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Baldur's Gate Baldur's Gate 3 RELEASE THREAD

raeven

Educated
Joined
Aug 29, 2020
Messages
306
That isn’t how the math works out.

You can Bind any weapon, and can’t use high ground (or Stealth) to help the Blasts connect from melee. The Warlock in BG3 is human so comes with Light Armor and Shield Prof*. There’s plenty of ways to get his AC up if you want that but with Armor of Agathis he doesn’t mind getting hit so there you can use danage resistances (the Armor gives temp hp itself). If Armor isn’t up Pact also gives temp hp for killing stuff. Ends up being non-issue.

I think I took super Blindsight and the Deception/Persuasion one which both ended up being great instead of Blast which wasn’t needed. If you want to push stuff just use Shove on strong companion.

* - I think I had him using the Lightning Shield thingie from Underdark? Maybe the Entangling Bash Proc Shield. Haven’t played in a while.

I brought him along at least for the Inspiration re-rolls and it was great. A lot of play to it.
That's exactly how it works.
It's literally 14 vs 15 average damage with 2 vs 3 attacks.
This is all without taking into account damage types, where there are much fewer enemies that are resistant to force damage than physical damage.
Also when using a shield the average damage will be lower in melee combat. For comparison, I chose the greatsword which has the highest average damage of all weapons.
This too without adding haste. Currently haste will give you a max of 1 melee attack but will still allow you to cast EB again so it's 3 vs 6 where the EB advantage is even more absurd.

Warlock also starts with light armor as a base. Human is not needed for this.
If you're using a greatsword, then you should calculate +10 damage per hit from GWM. And frequent Bonus Action attacks.
Later enchantment bonuses, up to +3, and probably 2-5 different extra damage riders attached.

Haste is nerfed for martial combat in Honor mode only, so below that you're also getting more weapon attacks (and probably multiclass to a martial to achieve baseline 3 attacks as well).
I'd say below Honor mode EB can't really compete damage-wise with GWM. In Honor mode, perhaps (but I still like it much less).

Then you can multiclass to a Bard or Barbarian... and have melee attacks damage 2-3 enemies with each swing...
GWM does not equal +10 dmg, especially when you are not able to provide 100% advantage.
The higher AC the enemy has, the smaller the profit from GWM.
What's the point of talking about anything other than the highest level of difficulty? The game is still very simple if you know what you're doing.
Honour mode has some legit tough fights. Although the game gives you far too many resources, broadly speaking.

The fight with Orin kicked my ass a few times. Had to hastily alt-f4 and rethink my approach. Good fun tho.
I added scalable HP and damage to every enemy in the game.
In practice, every level 10 enemy has 300% HP and +20 damage.
Normally something like this would break the game and make it unplayable.
Not only did it not happen, but apart from a few fights, the difficulty level is ok. The problem is fights where enemies have multiple damage rolls with one attack (magic missiles are the biggest problem here). Nevertheless, it is still at a reasonable level.
Interesting. Are you finding that this level of difficulty is requiring you to resort to arguably cheesy tactics like hiring specialized camp casters with warding bond or barrelmancy? Or are you able to play the game pretty straightforward?

If you're not using cheese tactics I'm curious as to whether those changes will still be manageable later on in the game.

Honor mode is a big / unique difficulty spike above tactical difficulty due to the legendary actions on certain characters. That's what bit me on the fight with Orin. Creche fight was tough too. I've heard that Nere is maybe the hardest fight of all but I wouldn't know because I didn't fight him during this run.

I really wish you could play on honor difficulty without the save limitation. Even just a single save slot would be fine. So far, a handful of interventions via task manager have allowed me to enjoy the experience without being forced to completely start over. It's cheating, surely, but the game can easily be beaten using some well known cheese tactics that also make the game not all that much fun to play and I'm not using those because I'm mostly just trying to amp up the difficulty and fun factor by using honor mode. I could care less about the achievement, it's just the only un-modded way to play the game at a decent level of difficulty.
 
Joined
Aug 26, 2023
Messages
37
The fight with Orin kicked my ass a few times.

The issue is the new forced-instakill mechanic that they added in honor mode. Basically, you need to kill Orin fast or have a lot of summons on hand, otherwise your party will be killed essentially out of combat by a curse. Orin herself is easy to stun, hold, or knock prone. An Air Myrmidon can take her, one on one.

Most honor mode fights were trivial. Orin's was the toughest, but only because she was getting an awful lot of support from Bhaal in the form of that annoying curse.

Does that include the the elder fight brain too, or did you skip it with a gale-bomb?
I wanted Gale to blow himself up, but it was a DC 30 Persuasion check, and I was playing a Human Male Fighter that could never roll a 30. I blew my last re-rolls trying to hit a natural 20, without success. I was even wearing the stupid-looking hat that gives you advantage in Persuasion checks. The sad thing -- which I didn't know before this honor run -- is that if you convince Gale to return the crown to Mystra, he becomes some cuck catlady schoolteacher, which is a legitimately cursed and unheroic fate. Death would have been much more fitting.

Anyway, I was afraid of that fight, but it was easier than I had expected. I think that the optimal strategy is to summon as much help as you can, just as soon as combat opens on top of the brain. Summon everybody. If your summons are positioned well, the enemies -- the dragon and the others -- will focus their fire on them, leaving your party alone. Interestingly, the crown itself has some sort of disintegration beam that it uses on honor mode, which hits about 3 targets and does ~70 damage per impact --- but it always targeted the characters nearest to it, which were summons.

