its glorious. First quest is travelling to merchants in the area and collect all holy disksBtw is gorasul gud? Wanted to buy disks many years ago but couldn't find them.
Ah yes, this mythical "HP Bloat." I don't want to repeat myself about this topic, so I will quote the posts I made about this on the official forums. The discussion begins here and ends here. The tl;dr is, most creatures within the game have the stats specified within the rule book and those that do not, deviate for a good (narrative driven) reason. Furthermore, enemies do not "feel bloated" and for anyone who is not a complete idiot, die in at most 1 or 2 hits.optional
Why they don't make play without HP bloat optional?
what is next
We introduced loaded dice in Patch 4 to try to smooth out the extremes of the dice-rolling bell curve. Even with this change, we noticed in your feedback that the RNG wasn't feeling fun for you. We've seen the dice described as being harsh, cursed, rigged and someone said the RNG was downright evil. We want you to have the best experience possible when playing the game and so the changes in today’s hotfix are here to help with your hit chance, if you’re playing with loaded dice.
, most creatures within the game have the stats specified within the rule book
Please don't support this kind of stuff. At the very least, pirate
skimmed through announcement posted a bit back. So they had coded entropy based approach and now are scrapping it? Thats decline! One of the things that I like about poe most.it is now a DETERMINATOR's gameits not about winning but about others losinglukaszek you won, are you happy now?
what happened, bg3 is bundled with gorasul?
We introduced loaded dice in Patch 4 to try to smooth out the extremes of the dice-rolling bell curve. Even with this change, we noticed in your feedback that the RNG wasn't feeling fun for you. We've seen the dice described as being harsh, cursed, rigged and someone said the RNG was downright evil. We want you to have the best experience possible when playing the game and so the changes in today’s hotfix are here to help with your hit chance, if you’re playing with loaded dice.
Why are normalfags so bad at statistics?
When XCOM says 99% to hit, and you miss, it doesn't mean the game is bugged. It means a 1% event occurred. Which will happen 1% of the time. Which, in a combat heavy game where you shoot all the time, isn't that rare.
monkey's paw: it is now Determined, as it should beskimmed through announcement posted a bit back. So they had coded entropy based approach and now are scrapping it? Thats decline! One of the things that I like about poe most.it is now a DETERMINATOR's gameits not about winning but about others losinglukaszek you won, are you happy now?
what happened, bg3 is bundled with gorasul?
You say that until you miss 3 of those shots one after the other right in the middle of a critical moment, which right after your whole squad gets killed and then you start to think about life and the choices that lead you to this point and you realize that it wasn't the first time this happened, the first time that RNGesus showed the middle finger to you, and it won't be the last.Why are normalfags so bad at statistics?
When XCOM says 99% to hit, and you miss, it doesn't mean the game is bugged. It means a 1% event occurred. Which will happen 1% of the time. Which, in a combat heavy game where you shoot all the time, isn't that rare.
, most creatures within the game have the stats specified within the rule book
Can you mention which page the MM, there is over 30 hp low level goblins and spiders with over 100 hp? Because this values is more close to 4e than 5e.
Its 138 hp is beefy
RNG *is* a huge problem in 5E, but outright removing it isn't the solution.
It's why 5e is the worst rule system to date.
An freaking Iron golem on BG2. Hit points = 80. https://baldursgate.fandom.com/wiki/Iron_Golem
The BG series up until now, kept you pretty much 1 step ahead (other than lvl 1, obviously) because it was a real time game, and it had to give you that certain edge to deal with combat that way. The HP inflation was to give you a sense of challenge regardless.IIRC, BG2 was pretty guilty of the HP inflation too though.
Firkraag had 184 hp. In PnP Great Wyrm Red Dragons have 23 HD (Base 15+8, which is 23d8 = 104 avg hp)
No need to blame it on technology. The answer is much simplier than that - people just don't understand how probability work.Same reason they’re bad at everything else: these iPalantirs glued to their hands. Some of us got a head start before they were invented.
That's because a lot of games don't have the game designed with the RNG in mind. Just putting some (pseudo) random number generator won't cut it. The player needs tools to be able to influence the game AND you have to shape the RNG itself to make it do what you require of it (Lacrymas already gave an example of rolling 2d10 instead of 1d20).You say that until you miss 3 of those shots one after the other right in the middle of a critical moment, which right after your whole squad gets killed and then you start to think about life and the choices that lead you to this point and you realize that it wasn't the first time this happened, the first time that RNGesus showed the middle finger to you, and it won't be the last.
Fuck RNGs! It can work on TTRPGs, if you've got a good DM it actually improves the experience by creating unlikely funny moments, now on CRPGs it is generally just a nuissance.
Read. The. Posts. I linked them. Most enemies have their MM stats does not = all enemies have their dnd stats and as I said, the ones which deviate have good reason. There are some Goblins with 15 AC and 2 hp, which is less tanky than their MM counterpart. There are others which are more tanky. The AC stat of the Goblins is determined by what gear they wear, in the MM it specifies they are wearing a certain set of equipment. In BG 3, not all goblins are wearing that equipment. Surprisingly, in a more "realistic" scenario, not all goblins are identical. For someone who harps on and on about how all mages should be world ending terrors, you sure do contradict yourself when it comes to the verisimilitude of monsters within the world., most creatures within the game have the stats specified within the rule book
Can you mention which page the MM, there is over 30 hp low level goblins and spiders with over 100 hp? Because this values is more close to 4e than 5e.
Firkraag is not a "common" dragon, he is a named legendary dragon.
Monsters die in 1-2 hits in BG 3. 1-2 hits. Combat is over very quickly. If that is "bloated" to you then I don't know what isn't, because clearly you just want a passive aura that kills enemies before you arrive.Is bloating stats on BG2 a problem? Yes. But much smaller problem because
Lest the world end them first.how all mages should be world ending terrors,