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Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Sherry

Arcane
Joined
Jan 17, 2017
Messages
408
Location
Shrine of Compassion
Hi!

gosh. Gosh. GOSH!

The reveal was intense I hope many of you caught if inot you can find it on ytoube as original or even as reveal by your favotyite streamer talking about it and all the great ghints it will have. Really hopds we can mnet old friends again too. Some of my favorite from the first two.

DVZuJTM.jpg


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7FRGEev.jpg


kyJjWqS.jpg

Thanks,
Sherry
 

Corvinus

Arcane
Joined
Oct 12, 2011
Messages
1,969
And now for something entirely different.

The Forgotten Realms, or Faerûn, is often held in contempt for being a completely unoriginal kitchen-sink setting where anything and everything has a place (races, creatures, et cetera). This not false, since it comes with being the "default" setting for D&D. However, the in the early Realms there were some interesting details which made it stand out. Such as the below:

Forgotten Realms Campaign Setting said:
Like the elves the Dwarves are a people whose numbers have been dwindling. In their case the overall population has been declining since the days when the dragons controlled the lands of Cormyr, and the Sunrise Mountains still spouted flames and steam.
The reason for this decline is twofold: For ages lhe Dwarves have engaged in wars bordering on the genocidal, fighting against other races, such as orcs and goblins, who sought out the same caverns and mines the dwarves considered their homes. In those ancient days a live orc was competition both for treasure and for living space, and dwarven armies fought and died to protect and expand their realms. Unlike the goblin races, however, the Dwarves were slow to recover their losses, and in time their numbers have diminished so that in another millennium the Dwarf may join the Duergahydra in extinction in the Realms.

and

FR11 Dwarves Deep said:
The Doom of the
Dwarves

The tragic ‘secret’ of the dwarves is their low birthrate. Fear of clan extinction sometimes drives dwarves to raid human settlements for mates, or even to deal with slavers. The dwarves are usually in search of human women, because the low dwarven birthrate is thought to be due to low fertility among dwarven women. The offspring of a human and a dwarf is always dwarven enough to pass for a true dwarf (although it may be a foot taller than other dwarves). Any offspring it may in turn have with a dwarven mate will be fully dwarven, reverting to usual dwarven height. The taking of human mates is “the secret salvation of the race” referred to by some dwarven elders.

When taking those quotes into consideration, and that the typical life span of a Dwarf is about 350 years (as could be seen in, for example, in PHBR6 The Complete book of Dwarves, 1991, page 8) it means that the northern, typical Dwarves which frequent the Baldur's Gate games will join the Dodo in three generations. There's also not a single Dwarven kingdom of note anywhere on the map (where most campaigns or games are likely to take place). It is not only the Dwarves themselves that die out, but their culture, too.
Consider that during your next play-through of the predecessors!

World-building such as this is what makes a true RPG, and should really be the focus of any new Baldurs Gate game - not if it will be possible to fuck an interdimensional alien up the arse.
 
Last edited:

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,729
Pathfinder: Wrath
Mmm, trying to get dwarves to fuck/have babies doesn't sound like a particularly engaging use of my time. Can we skip out on the fucking just this once altogether?
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,161
Location
Eastern block
Were intellect devourers nerfed in 5E? I remember the one in the prison in NwN had me pissing blood between DR and fear procs. Meanwhile, Swen just squished one with a pair of shoes.
 

Neerasrc

Learned
Joined
Jun 2, 2019
Messages
187
Location
Türkiye
Were intellect devourers nerfed in 5E? I remember the one in the prison in NwN had me pissing blood between DR and fear procs. Meanwhile, Swen just squished one with a pair of shoes.

Swen probably played the easy version of the game. When you played the easy version of the game in Dos2, there were stupid artificial intelligence bugs like climbing stairs. In other words, the enemy would not attack you, only AP actions. (in classic version) I don't know what the situation is in the DE version -)
 

Dodo1610

Arcane
Joined
May 3, 2018
Messages
2,172
Location
Germany
Were intellect devourers nerfed in 5E? I remember the one in the prison in NwN had me pissing blood between DR and fear procs. Meanwhile, Swen just squished one with a pair of shoes.
They have 21HP and 12AC in the monster manual but in BG3 they only have 15HP and 8 AC so Larian definitely nerfed them, though they still have the same amount of DEX
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
13,470
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Were intellect devourers nerfed in 5E? I remember the one in the prison in NwN had me pissing blood between DR and fear procs. Meanwhile, Swen just squished one with a pair of shoes.
They have 21HP and 12AC in the monster manual but in BG3 they only have 15HP and 8 AC so Larian definitely nerfed them, though they still have the same amount of DEX

Might've been a difficulty setting modification too.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
And now for something entirely different.

The Forgotten Realms, or Faerûn, is often held in contempt for being a completely unoriginal kitchen-sink setting where anything and everything has a place (races, creatures, et cetera). This not false, since it comes with being the "default" setting for D&D. However, the in the early Realms there were some interesting details which made it stand out. Such as the below:

Forgotten Realms Campaign Setting said:
Like the elves the Dwarves are a people whose numbers have been dwindling. In their case the overall population has been declining since the days when the dragons controlled the lands of Cormyr, and the Sunrise Mountains still spouted flames and steam.
The reason for this decline is twofold: For ages lhe Dwarves have engaged in wars bordering on the genocidal, fighting against other races, such as orcs and goblins, who sought out the same caverns and mines the dwarves considered their homes. In those ancient days a live orc was competition both for treasure and for living space, and dwarven armies fought and died to protect and expand their realms. Unlike the goblin races, however, the Dwarves were slow to recover their losses, and in time their numbers have diminished so that in another millennium the Dwarf may join the Duergahydra in extinction in the Realms.

and

FR11 Dwarves Deep said:
The Doom of the
Dwarves

The tragic ‘secret’ of the dwarves is their low birthrate. Fear of clan extinction sometimes drives dwarves to raid human settlements for mates, or even to deal with slavers. The dwarves are usually in search of human women, because the low dwarven birthrate is thought to be due to low fertility among dwarven women. The offspring of a human and a dwarf is always dwarven enough to pass for a true dwarf (although it may be a foot taller than other dwarves). Any offspring it may in turn have with a dwarven mate will be fully dwarven, reverting to usual dwarven height. The taking of human mates is “the secret salvation of the race” referred to by some dwarven elders.

When taking those quotes into consideration, and that the typical life span of a Dwarf is about 350 years (as could be seen in, for example, in PHBR6 The Complete book of Dwarves, 1991, page 8) it means that the northern, typical Dwarves which frequent the Baldur's Gate games will join the Dodo in three generations. There's also not a single Dwarven kingdom of note anywhere on the map (where most campaigns or games are likely to take place). It is not only the Dwarves themselves that die out, but their culture, too.
Consider that during your next play-through of the predecessors!

World-building such as this is what makes a true RPG, and should really be the focus of any new Baldurs Gate game - not if it will be possible to fuck an interdimensional alien up the arse.
Imagine the intense asshurt it would cause if this(dwarves capturing women to rape them for babies being their "salvation") was published in 2020 :lol:
 

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