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Eternity Avowed - Obsidian's first person action-RPG in the Pillars of Eternity setting - coming February 18th

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,640
Companions are mandatory, they're an integral part of the story.

569499-CyberpunkSwitch.jpg


"Wake the fuck up, postenago..."
 

frajaq

Erudite
Joined
Oct 5, 2017
Messages
2,573
Location
Brazil
I'm pleasantly surprised there are gonna be more than 2 companions, this game was looking so low-effort that I was prepared for only the black foid and blue aumaua
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,846
I don't think Obsidian learned anything from Deadfire.

Just like POE ruined Deadfire's chances for success, The Outer Worlds is going to ruin Avowed financially.

Nobody is blinded by "critics" and "journos" trying their hardest to shill for TOW, which was below mid slop in basically every way imaginable. We know what to expect in a first person open world from Obsidian now.

The days of F:NV are long over.
 

Justinian

Arcane
Developer
Joined
Oct 21, 2022
Messages
292
I don't think Obsidian learned anything from Deadfire.

Just like POE ruined Deadfire's chances for success, The Outer Worlds is going to ruin Avowed financially.

Nobody is blinded by "critics" and "journos" trying their hardest to shill for TOW, which was below mid slop in basically every way imaginable. We know what to expect in a first person open world from Obsidian now.

The days of F:NV are long over.

How is ToW gonna ruin Avowed financially? It was a big commercial success.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,243
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
"I noticed that you killed that sweet old grandma in cold blood, so I like you *20 points* less now, but I will remain at your side despite your psychopathic tendencies."
 

processdaemon

Scholar
Patron
Joined
Jul 14, 2023
Messages
619
"I noticed that you killed that sweet old grandma in cold blood, so I like you *20 points* less now, but I will remain at your side despite your psychopathic tendencies."
Apparently they don't even have an approval system, just the ability to influence a companion's personal quest arc, so if you do something that makes them mad during the main quest you'll probably just get a telling off in the immediate aftermath and then your goldfish brained companions will be distracted by something shiny and never speak of it again
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,846
I don't think Obsidian learned anything from Deadfire.

Just like POE ruined Deadfire's chances for success, The Outer Worlds is going to ruin Avowed financially.

Nobody is blinded by "critics" and "journos" trying their hardest to shill for TOW, which was below mid slop in basically every way imaginable. We know what to expect in a first person open world from Obsidian now.

The days of F:NV are long over.

How is ToW gonna ruin Avowed financially? It was a big commercial success.

POE sold really well but Deadfire was... well, dead on arrival. A lot of people think this was because people bought POE based on the studio's reputation and big promises, but ultimately didn't like it.

Obsidian already over-leveraged their reputation as Fallout New Vegas makers to sell TOW. Now they're following that up with another first person RPG.

History is going to repeat itself.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,170
Location
Eastern block
I don't think Obsidian learned anything from Deadfire.

No shit sherlock.

I knew they were done even before Dumpsterfire, when I saw them ignoring huge red flags from Pillars 1 and shameful oversights in core systems.

Instead they focused on eye candy, cape physics and banal shite. Every development update was about exploding barrels or talking parrots. Soyer believed that that will sell the game and was coquetting like a prostitute on twitter.
 
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luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,170
Location
Eastern block
It's extremely hard to argue that Obsidian is a master of the isometric genre on the level of Larian or Owlcat.

They all have their problems, but I will agree that Obsidian is the worst and most talentless.

Owlcat thinks that bloating the game systems is innovation.
Larian makes games which are mechanically sound, but they wear a teletubby suit.
Obsidian cannot design even remotely fun systems or write a compelling world/story.
 

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,280
DoS2 had talking squirrels and barrels, so it follows that squirrel > parrot.
This means that if the game is to be successful, it must have at least one talking squirrel.
I think this is the kind of lesson Obsidian learned from the Larian games. Of course, it does not matter whether the game gives you a lot of freedom in choosing the gameplay or the overall fun.
What's important is the fucking squirrel.

Replace the squirrel with any other element that does not have the slightest importance and you will have the course of decisions made by the management of Obisidian/Bioware/PB.

