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![Enjoy the Revolution! Another revolution around the sun that is. Enjoy the Revolution! Another revolution around the sun that is.](/forums/smiles/campaign_tags/campaign_2024.png)
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The term he's looking for is "hiking simulator".
Walking simulator perfectly explains these games
Why would you call this a joke? Our lord and savior Joshua Soy Christ has been hard at work developing this unique piece of authentic medieval pronoun-person shooter with floating numbers. Repent ye heretic!Almost forgot that this joke is coming out soon too
Less walking and more action will make it more interesting.Walking simulator perfectly explains these games
This game wishes it were a walking simulator
Hi.Why would you call this a joke? Our lord and savior Joshua Soy Christ has been hard at work developing this unique piece of authentic medieval pronoun-person shooter with floating numbers. Repent ye heretic!Almost forgot that this joke is coming out soon too
Are you his advisor on sense of humor too, Merry Sherry?Hi.Why would you call this a joke? Our lord and savior Joshua Soy Christ has been hard at work developing this unique piece of authentic medieval pronoun-person shooter with floating numbers. Repent ye heretic!Almost forgot that this joke is coming out soon too
Although Josh Sawyer had thoughts of using The Living Lands for Pillars of Eternity 2, it was a passing thought in the end. His role for Avowed was just as equal, becoming more of an advisor on Avowed as a whole, and what he had envisioned The Living Lands to be. Being a jack of all trades with the design of Eora, Josh did assist when asked with system design and the world's history, due to his vast knowledge of his original creation, but in the end, played no major role in the production of Avowed.
Its success or failure, will not lay at his feet this time around.
Thanks,
Sherry
Well, she's a married woman and originally from a socially conservative background: https://lovethynerd.com/carrie-patel-pillars-of-eternity-ii/Carrie Patel comes off as a decent enough person. Even though these are marketing interviews designed to make her and game look good, she doesn't seem like a bad person to work with. Unlike possibly other people in her studio.
It's so crazy to see a somewhat sane person in gamedev that I compulsively had to remark on it.
Hi.Are you his advisor on sense of humor too, Merry Sherry?Hi.Why would you call this a joke? Our lord and savior Joshua Soy Christ has been hard at work developing this unique piece of authentic medieval pronoun-person shooter with floating numbers. Repent ye heretic!Almost forgot that this joke is coming out soon too
Although Josh Sawyer had thoughts of using The Living Lands for Pillars of Eternity 2, it was a passing thought in the end. His role for Avowed was just as equal, becoming more of an advisor on Avowed as a whole, and what he had envisioned The Living Lands to be. Being a jack of all trades with the design of Eora, Josh did assist when asked with system design and the world's history, due to his vast knowledge of his original creation, but in the end, played no major role in the production of Avowed.
Its success or failure, will not lay at his feet this time around.
Thanks,
Sherry
Who me? Of course not, I'd have to be calling "videogames" whatever Obsidian started doing post-2018, in order to be funny proper.Hi.Are you his advisor on sense of humor too, Merry Sherry?Hi.Why would you call this a joke? Our lord and savior Joshua Soy Christ has been hard at work developing this unique piece of authentic medieval pronoun-person shooter with floating numbers. Repent ye heretic!Almost forgot that this joke is coming out soon too
Although Josh Sawyer had thoughts of using The Living Lands for Pillars of Eternity 2, it was a passing thought in the end. His role for Avowed was just as equal, becoming more of an advisor on Avowed as a whole, and what he had envisioned The Living Lands to be. Being a jack of all trades with the design of Eora, Josh did assist when asked with system design and the world's history, due to his vast knowledge of his original creation, but in the end, played no major role in the production of Avowed.
Its success or failure, will not lay at his feet this time around.
Thanks,
Sherry
Are you saying you were being funny?
Thanks,
Sherry
Hi.Who me? Of course not, I'd have to be calling "videogames" whatever Obsidian started doing post-2018, in order to be funny proper.Hi.Are you his advisor on sense of humor too, Merry Sherry?Hi.Why would you call this a joke? Our lord and savior Joshua Soy Christ has been hard at work developing this unique piece of authentic medieval pronoun-person shooter with floating numbers. Repent ye heretic!Almost forgot that this joke is coming out soon too
Although Josh Sawyer had thoughts of using The Living Lands for Pillars of Eternity 2, it was a passing thought in the end. His role for Avowed was just as equal, becoming more of an advisor on Avowed as a whole, and what he had envisioned The Living Lands to be. Being a jack of all trades with the design of Eora, Josh did assist when asked with system design and the world's history, due to his vast knowledge of his original creation, but in the end, played no major role in the production of Avowed.
