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Doktor Best

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Okay, claims of mansplaining may have been slightly exaggerated by someone with a chip on his shoulder.

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ACBC250EE42CB17E159E640B1842B35A1D32A24C

So thats the scene we were talking about? The utterly retarded and horrendously sexist term "mansplaining" isnt used in the game at all?
 

Roguey

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So thats the scene we were talking about? The utterly retarded and horrendously sexist term "mansplaining" isnt used in the game at all?

Unless there's a line of dialogue following that he skipped for some reason, apparently not. Guess Carl is easily triggered.
 

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So thats the scene we were talking about? The utterly retarded and horrendously sexist term "mansplaining" isnt used in the game at all?

Unless there's a line of dialogue following that he skipped for some reason, apparently not. Guess Carl is easily triggered.

lmao, where are you getting these Boilerplate play-by-plays? Someone with a chip on his shoulder indeed.
 

pippin

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If the dialogue actually mentioned mansplaining, it would be just the cherry on top, considering how those screenshots look.
 

Roguey

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lmao, where are you getting these Boilerplate play-by-plays? Someone with a chip on his shoulder indeed.





I couldn't wait that long, so I just e-stalked his Steam account and found his BG screenshots.
 

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
:thumbsup: Will Carl Batchelor be the next Lesifoere, or just the next Volourn? Stay tuned.
 

Doktor Best

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What does this have to do with mansplaining though? Shes simply stating the fact that she has a badass mother and that you do not have to be the hero for everyone on the planet. The sentence would have worked the absolute very same if you reversed the gender roles.

So up until now we have a stupid transgender npc that plays no important role whatsoever in the plot. I can live with that to be honest. Its not like the original BG saga didnt have any stupid sidequest npcs.
 

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
What bothers me about the conversation with the transgendered lady is that in a kitchen sink fantasy setting like the Forgotten Realms, it's not believable that a name like "Mizhena" is all that weird. Your character has no reason to ask, she has no reason to be so honest, it's a contrived situation.
 

Ninjerk

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What does this have to do with mansplaining though? Shes simply stating the fact that she has a badass mother and that you do not have to be the hero for everyone on the planet. The sentence would have worked the absolute very same if you reversed the gender roles.

So up until now we have a stupid transgender npc that plays no important role whatsoever in the plot. I can live with that to be honest. Its not like the original BG saga didnt have any stupid sidequest npcs.
When was the last time you played an RPG that a male character acted like a dickhead when you offered to help?
 

Shadenuat

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The spirit of PoE is strong in Dragonspear. Running around big open maps killing same copypasted encounters over and over again, sure, that would probably make for 30 hours of gameplay.

meh.

Not that there aren't any dungeons or mini quests (really mini, minimini quests - and I think almost every one of them is a fetch quest of a sort), or unique encounters, but if you stray from main path all the time you become bored quickly
 

Volrath

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The spirit of PoE is strong in Dragonspear. Running around big open maps killing same copypasted encounters over and over again, sure, that would probably make for 30 hours of gameplay.

meh.

Not that there aren't dungeons or mini quests (really mini, minimini quests), or unique encounters, but if you stray from main path all the time you become bored quickly
:lol::lol::lol::lol::lol:

:negative:
 

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Running around big open maps killing same copypasted encounters over and over again

Not that there aren't any dungeons or mini quests (really mini, minimini quests - and I think almost every one of them is a fetch quest of a sort), or unique encounters, but if you stray from main path all the time you become bored quickly

Sounds like a faithful Baldur's Gate 1 expansion. :troll:
 
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Shadenuat

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Two other things that bother me are seemingly lack of strong smart spellcasters and good items

I loaded Dyna with various dueling spells since I played BG1 with Stratagems (and there without spell thrust & secret word you just can't touch wizard who is protected with Globe of Invulnerability), but isf (up to underground river) spellcasters were not a problem at all

I also dislike how game constantly throws at you some obscure specialist items aka +1 thac0, +4 thac0 if you're kensai (not an actual item, but you get it), or an armor only for a goblin companion
I lost count how many items for bards I got. But where do you find a kensai companion, or why would you carry a bard in BG?
Meanwhile, game can't import your old party and throws it's own set of characters at you, may take your items away not once but twice, and even does stranger things (after I asked Dyna to wait at camp once, when I recruited her again she lost all her spells... what?)
I'd rather prefer a bunch of good new weapons since SoD companions come with underwhelming equipment and (of course) game takes away all your gold. Like there's much to buy at stores anyway, meh.

One of examples of strange loot composition (which leads to strange choices at what you do with your party) is that I already have 3 items that raise dexterity. Um, hello, maybe I could have something else, game? 3 items for +1 to DEX each is ok but I'd rather have something for STR or maybe my ring for extra level 1 spells for a wizard, or belt with extra hitpoints which would work on anyone not just on dwarf? How about those things, game?

Then there are problems with party composition, as it always happens with BG, there is like 1 pure thief (Safana), or you have to take their own new companion thief (multiclass). And I had to switch and match companions for good party for a while until I liked the setup (still no thief lol) and ended up with p. stock plot party (minsc&dyna, khalid whom I made archer & jaheira on steroids like spells/strength potions, and Baeloth because he's so OP it's just foolish not to take him).
Part of this comes from the problem of old companions that people probably want to play with instead of Beamdog's companions who are fairly dull (at least I want my BG1 companions) coming in 2 pairs (Jaheira+Khalid & Minsc+Dyna), although maybe you can carry Jaheira solo, I am not sure.

And that's good party. For evil party, there isn't even a good fighter until you beat about 25% of the game I think (Dorn again, yeah).

