Gargaune
Arcane
- Joined
- Mar 12, 2020
- Messages
- 3,640
Companions are mandatory, they're an integral part of the story.
"Wake the fuck up, postenago..."
Companions are mandatory, they're an integral part of the story.
The Outer Worlds came out before m$ so the whole woke is 100% Obsidian.This game will be Forspoken 2. Fuck Obsidian, fuck Micro$oft, fuck WOKE. To Death
He said "fuck Obsidian" first.The Outer Worlds came out before m$ so the whole woke is 100% Obsidian.This game will be Forspoken 2. Fuck Obsidian, fuck Micro$oft, fuck WOKE. To Death
I don't think Obsidian learned anything from Deadfire.
Just like POE ruined Deadfire's chances for success, The Outer Worlds is going to ruin Avowed financially.
Nobody is blinded by "critics" and "journos" trying their hardest to shill for TOW, which was below mid slop in basically every way imaginable. We know what to expect in a first person open world from Obsidian now.
The days of F:NV are long over.
Apparently they don't even have an approval system, just the ability to influence a companion's personal quest arc, so if you do something that makes them mad during the main quest you'll probably just get a telling off in the immediate aftermath and then your goldfish brained companions will be distracted by something shiny and never speak of it again"I noticed that you killed that sweet old grandma in cold blood, so I like you *20 points* less now, but I will remain at your side despite your psychopathic tendencies."
I don't think Obsidian learned anything from Deadfire.
Just like POE ruined Deadfire's chances for success, The Outer Worlds is going to ruin Avowed financially.
Nobody is blinded by "critics" and "journos" trying their hardest to shill for TOW, which was below mid slop in basically every way imaginable. We know what to expect in a first person open world from Obsidian now.
The days of F:NV are long over.
How is ToW gonna ruin Avowed financially? It was a big commercial success.
Now you'll be forced to help the shy dike get groomed by the nigger hag.Companions are mandatory, they're an integral part of the story.
They shouldn't have made the first game a snoozefest. I'm not playing a direct sequel to a game I didn't finish...PoE2 is surprisingly good.
I don't think Obsidian learned anything from Deadfire.
It's extremely hard to argue that Obsidian is a master of the isometric genre on the level of Larian or Owlcat.
Second look at Pillars of Eternity 2?Soyer believed that that will sell the game and was coquetting like a prostitute on twitter. Oh look guys, we have exploding barrels and talking parrots.
No one could name a large number of titles that allowed freezing and shattering.Jesus christ, it looks so bad I cant even come up with anything to say to do it justice.
Roguey asking which action rpg in the past 10 years lets you freeze people
Was that you trying to defend this?
Pretty sure every ARPG in the past 10 years allows you to do it.No one could name a large number of titles that allowed freezing and shattering.Jesus christ, it looks so bad I cant even come up with anything to say to do it justice.
Roguey asking which action rpg in the past 10 years lets you freeze people
Was that you trying to defend this?
It's extremely hard to argue that Obsidian is a master of the isometric genre on the level of Larian or Owlcat.
They all have their problems, but I will agree that Obsidian is the worst and most talentless.
Owlcat thinks that bloating the game systems is innovation.
Larian makes games which are mechanically sound, but they wear a teletubby suit.
Obsidian cannot design even remotely fun systems or write a compelling world/story.
Pretty sure every ARPG in the past 10 years allows you to do it.
Youd have to struggle to find one that didnt, maybe one that didnt feature Ice magic.
Its absurd that you think this is not the case.
Pretty sure every ARPG in the past 10 years allows you to do it.
Youd have to struggle to find one that didnt, maybe one that didnt feature Ice magic.
Its absurd that you think this is not the case.
The Witcher 3 did not (until a DLC put in a mutation that kinda/sorta does it), Fallout 4 did not, Mankind Divided did not, Andromeda did not, ELEX did not, Kingdom Come did not, Greedfall did not, The Outer Worlds did not, Cyberpunk did not, ELEX 2 did not, Weird West did not, Starfield did not.
Shattering frozen enemies isn't a new feature, but it's not a common one either.
It's a different playstyle. Certainly seems like a go-to to shatter as many creatures as you can instead of whittling down their health every time.Why is there even a debate about this, it's not like it enriches the game or something.
It's a different playstyle. Certainly seems like a go-to to shatter as many creatures as you can instead of whittling down their health every time.Why is there even a debate about this, it's not like it enriches the game or something.