Its success or failure, will not lay at his feet this time around.
Thanks,
Sherry
Are you saying you were being funny?
Thanks,
Sherry
Her critical flaw is not giving a shit. She was the "no passion, no martyrs, keep it 9-5" person.Carrie Patel comes off as a decent enough person. Even though these are marketing interviews designed to make her and game look good, she doesn't seem like a bad person to work with. Unlike possibly other people in her studio.
It's so crazy to see a somewhat sane person in gamedev that I compulsively had to remark on it.
Hope she notices this broCarrie Patel comes off as a decent enough person. Even though these are marketing interviews designed to make her and game look good, she doesn't seem like a bad person to work with. Unlike possibly other people in her studio.
It's so crazy to see a somewhat sane person in gamedev that I compulsively had to remark on it.
She just suck at her job, nothing against her personally. Obsidian need people that actually care again if we wanna see their golden ages back,seems like post Pillars of Eternity 2 everyone died inside and its on autopilot churning stuff out.Carrie Patel comes off as a decent enough person. Even though these are marketing interviews designed to make her and game look good, she doesn't seem like a bad person to work with. Unlike possibly other people in her studio.
It's so crazy to see a somewhat sane person in gamedev that I compulsively had to remark on it.
I'll take note you are.Hi.Who me? Of course not, I'd have to be calling "videogames" whatever Obsidian started doing post-2018, in order to be funny proper.Hi.Are you his advisor on sense of humor too, Merry Sherry?Hi.Why would you call this a joke? Our lord and savior Joshua Soy Christ has been hard at work developing this unique piece of authentic medieval pronoun-person shooter with floating numbers. Repent ye heretic!Almost forgot that this joke is coming out soon too
Although Josh Sawyer had thoughts of using The Living Lands for Pillars of Eternity 2, it was a passing thought in the end. His role for Avowed was just as equal, becoming more of an advisor on Avowed as a whole, and what he had envisioned The Living Lands to be. Being a jack of all trades with the design of Eora, Josh did assist when asked with system design and the world's history, due to his vast knowledge of his original creation, but in the end, played no major role in the production of Avowed.
Its success or failure, will not lay at his feet this time around.
Thanks,
Sherry
Are you saying you were being funny?
Thanks,
Sherry
I'm sorry you've experienced such torment.
Thanks,
Sherry
Her critical flaw is not giving a shit. She was the "no passion, no martyrs, keep it 9-5" person.
Hope she notices this bro
Hi.She just suck at her job, nothing against her personally. Obsidian need people that actually care again if we wanna see their golden ages back,seems like post Pillars of Eternity 2 everyone died inside and its on autopilot churning stuff out.Carrie Patel comes off as a decent enough person. Even though these are marketing interviews designed to make her and game look good, she doesn't seem like a bad person to work with. Unlike possibly other people in her studio.
It's so crazy to see a somewhat sane person in gamedev that I compulsively had to remark on it.
Grounded maybe is a exception where Adam Brennecke actually wanted to do that game.
Bad taste with Outer Worlds and she was Narrative Design Lead, too attached with the late stage capitalism gimmick and the characters the only thing I remember after these years is boring motherfuckers that I carried around. Compared to New Vegas that I played several years prior and I still remember my experience because I have fond experiences of it and they were remarkable at the time.Hi.She just suck at her job, nothing against her personally. Obsidian need people that actually care again if we wanna see their golden ages back,seems like post Pillars of Eternity 2 everyone died inside and its on autopilot churning stuff out.Carrie Patel comes off as a decent enough person. Even though these are marketing interviews designed to make her and game look good, she doesn't seem like a bad person to work with. Unlike possibly other people in her studio.
It's so crazy to see a somewhat sane person in gamedev that I compulsively had to remark on it.
Grounded maybe is a exception where Adam Brennecke actually wanted to do that game.
She does?
What makes you say Carrie Patel sucks at her job? What makes you say she does not care about Avowed? Why would you say that everyone died inside with DEADFIRE and how is that applicable to Avowed?
Thanks,
Sherry