What they definitely haven't learned is how to advertise their game. If this is really the best they had to show, they are going to fail.
I would say that it will be a failure on the scale of Starfield, but at least someone cared about that game before its premiere.

PB is already dead, Bioware is dying, now we are waiting for Obsidian.
I don't believe they will draw any conclusions before M$ ends their miserable existence or ends up as producers of shitty A or at most AA games to fill gamepass.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,962
Jesus christ, it looks so bad I cant even come up with anything to say to do it justice.

Roguey asking which action rpg in the past 10 years lets you freeze people :lol:
Was that you trying to defend this?
 

Tenebris

Scholar
Joined
Sep 18, 2017
Messages
278
Is Obsidian cursed to only make decent games when they're on the verge of bankruptcy or something? Everything I hear about this game has been nothing but garbage.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,753
Jesus christ, it looks so bad I cant even come up with anything to say to do it justice.

Roguey asking which action rpg in the past 10 years lets you freeze people :lol:
Was that you trying to defend this?
No one could name a large number of titles that allowed freezing and shattering.
 

Lhynn

Arcane
Joined
Aug 28, 2013
Messages
9,962
Jesus christ, it looks so bad I cant even come up with anything to say to do it justice.

Roguey asking which action rpg in the past 10 years lets you freeze people :lol:
Was that you trying to defend this?
No one could name a large number of titles that allowed freezing and shattering.
Pretty sure every ARPG in the past 10 years allows you to do it.
Youd have to struggle to find one that didnt, maybe one that didnt feature Ice magic.

Its absurd that you think this is not the case.
 

user

Savant
Joined
Jan 22, 2019
Messages
866
It's extremely hard to argue that Obsidian is a master of the isometric genre on the level of Larian or Owlcat.

They all have their problems, but I will agree that Obsidian is the worst and most talentless.

Owlcat thinks that bloating the game systems is innovation.
Larian makes games which are mechanically sound, but they wear a teletubby suit.
Obsidian cannot design even remotely fun systems or write a compelling world/story.

Sure, none is perfect, but I for one prefer that bloat over streamlining them to oblivion.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,753
Pretty sure every ARPG in the past 10 years allows you to do it.
Youd have to struggle to find one that didnt, maybe one that didnt feature Ice magic.

Its absurd that you think this is not the case.

The Witcher 3 did not (until a DLC put in a mutation that kinda/sorta does it), Fallout 4 did not, Mankind Divided did not, Andromeda did not, ELEX did not, Kingdom Come did not, Greedfall did not, The Outer Worlds did not, Cyberpunk did not, ELEX 2 did not, Weird West did not, Starfield did not.

Shattering frozen enemies isn't a new feature, but it's not a common one either.
 

user

Savant
Joined
Jan 22, 2019
Messages
866
Pretty sure every ARPG in the past 10 years allows you to do it.
Youd have to struggle to find one that didnt, maybe one that didnt feature Ice magic.

Its absurd that you think this is not the case.

The Witcher 3 did not (until a DLC put in a mutation that kinda/sorta does it), Fallout 4 did not, Mankind Divided did not, Andromeda did not, ELEX did not, Kingdom Come did not, Greedfall did not, The Outer Worlds did not, Cyberpunk did not, ELEX 2 did not, Weird West did not, Starfield did not.

Shattering frozen enemies isn't a new feature, but it's not a common one either.

Why is there even a debate about this, it's not like it enriches the game or something.
Also, in Path of Exile's earlier patches for example, it used to be meaningful, and you could get one more playstyle out of it. Here I bet it is going to be purely fluff, like in most of those other games it is implemented.
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,753
Why is there even a debate about this, it's not like it enriches the game or something.
It's a different playstyle. Certainly seems like a go-to to shatter as many creatures as you can instead of whittling down their health every time.
 

user

Savant
Joined
Jan 22, 2019
Messages
866
Why is there even a debate about this, it's not like it enriches the game or something.
It's a different playstyle. Certainly seems like a go-to to shatter as many creatures as you can instead of whittling down their health every time.

Betting that it's only going to work on 1-2 hit enemies and be mostly aesthetic - or have a % threshold.
 

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