Quillon
Arcane
- Joined
- Dec 15, 2016
- Messages
- 5,296
You're the tadpole. Player is a tadpole.
Player could be any one of the companions in addition to being a custom character tho.
You're the tadpole. Player is a tadpole.
I'm guessing the response to this will be 'it doesn't matter because you can make your own custom companions'To post something on topic again, on how much crack were the people at Larian when they designed Shadowheart? From a gameplay perspective she is awfull.
The only character that should ever have negative dex in 5e is someone wearing heavy armor. As a cleric she could wear heavy armor, if she took any of the subclasses that give the prof. But instead the give her trickery, the single most dex reliant domain? Half her proficiencies are on dex skills despite her having -1 in that. With medium armor her AC is awfull, and half her cleric features are useless on her.
Also it doesn't help that the best cleric lvl 2 spell in spiritual weapon is missing. Literally all she is good for is a guiding bolt bot that throws a healing word once in a blue moon.
Valerie was purposefully designed by someone to be a stronk independent wahmen in-joke because she was the most shit fighter you could generate basically.
I'm pretty sure she will also always get her ass kicked by her paladin mentor after she trash talks his order, get left with a scar on her face as reminder, and he then personally discharges her from the service entirely.
Based as fuck quest.
Supposedly you CAN win that fight, no idea what happens though.
This GOG review hits the nail on the head about this title :
I stopped playing halfway through the game. Don't get me wrong: Baldur's Gate is certainly a good game. However, it suffers from the same lacks in world building and setting as Divinity Original Sin 2. Instead of depicting certain races - Tieflings, Aasimar, Elves etc. - as rare, secluded and enigmatic, they are thrown at you in quick succession and shown as everyday occurrence. Right in the beginning of the game, for example, you meet an entire settlement of Tieflings - in the vicinity of Baldur's Gate - who are just another kind of staple Humans who happen to have Horns. This 'sloppy' kind of writing was already present in DOS 2. A whole lot of potential was going to waste for quick "show effects" - stong abilities, powerful races and monsters were thrown at you in the first act, obviously to catch the attention of the players. It would have been very easy to start more slowly. Maybe to have the protagonists happen upon a human fisher's village after crashing, which is under attack by goblins. And a secluded druids grove that doesn't want to help. And then, somewhere in the third or fourth act, you might have come across Tieflings. Going fast and flashy is not always the best.
TFW no Muscle Barbarian GF
Ahh yes Amiri, I almost forgot about the IT'S MA'AM!! character too. There was actually more woke fuckery in Pathfinder than I really realized now that we are talking more about it. No truly normal classic feminine women. All variants of San Fran hipster shitlib tropes in some form or fashion. Which is especially odd since based Russians should be somewhat immune to hard left Western faggotry. *shrug*
I'm guessing the response to this will be 'it doesn't matter because you can make your own custom companions'To post something on topic again, on how much crack were the people at Larian when they designed Shadowheart? From a gameplay perspective she is awfull.
The only character that should ever have negative dex in 5e is someone wearing heavy armor. As a cleric she could wear heavy armor, if she took any of the subclasses that give the prof. But instead the give her trickery, the single most dex reliant domain? Half her proficiencies are on dex skills despite her having -1 in that. With medium armor her AC is awfull, and half her cleric features are useless on her.
Also it doesn't help that the best cleric lvl 2 spell in spiritual weapon is missing. Literally all she is good for is a guiding bolt bot that throws a healing word once in a blue moon.
Or 'she's still good because X and Y, so it doesn't matter'
Though, Owlcat didn't ditch Avellone and their press release stated that "we don’t uphold taking rushed actions based on allegations". So I guess it's just pandering to degenerate Western audience.Which is especially odd since based Russians should be somewhat immune to hard left Western faggotry. *shrug*
Yeah, that said, this is to be expected with almost every games studio except the few with the balls to love the bad press like the Kingdom Come guy’s.And the woke political stuff lets me know I’m not the target audience too.
Watching elf Trump decide to go from refugees not welcome, to build a wall, to putting kids in cages, to murdering kids and wanting to murder the refugees in a span of a few lines of dialog upon meeting her was ludicrous.
