I haven't played the dlcs but I believe Grunker can fill you in on these.
Main campaign is alright. It gets easy towards the end, unfortunately, but the pacing is good enough. You'll quickly see how formulaic the game is, but it's not a bad thing in my book.
You can expect laughably bad story, devs repeatedly going for cinematic cutscenes when the graphics and voiceovers don't lend to it, a few interesting encounters here and there, but also a lot of the samey ones. During the end of the Lost Valley, I was given a quest to capture 4 identical fortresses full of completely identical elves, and it nearly made me quit the game because of how much of a slog it was. Solasta's homebrew subclasses generally suck, and there's very little official content they were actually allowed to use, so there's a lot of homebrew. But as an adaption of 5e's ruleset it's very good, I like how faithful it is, and there is at least one genuinely funny and likable NPC in the original campaign.What can I expect, and which of the three published campaigns is worth checking out?
Well this is what i mean when i say it feels like i'm the only codexer who seems to like Wyll. His personality doesn't bother me, i actually like the whole "i want to be a hero! Tremble villains for the great saiyaman is here!" energy and it's not a gary stuish because more often then not this impulse gets manipulated or he eats bad consequences for his actions.
As for personality he's the blowhard who talks big about himself a lot to make up for his gnawing insecurity. Like Trump. Let him wear himself out with it and he ends up ok to have around.
There is not a single male companion in this game, who wouldn't be better received if he was a girl.I swear, if he was a cute girl wearing a panda shirt he would be way more popular.
Nah I liked him too. There's plenty of edgy retards in the camp already so I'm fine with just a genuine good guy without any psychological problems.i'm the only codexer who seems to like Wyll.
Since I currently don't have the time nor the energy to do a 2nd playthrough of BG3 right out of the gate (Evil Durge run prefered this time around, might as well wait for some substantial Mithara patching, fingers crossed), I decided to tip my toes into Solasta for once for comparison. What can I expect, and which of the three published campaigns is worth checking out?
If he was "just a dude who wants to be a hero", like Irene, he probably would be really cool, I like simple heroic characters. But "just a dude who wants to be a hero (but also sold his soul to the devil)(but also he's the son of the duke)" doesn't really work for me.Well this is what i mean when i say it feels like i'm the only codexer who seems to like Wyll. His personality doesn't bother me, i actually like the whole "i want to be a hero! Tremble villains for the great saiyaman is here!" energy and it's not a gary stuish because more often then not this impulse gets manipulated or he eats bad consequences for his actions.
As for personality he's the blowhard who talks big about himself a lot to make up for his gnawing insecurity. Like Trump. Let him wear himself out with it and he ends up ok to have around.
I swear, if he was a cute girl wearing a panda shirt he would be way more popular.
Dunno, maybe i just have a soft spot for this archetype of theatric overeager dogooder who gets way over his/her head.
The fact that he complements my martial oriented party is just a bonus.
He feels like one of the writers just wanted to make a simple heroic dude character, but then Swen came along and said "Ok but where is his super snowflake backstory, and muh moral dilemmas and twists in the plot??? Also why he looks so vanilla, make him black or give him horns or at least make him blind in one eye, or wait, genius idea, do all of these actually."
Lol noGood opportunity for build diversity
It's almost as if there wasn't a megathread about Solasta discussing everything there is to discuss about it. At some point, I'll start to believe that Codexers don't really interact with each other nor read each others and are just here for some attempt at ego boosting or perhaps are desperate for an illusion of social interaction.Since I currently don''t have the time nor the energy do a 2nd playthrough of BG3 right out of the gate (might wait for some substantial patching, fingers crossed), I decided to tip my toes into Solasta for once for comparison. What can I expect?
Smaller scope, more humble ambitions, skeletal storytelling, solid 5e shenanigans.
Overall worth a play, especially if you like D&D.
Which of the three published campaigns is worth checking out?