Banters also seem underwhelming. They are mostly flavor like in Dragon Age 1 add-on. I was hoping for more interaction between bhaalspawn and companions, like in the tutorial between you and Imoen. The themes are recycled a lot (Minsc just won't shut up about his hamster cause it's his thing, eh?). After fan made NPC project where Jaheira would try and teach young Charname something about surviving in the world ("insects and maggots are best source of nutrition in wilderness!"), new vegan modern Jaheira is just dull and one-dimensional.
I can't say there are many cringing sjw moments in the game however, at least I haven't noticed anything really awful.

But the locations are very very pretty (even if UI is very very ugly). Special encounters are also above average, but best from BG2 EE and ToB EE are still better, even if we take lower level adventuring into the account, Stratagems does better job often with simplier encounters than SoD with it's larger ones.
And the most difficult ones are often 1-trick ponies which you can win like Kangaxx or by just doing enough damage quickly (Green Dragon, for example, can be cancelled with a bunch of scrolls or simply powered through with a use of 1 Breach spell).
Huge battles (breaching the seige of a fort) felt too chaotic to me to say that they require thinking or positioning, it's mostly blindly blasting things and moving forward and backwards between choke points (a-la PoE).

I'll reserve judgement on that for later however, since at face value on Hard and higher encounters are not easy (meaning, if you just try and left-click through some of the even simple recycled encounters, you probably will die in a few rounds), and I haven't seen the actual megadungeon yet.

Overall for encounters my opinion is mixed so far: it's not that I don't die or get TPKed, it's more like I know beforehand how to win any of them anyway, which gives me that familiar PoE vibe (but it should be forgiven here more since hey, it's Baldur's Gate, what new can you actually do with it?).

Sounds like a faithful Baldur's Gate 1 expansion. :troll:
There already was a faithful BG1 expansion, with tightly packed content - it was about exploring forgotten dwarven keep full of traps and doppelgangers.


Also, SoD is fairly linear when you look at it from either BG1 or BG2 perspective, so there's little reason for these copypasted hobgoblins, ogre mages, wyverns and displacer beasts to exist. It could have been a better version of Icewind Dale or something like that, since it's already on the rails a lot like IWD anyway.
 
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Mortmal

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The spirit of PoE is strong in Dragonspear. Running around big open maps killing same copypasted encounters over and over again, sure, that would probably make for 30 hours of gameplay.

meh.

Not that there aren't any dungeons or mini quests (really mini, minimini quests - and I think almost every one of them is a fetch quest of a sort), or unique encounters, but if you stray from main path all the time you become bored quickly

And then theres people still asking why i am not just buying the game to see.. 25 euros spared, thank you .
 

Roqua

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Gaider is the big question mark here since he just comes out with shit console game with shit gameplay after shit console game with shit gameplay. I don't trust him to make anything decent crpg-wise.

I thought Hordes of the Underdark was pretty good but that was more than a decade ago.

Was hordes the late game/epic level one? If memory serves me this was a linear dungeon crawl, right? Or did I just not give it a good enough try?
 

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Gaider is the big question mark here since he just comes out with shit console game with shit gameplay after shit console game with shit gameplay. I don't trust him to make anything decent crpg-wise.

I thought Hordes of the Underdark was pretty good but that was more than a decade ago.

Was hordes the late game/epic level one? If memory serves me this was a linear dungeon crawl, right? Or did I just not give it a good enough try?

The first chapter is a dungeon crawl. The second chapter is an Underdark intrigue-type scenario where you deal with various factions. The third is like a mini-Planescape. It's an interesting game.
 
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Lacrymas

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Pathfinder: Wrath
Was hordes the late game/epic level one? If memory serves me this was a linear dungeon crawl, right? Or did I just not give it a good enough try?

The dungeon crawl gives a wrong impression. I struggled the first time I played it because It's kinda samey and I got bored, although there are some fun moments. After you get to Underdark it gets better.
 

Roqua

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Gaider is the big question mark here since he just comes out with shit console game with shit gameplay after shit console game with shit gameplay. I don't trust him to make anything decent crpg-wise.

I thought Hordes of the Underdark was pretty good but that was more than a decade ago.

Was hordes the late game/epic level one? If memory serves me this was a linear dungeon crawl, right? Or did I just not give it a good enough try?

The first chapter is a dungeon crawl. The second chapter is an Underdark intrigue-type scenario where you deal with various factions. The third is like a mini-Planescape. It's an interesting game.
Was hordes the late game/epic level one? If memory serves me this was a linear dungeon crawl, right? Or did I just not give it a good enough try?

The dungeon crawl gives a wrong impression. I struggled the first time I played it because It's kinda samey and I got bored, although there are some fun moments. After you get to Underdark it gets better.

Thanks for the information. I'll have to give it a try again. I wish NWN wasn't 3d with awkward controls as 3d games age so poorly compared to games like the IE games, ToEE, etc.
 

Gay-Lussac

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I also dislike how game constantly throws at you some obscure specialist items aka +1 thac0, +4 thac0 if you're kensai (not an actual item, but you get it), or an armor only for a goblin companion
I lost count how many items for bards I got. But where do you find a kensai companion, or why would you carry a bard in BG?

Fairly certain this is attempting to compensate the lack of support for those classes/kits and give incentive to playing them. These items will apparently show up again somehow scattered accross BG 2.

There were already a few of these in the original games, but the harp selection, for example, was always pretty lackluster. I personally like specialized items.
 

oldmanpaco

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There were already a few of these in the original games, but the harp selection, for example, was always pretty lackluster.

Tru dat. One of the things that always bothered me in BG1 was the lack of harp diversity.
 

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