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Baldur's Gate Baldur's Gate 3 RELEASE THREAD

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,965
It's very endearing how our shared racism brings the Codex and rpghq closer together (after a messy break-up).

Wait when did that happen ? Where is popcorn ?
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
15,339
Location
Frostfell
If Larian increases the lv cap in game to 14, I hope that I as an necromancer could use "Command Undead" against NPC's and in dialog. But I honestly would prefer new questlines over higher level cap. Imagine a "Myrkul spawn" origin character.
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
28,647
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
The kind of mod Nexus bans: a white man kissing a white woman.

The kind of mod Nexus leaves up:

hUI1L4C.png
What is this, a work in progress Humpty-Dumpty race mod?
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
1,815
If Larian increases the lv cap in game to 14, I hope that I as an necromancer could use "Command Undead" against NPC's and in dialog. But I honestly would prefer new questlines over higher level cap. Imagine a "Myrkul spawn" origin character.
I've thought about it for a long time, and I think the Dark Urge would be much better if it was a Banespawn instead of a Bhaalspawn. Random chaotic murder is the power fantasy of very few people.
 

Infinitron

I post news
Patron
Staff Member
Joined
Jan 28, 2011
Messages
98,122
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Relevant to Bester interests:



https://www.pcgamer.com/baldurs-gat...ach-was-actually-the-main-reason-it-was-made/

Baldur's Gate 3 tool discovers there's around 1,888 characters with dialogue in the game—though 'justice for Karlach was actually the main reason' it was made​


Baldur's Gate 3 has a lot of words—and even 'a lot of words' is a major understatement. In a Steam post before the game's release, it was revealed the game's total script is about 2 million words long. For context, all five books in the current Game of Thrones series add up to about 1.7 million words. Big. It's a big game.

Which is why I was pretty damn impressed to find this tool casually popping up on the game's subreddit, able to show which character had the most changes to their dialogue since launch. It's Wyll, which is interesting—but not a huge surprise, seeing as his story stands the most to gain from some added nattering (we still like him, though). Still, I wanted to know how the heck something like this was built, so I reached out to the tool's creator.

They go by the name of Ivunska on Reddit, GitHub, the Larian Forums and Discord, and they credit the BG3 Patch Dialogue Difference Tool's existence to a shared effort by other modders in the community. "The extractor (by Norbyte), multi-tool (ShinyHobo), dialog parser (roksik-dnd & anonymous collaborator), and the dialog difference tool (me)—all of the prior work is what made development of this tool (and many others) manageable."

While Ivunska mentions that without the collaborative effort this thing could've been easily "twice the amount of work", they've also got some compliments for Larian Studios itself. "Each line contained 'character codes' for which line was associated with which character and was structured in a way that I could fairly easily pick it apart … a data scientist loves nothing more than already very well structured and clean data to work with."

As for their own personal observations, Ivunska's only just finished their first playthrough, which means they haven't been diving too deep into the script beyond a broad, numbers-based overview. Instead, they've been staggered—again—by how mammoth of a game Baldur's Gate 3 is.

"There are approximately [over] 1,888 characters with dialog in the game, even more considering some dialog may be misattributed and that this count doesn't include generic dialog (e.g. generic group of goblins). I definitely have not talked to 1,888 characters."

They also have a pretty good idea of how many lines—which could be multi-sentenced—the game has. "From what the internal code of the tool gathers there are 114,921 lines [in Patch 5]," compared to "110,869 on launch day." While the tool does highlight a ton of typo fixes, as Ivunska mentions: "It's easy to think from the difference tool that there are a lot of typos in the script, but notice how in-game you don't even see them! That just goes to show how massive this game is."

As for why Ivunska would put this all together, that's down to one simple reason: justice for our big lady. "Justice for Karlach was actually the main reason why the tool was created, with more primitive code being created sometime in September after Patch 2 … many of us on Reddit, Discord, and in the Larian Forums thread for Karlach were/are quite hungry for an Infernal Engine fix of some sort that didn't necessitate her becoming a mindflayer or her having to go back to the Hells."

This means the tool started out targeting one specific character, then expanded to the whole cast: "I started working on simpler versions of the tool to satiate some of my curiosity/anticipation. A few others seemed to share the same curiosity and were interested in its development. Seeing how this tool may be useful for characters outside of just Karlach, I fleshed out my small collection of scripts for a more 'everyone-ready' version that you see today."

I live for this stuff. While some might take a dim view of data mining, it's clear that stats wizardry has a lot in common with speedrunning communities. Neither is trying to 'break' a game—instead, finding all the hidden secrets in between lines of code.

It's an expression of love, kinda like how you might wear out your favourite bit of hardware. In regards to the tool itself, Ivunska's happy to share. "[I'm] planning to create more mods and tools in the future, so stay tuned. Also, the tool is open source on an MIT licence for anyone who is interested in forking/extending/etc. Go wild."
 

Elttharion

Learned
Joined
Jan 10, 2023
Messages
1,793
The 3 most popular romance options are female. Shart is more than 50%.

GAmgC4VXwAAHxOf

The reddit cope is that lesbians and bi woman 'inflated' the numbers.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
13,755
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So 1,3 million players beat the game? Who's going to do sales numbers matchs via achievements?
 

Reyvik

Novice
Joined
Oct 1, 2023
Messages
57
I feel sorry for larian. Their biggest group of consumers are people who are least vocal about their preferences and rarely whine about anything so they will never maximize profits by catering to their needs. They will, instead, listen to some whiny shitheads with mental disorders who are probably like 5% of the whole audience, and base their entire game design on that. I really hope that one day social media will cease to exist and entertainment industry will stop distract themselves with vocal minority of twitter homunculi or reddit sensitive snowflakes
 

Lodis

Educated
Joined
Sep 1, 2021
Messages
103
Reddit and twitter being genuinely upset that straight males still make up the vast majority of gamers is peak comedy.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
15,339
Location
Frostfell
I'd like to see the numbers if they had even one normal, attractive romance option besides SH.
Agreed. And honestly, seems like Larian tried to many every female bsides her unattractive as possible.
I've thought about it for a long time, and I think the Dark Urge would be much better if it was a Banespawn instead of a Bhaalspawn. Random chaotic murder is the power fantasy of very few people.
Myrkul i my favorite of all 3. But my guess is that Dark Urge is intent to be the continuation of Bhaalspawn saga.
 

Non-Edgy Gamer

Grand Dragon
Patron
Glory to Ukraine
Joined
Nov 6, 2020
Messages
16,217
Strap Yourselves In
I don't remember unchecking mine, but it's unchecked. Maybe it asks you the first time you boot it up. That's usually the case. People don't read.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
17,499
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Swen knows how many times you replayed the bear buggery scene.
That's one way get great reviews for you next game.

"Dear journo, we know what you did with Halsin and how many times..."

But then again, that might not work on a majority of them.
 

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,571
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
So 1,3 million players beat the game? Who's going to do sales numbers matchs via achievements?
I find that number extremely dubious.

Yeah, same here. Most of my friends had to drop the game in act 3, either their PC melted or they couldn't stomach "the main story" anymore. Only one of them ssems eager to jump back to see if Act 3 is stable enough for him.
 

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