holla_cabezas_de_mierda
Arcane
- Joined
- Jul 8, 2006
- Messages
- 3,066
shoes should do no damage. Can you throw an apple at a dragon and kill it? Honestly an apple would do more damage than shoes though, because I could at least throw it like a baseball and get some speed on it like 70 MPH. Shoes are going to tumble and have no force behind them at all.Are you using realism argument? Here is the rule:A dagger? Ok. An axe? Ok. A fire flask..ok...shoes? If somebody threw shoes and hit you from 30 feet away and you are wearing Armour they are doing no damage. Its dumb as hell. Not to mention unlacing you boots and throwing them should take at least 10 to 20 seconds. If they are a back pack item, okay, but still shoes are not doing any damage to anyone unless you are a roach or something.
Improvised WeaponsSometimes characters don't have their weapons and have to attack with whatever is at hand. An improvised weapon includes any object you can wield in one or two hands, such as broken glass, a table leg, a frying pan, a wagon wheel, or a dead goblin.
Often, an improvised weapon is similar to an actual weapon and can be treated as such. For example, a table leg is akin to a club. At the GM's option, a character proficient with a weapon can use a similar object as if it were that weapon and use his or her proficiency bonus.
An object that bears no resemblance to a weapon deals 1d4 damage (the GM assigns a damage type appropriate to the object). If a character uses a ranged weapon to make a melee attack, or throws a melee weapon that does not have the thrown property, it also deals 1d4 damage. An improvised thrown weapon has a normal range of 20 feet and a long range of 60 feet
There should be some semblance of reality, yes, or otherwise what are we doing? Why do we have the rules? You should not be able to sit down and unlace your shoes and then throw them and have them do as much damage as a combat dagger and have it take less time than it would to swing sword. otherwise, why have rules at all? Why not just say you pick up pebbles and throw them for 2d12? Whats the difference?