Of all the things to complain about, you picked the dumbest one. Just start over, and talk about cut content, or quests triggering before you are aware of them, or the two legacy characters being recruited too late into the game, etc.
Post-patch and defintive edition, you reach level cap one or two fight before the lantern king, assuming you're going for this ending, and also assuming your were successful on all your ability roll in rushlight tournament.Would you rather the PF:KM never reach the level cap treatment?fuckin stupid game. reaching level cap with so many quests active and only half of "lower city" explored.
Yeah but how out of touch do you have to be to wander into LA CASA DE NORMIE like the Larian forums, add a note about "no sane civilization would create a 50% male and 50% female military because there’s this thing called chivalry and another thing called biology" in the middle of your complaints about bugs and think it's gonna be well received?Sorry, I don't see it. All valid points to me.
You do reach the cap in KM. In fact, it's possible to grind XP (and billions of gold) in KM by grinding Bane of the Living.Yes. Only powerbuilders complain about not reaching the cap.Would you rather the PF:KM never reach the level cap treatment?fuckin stupid game. reaching level cap with so many quests active and only half of "lower city" explored.
KM and WoTR have much better xp.
Though his quest log is much smaller than he thinks because half if not more of these quests are basically connected.
"What would Fallout do"Would you rather the PF:KM never reach the level cap treatment?fuckin stupid game. reaching level cap with so many quests active and only half of "lower city" explored.
I'm wondering what "PF:KM" stands for. I can only think of Pathfinder: Kingmaker, a game where you can most definitely reach the level cap.Would you rather the PF:KM never reach the level cap treatment?fuckin stupid game. reaching level cap with so many quests active and only half of "lower city" explored.
A little maybe. I didn't know they embraced the resetera type of moderation.https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=896534#Post896534
Can't believe how lame and utterly gay the official Larian forums are. Resetera tier.
Guy outlines his issues with CURRENT_YEAR things and gets banned. The forums are not even worth reading while on the shitter.
You're surprised? The official forums are for marketing purposes only. If ideological threads are woven into the product, the only "live" users will be those who approve of the official political line.
I've actually started a second playthrough to be as evil as possible with a dwarf. Smashed that silly Tiefling's lute and everything.Am I alone in developing a distaste for Tieflings? It's not so much BG3 itself as it is the player base's psychotic obsession with fucking Tieflings.
I'm not being hyperbolic when I say 75% of all BG3 videos, pictures, and references from fans all showcase some God-Damned Tiefling, usually female.
On the subreddit there's a "Show your Tav" thread. It's consistently like 70-90% Tieflings and these guys put so much fuckin' effort into desparately trying to make their Blue-Skinned, mega-horned, wounded-bird, female Tiefling bard/sorceresses unique.
I'm at the point where I praise seeing half-orcs and Dragonborns. Oh, and God-forbid anyone play a dwarf. Of all the races, no one, not a single soul seems to play a Dwarf.
Completely agree. And the hundreds of barrels. It becomes draining.What is it with Larians obsession with useless clutter. Why are there locked chests with a DC 15 lock that contain 30 GP and a rotten tomato?
Funny thing is that you'll never see JRPG players complain about having to grind to reach the level cap."What would Fallout do"Would you rather the PF:KM never reach the level cap treatment?fuckin stupid game. reaching level cap with so many quests active and only half of "lower city" explored.
In FO1 you don't reach level cap of 21 because it's unnecessary and requires farming deathclaws.
In FO2 you don't reach level cap of 99 because lol.
What's the problem with not reaching the level cap?
Just like germsJrpg Players are also low functioning autists so
Because you are not required to reach level cap in any JRPG that I have played. It's an optional autist activity.Funny thing is that you'll never see JRPG players complain about having to grind to reach the level cap."What would Fallout do"Would you rather the PF:KM never reach the level cap treatment?fuckin stupid game. reaching level cap with so many quests active and only half of "lower city" explored.
In FO1 you don't reach level cap of 21 because it's unnecessary and requires farming deathclaws.
In FO2 you don't reach level cap of 99 because lol.
What's the problem with not reaching the level cap?
You don't have to reach the level cap in most rpgs. The desire for a requirement that you have to hit the level cap is something that's only popping up now in regards to defending BG3's low level cap and the ability to reach that level cap before you even got halfway through act 3.Because you are not required to reach level cap in any JRPG that I have played. It's an optional autist activity.Funny thing is that you'll never see JRPG players complain about having to grind to reach the level cap."What would Fallout do"Would you rather the PF:KM never reach the level cap treatment?fuckin stupid game. reaching level cap with so many quests active and only half of "lower city" explored.
In FO1 you don't reach level cap of 21 because it's unnecessary and requires farming deathclaws.
In FO2 you don't reach level cap of 99 because lol.
What's the problem with not reaching the level cap?
yeah, no excuse, reaching level cap before having finished the game is depressingYou don't have to reach the level cap in most rpgs. The desire for a requirement that you have to hit the level cap is something that's only popping up now in regards to defending BG3's low level cap and the ability to reach that level cap before you even got halfway through act 3.Because you are not required to reach level cap in any JRPG that I have played. It's an optional autist activity.Funny thing is that you'll never see JRPG players complain about having to grind to reach the level cap."What would Fallout do"Would you rather the PF:KM never reach the level cap treatment?fuckin stupid game. reaching level cap with so many quests active and only half of "lower city" explored.
In FO1 you don't reach level cap of 21 because it's unnecessary and requires farming deathclaws.
In FO2 you don't reach level cap of 99 because lol.
What's the problem with not reaching the level cap?
Kotor 2 had Prestige classes, but you needed to be strongly Light Side or Dark Side aligned and had to be at least level 15 in your base Jedi class.All DnD games have problems with level cap, the reason why Fallout 2 or Jrpgs didn't have this issue, is because their systems were different. In majority of JRPGs, the only thing lvlups add are some numbers, so you can completely ignore lvl cap, let people lvl up endlessly, no fucking problem. Fallout had some perks gated behind levels, highest are at lvl 24, but they can still let you levelup for a looooong time after that, with no more unlocks but letting you pick previously unlocked ones, there is no class and shit to limit you, you can let player grind random encounters for 500 hours and get all the perks in the game if he wants.
DnD and similar systems, on the other hand, have class-specific leveling, and nearly every level is supposed to unlock some class specific stuff. New spells, abilities and shit. You have to pick a level cap, and you have to pick one that majority of players will reach some time before the ending of the game, because every new level you offer players requires shitload of dev work, and you don't want people to finish the game unleveled and miss out on that. Average casual will usually skip a lot of side quests, so devs tend to make level cap very easily reachable, which unfortunately also means that completionist players will reach it far too fast.
I always thought the problem was in devs trying to stick too much to the DnD and also blindly following the way games like BG2 did it, ignoring the fact that this shit doesn't really work well in a video game format. Devs could easily add some retarded "prestige levels" or some shit like that, which would be achievable after reaching level cap, and could give you ability to pick more of the stuff you had available on lower levels, or give some abilities from other classes etc., which wouldn't require much dev work, but would make things more satisfying for completionist players - pretty much what Fallout 2 does. If extra levels make content too easy, then simply add some harder difficulty modes to choose, slap +50% stats on enemies, call it "unfair" and your work is done, everyone's happy.
Of course, it is fighting to be the heir of Bioware Social, and as its daddy, it is full of trannies on suicide watch and pedos trying to explain how fucking kids is totally okay, as always.Can't believe how lame and utterly gay the official Larian forums are. Resetera tier.
Adopted or kidnapped?FOR FUCKS SAKE
A lesbian gnome with a wife and a KID