They just can't help themselves anymore can they? It is all so very tireseome. I have to basically hand curate any piece of media I interact with now be it TV, movies, or games to see how much woke fuckery is embedded in it before I even attempt to consume it.
As a reminder: remember that Pathfinder: Kingmaker has an elf that openly wants to cuck you from day one with a nigger (orc) and the two of them invite you for a threesome right off the bat.
You also can’t even get rid of them. They’re PERMANENT.
Borislav Slavov fan channel was updated with additional tracks: https://www.youtube.com/user/TheMusicMarks/videos
I'm guessing the response to this will be 'it doesn't matter because you can make your own custom companions'
Or 'she's still good because X and Y, so it doesn't matter'
I assume you mean a literal asshole?So, I thought to myself "What's the most asshole-ish looking character you can come up with?"
View attachment 15509
Hivemind or what ever ilithids have.You're the tadpole. Player is a tadpole.
Player could be any one of the companions in addition to being a custom character tho.
Though, Owlcat didn't ditch Avellone and their press release stated that "we don’t uphold taking rushed actions based on allegations". So I guess it's just pandering to degenerate Western audience.Which is especially odd since based Russians should be somewhat immune to hard left Western faggotry. *shrug*
Exactly what I said (I thought I misused the word "pandering", but it does fit in). It's an easy trick- to score some good points with woke press (and we know that gaym-journos are all woke and mostly gay). The fact that journos rarely play the game past the two hour mark also helps.It’s upfront to fool the journos (and faggots like Lambchop)
Not bad for an Orcesse.
Oh and on that subject: just why are there so many of them anyway? Did some cambion decide to go and rape a whole town full of people or what? Aren’t teiflings supposed to be relatively uncommon in Faerun?
This GOG review hits the nail on the head about this title :
I stopped playing halfway through the game. Don't get me wrong: Baldur's Gate is certainly a good game. However, it suffers from the same lacks in world building and setting as Divinity Original Sin 2. Instead of depicting certain races - Tieflings, Aasimar, Elves etc. - as rare, secluded and enigmatic, they are thrown at you in quick succession and shown as everyday occurrence. Right in the beginning of the game, for example, you meet an entire settlement of Tieflings - in the vicinity of Baldur's Gate - who are just another kind of staple Humans who happen to have Horns. This 'sloppy' kind of writing was already present in DOS 2. A whole lot of potential was going to waste for quick "show effects" - stong abilities, powerful races and monsters were thrown at you in the first act, obviously to catch the attention of the players. It would have been very easy to start more slowly. Maybe to have the protagonists happen upon a human fisher's village after crashing, which is under attack by goblins. And a secluded druids grove that doesn't want to help. And then, somewhere in the third or fourth act, you might have come across Tieflings. Going fast and flashy is not always the best.
This GOG review hits the nail on the head about this title :
I stopped playing halfway through the game. Don't get me wrong: Baldur's Gate is certainly a good game. However, it suffers from the same lacks in world building and setting as Divinity Original Sin 2. Instead of depicting certain races - Tieflings, Aasimar, Elves etc. - as rare, secluded and enigmatic, they are thrown at you in quick succession and shown as everyday occurrence. Right in the beginning of the game, for example, you meet an entire settlement of Tieflings - in the vicinity of Baldur's Gate - who are just another kind of staple Humans who happen to have Horns. This 'sloppy' kind of writing was already present in DOS 2. A whole lot of potential was going to waste for quick "show effects" - stong abilities, powerful races and monsters were thrown at you in the first act, obviously to catch the attention of the players. It would have been very easy to start more slowly. Maybe to have the protagonists happen upon a human fisher's village after crashing, which is under attack by goblins. And a secluded druids grove that doesn't want to help. And then, somewhere in the third or fourth act, you might have come across Tieflings. Going fast and flashy is not always the best.
Not bad for an Orcesse.
Not bad for an Orcesse.
What the hell, you can fuck your followers as early as act 1?
Have they simply no shame or are they going all-in on trying to appeal to cumbrains and waifufags?