How is the combat compared to Solasta's ? Also, are the feats better than in that game?
Combat in BG3 is similar to Solasta but much clunkier. This might be largely due to the poor user interface, supplemented by the lack of a combat grid. AI is probably worse, as well.
The graphix are great and the facial expressions are especially noteworthy, because in a Bioware game it would look retarded and derpy as fuck.
the facial expressions are pretty impressive have to admit
There seem to be a number of derpy expressions placed on the player-character even a short while into the game. We had an earlier discussion about the impressive character appearance customization in Dragon's Dogma, which had the unfortunate side effect of resulting in expressions that were frequently derpy, but BG3 doesn't seem much better in this regard despite the lack of facial customization and despite being released 11 years and two console systems later.
- Companions suck. At least first few of them are fucking terrible. Getting rid of them is not that easy, especially if the only logical outcome(Dark Urge) should be potential companion death and my options end up on on being mean.
You can dismiss a companion from your party and kill them in camp, which is how my paladin put Wyll out of his misery, following the demonic episode. Even before that, the game gives you options to kill both Astarion (died on the first attack, from my paladin PC) and githyanki girl (my paladin also placed the killing blow) in regular combat upon meeting them; also the meeting with Karlach had a dialogue option that must have resulted in combat, though I recruited her instead.