> "If you have a PhD in physics, or are at least particularly smart, or are an Olympic gymnast, then you obviously prefer <insert preferred combat mode here>."Either git quick enough for pure real-time or git smart enough for turn-based. Preferring rtwp means you're both dumb and slow.
Either git quick enough for pure real-time or git smart enough for turn-based.
Preferring rtwp means you're both dumb and slow.
Real time would be hard, RTwP would not.Stephen Hawking would have been able to play a turn-based CRPG (or even tabletop DnD), but a RTwP or real time game would have been completely out of the question
RTwP is more similar to turn-based, in both you have all the time in the world to think. RTS are harder because you have to think fast and the harder the opponent the better decisions you have to make. The hardest, of the three types. If RTwP is for dumb and slow, Turn-based is also.
I have a feeling this meme came from people who saw chess clocks but don't understand their purpose.Either git quick enough for pure real-time or git smart enough for turn-based.
Preferring rtwp means you're both dumb and slow.
The implication that you have to be smart for TB... TB without very strict time limits is piss easy, even for the moderately retarded.
The same of course goes for RTwP without pause limits but at least the turns are simultaneous.
This debate has raged since at least the BGs came out, there are threads about it on 'Dex from 2002.I love it how the Codex created this TB vs RTwP rivalry ex nihilo when it was largely a non-issue.
There is nothing inherently smart about TB, it just means you have 80 years old reaction time. Larian games are a the biggest proof of that.Either git quick enough for pure real-time or git smart enough for turn-based.
Preferring rtwp means you're both dumb and slow.
But there is something inherently dumb about rtwp.There is nothing inherently smart about TB
Yeah, because real-time-with-a-fucking-pause is so much faster than turn-based... Aren't some of you confusing RTwP with RTS (or any real-time genre without a pause feature)? Maybe play some of them first to have a clue what you're talking about?There is nothing inherently smart about TB, it just means you have 80 years old reaction time. Larian games are a the biggest proof of that.Either git quick enough for pure real-time or git smart enough for turn-based.
Preferring rtwp means you're both dumb and slow.
History is written by the winners. And turn-based won. It's over.Anti-RTwP propaganda has been spread like a plague within couple of pages.
... but evolution of cRPGs has sided with RTwP.History is written by the winners. And turn-based won. It's over.
Have you seen that actor??? By the time he would have hit the pause,three fights would have ended lol.Real time would be hard, RTwP would not.Stephen Hawking would have been able to play a turn-based CRPG (or even tabletop DnD), but a RTwP or real time game would have been completely out of the question
Yes......the people that hate it .But there is something inherently dumb about rtwp.There is nothing inherently smart about TB
Yeah,it won at the lottery of irrelevance.History is written by the winners. And turn-based won. It's over.Anti-RTwP propaganda has been spread like a plague within couple of pages.
The fact is you have a higher tolerance for RTwP when you're younger, i know i used to. And you think "itz bekuz ioure guwd" as the young-tard you are.
Truth is you have a higher tolerance for bullshit, junkfood and everything the world throws at you because it's all new, it's the new fad and why not ? You don't know better.
After years of playing good games and shit games, if you're smart enough, you'll be able to get how deep a good TB combat engine is and how shallow are the RTwP trash combat (although there is some baby "strategy" inside somewhere).
Back to the "now", you're still a young-tard, it might take you years to get all that if you ever do, maybe you're not as smart as you think your are, you probably are not ...
The evolution that almost killed the entire genre yes.... but evolution of cRPGs has sided with RTwP.History is written by the winners. And turn-based won. It's over.