to play it before all the inevitable DLC and expansions come out that turn a reasonable 30-60 hour game (?) into the reeking and hideous 100+ hour gas of cRPG corpse-bloat like what happened when I played Kingmaker.Nah. Wait until the patched versions are available on a privateer's vessel.I'm kind of in the proper frame of mind to play this, having played the NWN modules Bone Kenning I and Swordflight 1 & 2 a couple of months ago (before that, I hadn't played a fantasy RPG since Pathfinder Kingmaker several years ago). So I should strike while the iron is hot. I think mind-flayers in the skull make a great premise for a D&D antagonist; lots of opportunity there to slide into either a good path (if you choose to fight it) or go hog-wild being a completely evil shit. I only played and completed one other Larian Studios cRPG, and that was Divinity: Original Sin. It seemed like quite a competent and, at times, challenging RPG. Also have fond memories of playing about half of Divine Divinity. I can't remember why I quit that game since it was so long ago.
You better be using hyperbole or I'm going to be very cross with this game.It's already 150+ hours of cutscenes alone.I figure if it hasn't been patched to a working, stable state by now after 5 years (?) in EA, it never will be. Besides, I want to play it before all the inevitable DLC and expansions come out that turn a reasonable 30-60 hour game (?) into the reeking and hideous 100+ hour gas of cRPG corpse-bloat like what happened when I played Kingmaker.Nah. Wait until the patched versions are available on a privateer's vessel.I'm kind of in the proper frame of mind to play this, having played the NWN modules Bone Kenning I and Swordflight 1 & 2 a couple of months ago (before that, I hadn't played a fantasy RPG since Pathfinder Kingmaker several years ago). So I should strike while the iron is hot. I think mind-flayers in the skull make a great premise for a D&D antagonist; lots of opportunity there to slide into either a good path (if you choose to fight it) or go hog-wild being a completely evil shit. I only played and completed one other Larian Studios cRPG, and that was Divinity: Original Sin. It seemed like quite a competent and, at times, challenging RPG. Also have fond memories of playing about half of Divine Divinity. I can't remember why I quit that game since it was so long ago.
https://blog.playstation.com/2023/0...cter-creation-and-companions-out-september-6/You better be using hyperbole or I'm going to be very cross with this game.It's already 150+ hours of cutscenes alone.I figure if it hasn't been patched to a working, stable state by now after 5 years (?) in EA, it never will be. Besides, I want to play it before all the inevitable DLC and expansions come out that turn a reasonable 30-60 hour game (?) into the reeking and hideous 100+ hour gas of cRPG corpse-bloat like what happened when I played Kingmaker.Nah. Wait until the patched versions are available on a privateer's vessel.I'm kind of in the proper frame of mind to play this, having played the NWN modules Bone Kenning I and Swordflight 1 & 2 a couple of months ago (before that, I hadn't played a fantasy RPG since Pathfinder Kingmaker several years ago). So I should strike while the iron is hot. I think mind-flayers in the skull make a great premise for a D&D antagonist; lots of opportunity there to slide into either a good path (if you choose to fight it) or go hog-wild being a completely evil shit. I only played and completed one other Larian Studios cRPG, and that was Divinity: Original Sin. It seemed like quite a competent and, at times, challenging RPG. Also have fond memories of playing about half of Divine Divinity. I can't remember why I quit that game since it was so long ago.
Wow, I thought you were joking. I may have to attempt playing this in very small increments then without the focused goal of completing it, like an MMO. But given the different paths taken in this game, I'm thinking no one on a single playthrough would actually see 150 hours of cut scenes. Probably a small fraction of that.https://blog.playstation.com/2023/0...cter-creation-and-companions-out-september-6/You better be using hyperbole or I'm going to be very cross with this game.It's already 150+ hours of cutscenes alone.I figure if it hasn't been patched to a working, stable state by now after 5 years (?) in EA, it never will be. Besides, I want to play it before all the inevitable DLC and expansions come out that turn a reasonable 30-60 hour game (?) into the reeking and hideous 100+ hour gas of cRPG corpse-bloat like what happened when I played Kingmaker.Nah. Wait until the patched versions are available on a privateer's vessel.I'm kind of in the proper frame of mind to play this, having played the NWN modules Bone Kenning I and Swordflight 1 & 2 a couple of months ago (before that, I hadn't played a fantasy RPG since Pathfinder Kingmaker several years ago). So I should strike while the iron is hot. I think mind-flayers in the skull make a great premise for a D&D antagonist; lots of opportunity there to slide into either a good path (if you choose to fight it) or go hog-wild being a completely evil shit. I only played and completed one other Larian Studios cRPG, and that was Divinity: Original Sin. It seemed like quite a competent and, at times, challenging RPG. Also have fond memories of playing about half of Divine Divinity. I can't remember why I quit that game since it was so long ago.
You canBtw, for all you whinetards constantly complaining about too much sexual diversity in this game, why not just play an evil character and kill 'em? Kill 'em all! If Larian Studios did their job properly, you should be able to do that.
I wouldn't even pirate this shit
This. ''BG 3'' = pozzed shit.Nope, I don't support trannies, SJWs, and other degenerates. I also don't support Wizards of the Woke and their DANDINO 5.0 shit.
Careful, there are traps there!i'll admit the Baldurs gate hype caught on me, so i started a new game
Why not? Even if you disregard the story, combat is fun and there's no shortage of build options. You can build whatever you want, really.I picked yes because I planned to play it relatively soon but I'm not so sure anymore.
Shadowheart is literally me.Why not? Even if you disregard the story, combat is fun and there's no shortage of build options. You can build whatever you want, really.I picked yes because I planned to play it relatively soon but I'm not so sure anymore.
That part is fine. The problem is I feel compelled to kill almost all the companions but then I lose a major part of the game. I'll probably do a dark urge playthrough at some point and in the meantime there are much better games to play like rdr 2, etcWhy not? Even if you disregard the story, combat is fun and there's no shortage of build options. You can build whatever you want, really.I picked yes because I planned to play it relatively soon but I'm not so sure anymore.
You will never be a woman.Shadowheart is literally me.Why not? Even if you disregard the story, combat is fun and there's no shortage of build options. You can build whatever you want, really.I picked yes because I planned to play it relatively soon but I'm not so sure anymore.
I'm saying she looks like a man.You will never be a woman.Shadowheart is literally me.Why not? Even if you disregard the story, combat is fun and there's no shortage of build options. You can build whatever you want, really.I picked yes because I planned to play it relatively soon but I'm not so sure anymore.
He probably is one.I'm saying she looks like a man.You will never be a woman.Shadowheart is literally me.Why not? Even if you disregard the story, combat is fun and there's no shortage of build options. You can build whatever you want, really.I picked yes because I planned to play it relatively soon but I'm not so sure anymore.
You mean BG 1 and 2? Or Original Sin 1 and 2?Downloading 100+ gb of Larians bloatware of bestiality and cuck porn is not something i want to do right now.
Seems like modern fantasy rpgs are just collections of fetishes and woke garbage for degenerate rainbow fanbase. I learned it after Pathfinder dilogy.
Even if i play it sometime later this year, first i want to go through originals again.