Yes.is camping still this weird, abstract "going to a camping zone" rather than taking place in a real space, in the map you're currently on?
No.
- are there day/night cycles yet?
I don't think it's either.
- has larian demonstrated it "gets" IE-style itemization, or is it divinity original shit-tier itemization?
Good.
- how is the writing?
Who knows. Everyone is telling Larian that their rest system sucks. Even loads of "casuals". But at this point you should know how stubborn they are when it comes to stick to bad design they already committed to.Thanks Larianshill - for the first point, any plans to address? How would you describe itemization?
They did change the atrocious "I raised a sword" dialogue thing after all. But yeah, I don't think they'll change the rest game's logic one bit, at least for casual's sake. For itemisation seems that they're looking for some middle-ground and so far it looks passable.you should know how stubborn they are when it comes to stick to bad design they already committed to.
Questionable. Better than it was in D:OS games for sure but it had some utter shit developments ("evil" path, mostly) until they've promised to change it.
- how is the writing?
PoE2 isn't even the greatest game in it's own series...On a side note, I’ve spotted a bunch of guys on the Larian forum who boldly claimed PoE II was their favorite game EVER.
"Someone please tell me what is good and what I should like. I really need people's approval. I can't think for myself.""Shh..shittty DOS gamezzz!! Hururrdduurrr"
"Someone please tell me what is good and what I should like. I really need people's approval. I can't think for myself.""Shh..shittty DOS gamezzz!! Hururrdduurrr"
He even went for that journo's rating lol,what a sad fuck.PoE2 isn't even the greatest game in it's own series...On a side note, I’ve spotted a bunch of guys on the Larian forum who boldly claimed PoE II was their favorite game EVER.
"Someone please tell me what is good and what I should like. I really need people's approval. I can't think for myself.""Shh..shittty DOS gamezzz!! Hururrdduurrr"
There are countless reasons I always preferred the way D&D handles itemization compared to a lot of these loot-focused computer games.
You forgot the major one. It is degrading and humiliating for my pants to have more intelligence than my wizard, or for a pair of boots to have more strength than our strongest warrior.
Few things,Did the uodates changed anything besides the Druid class?
except occasionally remark on your tactics
I criticized BG3 for having a low level epic campaign a lot, but found a game which did the opposite. On DDO, they ported some classic adventure packs to the mmo like the Keep on the Borderlands and they scaled the module to epic level. So here is my epic level pale master spamming maximized/empowered/intensified tier 9 spells like meteor swarm and SLA like necrotic blast on ... Kobolds and Gnolls. I honestly don't know if it is more ridiculous than lv 1 wizards with ancient Netherese magical nukes.
But a honest question. I played BG3 one weak after the EA launch. Did the uodates changed anything besides the Druid class?
Being a level 1 weeb trying to escape an illithid ship is okaaaay
I think just the whole intro is off putting to me.. It's too awesome buttony.
just thought i'd peak in to see how the fire is raging. few questions:
- has larian demonstrated it "gets" IE-style itemization, or is it divinity original shit-tier itemization?
buncha_shit.jpgexpect about the same game with a bellcurved D20
why?
using a normal distribution rather than a d20 doesn't change much of anything for a binary pass/fail system.buncha_shit.jpgexpect about the same game with a bellcurved D20
why?
?