No one is reading your gay dead Solasta megathread nigga, this thread got 500 pages in a month, and pretty much serves as a general discussion thread now. Asking here you'll get answers for anything much faster than searching old posts - deal with it. If you want to actually talk about BG3, I think they do it in the tips&tricks thread.It's almost as if there wasn't a megathread about Solasta discussing everything there is to discuss about it. At some point, I'll start to believe that Codexers don't really interact with each other no read each others and are just here for some attempt at ego boosting or perhaps are desperate for an illusion of social interaction.Since I currently don''t have the time nor the energy do a 2nd playthrough of BG3 right out of the gate (might wait for some substantial patching, fingers crossed), I decided to tip my toes into Solasta for once for comparison. What can I expect?
Smaller scope, more humble ambitions, skeletal storytelling, solid 5e shenanigans.
Overall worth a play, especially if you like D&D.
Which of the three published campaigns is worth checking out?
No one is reading your gay dead Solasta megathread nigga, this thread got 500 pages in a month, and pretty much serves as a general discussion thread now. Asking here you'll get answers for anything much faster than searching old posts - deal with it. If you want to actually talk about BG3, I think they do it in the tips&tricks thread.It's almost as if there wasn't a megathread about Solasta discussing everything there is to discuss about it. At some point, I'll start to believe that Codexers don't really interact with each other no read each others and are just here for some attempt at ego boosting or perhaps are desperate for an illusion of social interaction.Since I currently don''t have the time nor the energy do a 2nd playthrough of BG3 right out of the gate (might wait for some substantial patching, fingers crossed), I decided to tip my toes into Solasta for once for comparison. What can I expect?
Smaller scope, more humble ambitions, skeletal storytelling, solid 5e shenanigans.
Overall worth a play, especially if you like D&D.
Which of the three published campaigns is worth checking out?
I think they are all passable, but that's mostly because of the party interaction. I loved that shit. Try to avoid any kind of random encounters on the map. After 1-2, you will be massively outlevled, destroying any kind of challenge on the main maps.Since I currently don't have the time nor the energy to do a 2nd playthrough of BG3 right out of the gate (Evil Durge run prefered this time around, might as well wait for some substantial Mithara patching, fingers crossed), I decided to tip my toes into Solasta for once for comparison. What can I expect, and which of the three published campaigns is worth checking out?
He feels like one of the writers just wanted to make a simple heroic dude character, but then Swen came along and said "Ok but where is his super snowflake backstory, and muh moral dilemmas and twists in the plot??? Also why he looks so vanilla, make him black or give him horns or at least make him blind in one eye, or wait, genius idea, do all of these actually."
That's fair, and if there really needed to have a snowflake plot then the devil's contract could have worked fine on it's own as an ongoing hook as you struggled to weasle Wyll out of the contract whilst the devils kept cucking you all the way until you finally outfoxed them as opposed to the whole drama being resolved in a single act 2 quest where the means of escape comes not from your own ingenuity but from a really lucky break that had 0 to do with you.
How did Mizora get kidnapped for tadpole shenanigans anyways? You'd think an important devil like her would be well protected.
The whole son of duke bs was 100% unecessary.
The real problem is that their writers are incompetent. Especially this faggotThere is not a single male companion in this game, who wouldn't be better received if he was a girl.I swear, if he was a cute girl wearing a panda shirt he would be way more popular.
I would probably hate Halsin even more. For the rest of them you're probably right.There is not a single male companion in this game, who wouldn't be better received if he was a girl.I swear, if he was a cute girl wearing a panda shirt he would be way more popular.
While the Moonrise tapestries are indeed nice, they are quite literally copies of millefleur tapestries from our world.I just completed Act II with my Gale the bard and his harem party; not as good as the first act but still lots of first-rate content.
Highs:
-Artwork; the tapestries and stained glass in Moonrise Towers are excellent and they're proper fantasy world-building, not just monkey-copies of the stuff we have in our world.
I much preferred the murals in the druid grove.
this is absolutely what happened.but then Swen came along and said "Ok but where is his super snowflake backstory, and muh moral dilemmas and twists in the plot??? Also why he looks so vanilla, make him black or give him horns or at least make him blind in one eye, or wait, genius idea, do all of these actually."