Then you have your party kill the mindflayers from range, with thrown weapons or arrows. (Don't waste spells if the wizard or bard enemies are on top of the brain, as they'll always cast counterspell.) The mindflayers have ~70 hp, so they're pretty easy to dispatch. When they're clear, move your entire party next to the crown. Cast Globe of Invulnerability and begin the ritual. Some of your summons should still be alive at this point. (For me, every enemy on top of the brain was dead, apart from the dragon. It was Aylin, together with six Flaming Fist and Harpers, against that dragon.)

When the portal opens, have one hasted+featherfalled character climb in with all of the explosives and fireworks you've hoarded for this occasion. Have him jump right next to the brain, drop all of the explosives in one place, and set them alight from a safe distance with an arrow. The 450 hp brain died right then and there, in one shot. I feel I was never in danger of losing, and all characters had full or nearly-full health.
 

MerchantKing

Learned
Joined
Jun 5, 2023
Messages
1,644
BG3 didn't even make top 6...

1o6n1aE.png
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,563
Pillars of Eternity 2: Deadfire
LMAO at positions 4 trough 6.
Also No. 1 is unjustified (but not entirely unexpected).

Anyway, BG3 effortlessly stomps all over 4 trough 6.
 

raeven

Educated
Joined
Aug 29, 2020
Messages
306
eh, I enjoyed wasteland 3 quite a bit. Not as much as Fallout 2, but close.

Obviously I'm not jaded enough for the codex though as liking anything from the last decade is basically frowned upon here...
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,563
Pillars of Eternity 2: Deadfire
True, WL3 was surprisingly fun.

...but I wouldn't rate it that high. MAYBE it could make it to top 10.
Not close to Fallout 2 in my book.
 

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,280
That isn’t how the math works out.

You can Bind any weapon, and can’t use high ground (or Stealth) to help the Blasts connect from melee. The Warlock in BG3 is human so comes with Light Armor and Shield Prof*. There’s plenty of ways to get his AC up if you want that but with Armor of Agathis he doesn’t mind getting hit so there you can use danage resistances (the Armor gives temp hp itself). If Armor isn’t up Pact also gives temp hp for killing stuff. Ends up being non-issue.

I think I took super Blindsight and the Deception/Persuasion one which both ended up being great instead of Blast which wasn’t needed. If you want to push stuff just use Shove on strong companion.

* - I think I had him using the Lightning Shield thingie from Underdark? Maybe the Entangling Bash Proc Shield. Haven’t played in a while.

I brought him along at least for the Inspiration re-rolls and it was great. A lot of play to it.
That's exactly how it works.
It's literally 14 vs 15 average damage with 2 vs 3 attacks.
This is all without taking into account damage types, where there are much fewer enemies that are resistant to force damage than physical damage.
Also when using a shield the average damage will be lower in melee combat. For comparison, I chose the greatsword which has the highest average damage of all weapons.
This too without adding haste. Currently haste will give you a max of 1 melee attack but will still allow you to cast EB again so it's 3 vs 6 where the EB advantage is even more absurd.

Warlock also starts with light armor as a base. Human is not needed for this.
If you're using a greatsword, then you should calculate +10 damage per hit from GWM. And frequent Bonus Action attacks.
Later enchantment bonuses, up to +3, and probably 2-5 different extra damage riders attached.

Haste is nerfed for martial combat in Honor mode only, so below that you're also getting more weapon attacks (and probably multiclass to a martial to achieve baseline 3 attacks as well).
I'd say below Honor mode EB can't really compete damage-wise with GWM. In Honor mode, perhaps (but I still like it much less).

Then you can multiclass to a Bard or Barbarian... and have melee attacks damage 2-3 enemies with each swing...
GWM does not equal +10 dmg, especially when you are not able to provide 100% advantage.
The higher AC the enemy has, the smaller the profit from GWM.
What's the point of talking about anything other than the highest level of difficulty? The game is still very simple if you know what you're doing.
Honour mode has some legit tough fights. Although the game gives you far too many resources, broadly speaking.

The fight with Orin kicked my ass a few times. Had to hastily alt-f4 and rethink my approach. Good fun tho.
I added scalable HP and damage to every enemy in the game.
In practice, every level 10 enemy has 300% HP and +20 damage.
Normally something like this would break the game and make it unplayable.
Not only did it not happen, but apart from a few fights, the difficulty level is ok. The problem is fights where enemies have multiple damage rolls with one attack (magic missiles are the biggest problem here). Nevertheless, it is still at a reasonable level.
Interesting. Are you finding that this level of difficulty is requiring you to resort to arguably cheesy tactics like hiring specialized camp casters with warding bond or barrelmancy? Or are you able to play the game pretty straightforward?

If you're not using cheese tactics I'm curious as to whether those changes will still be manageable later on in the game.

Honor mode is a big / unique difficulty spike above tactical difficulty due to the legendary actions on certain characters. That's what bit me on the fight with Orin. Creche fight was tough too. I've heard that Nere is maybe the hardest fight of all but I wouldn't know because I didn't fight him during this run.

I really wish you could play on honor difficulty without the save limitation. Even just a single save slot would be fine. So far, a handful of interventions via task manager have allowed me to enjoy the experience without being forced to completely start over. It's cheating, surely, but the game can easily be beaten using some well known cheese tactics that also make the game not all that much fun to play and I'm not using those because I'm mostly just trying to amp up the difficulty and fun factor by using honor mode. I could care less about the achievement, it's just the only un-modded way to play the game at a decent level of difficulty.
You can download a mod from the nexus that allows you to use the rules from Honour mode on Tactician
 

Old Hans

Arcane
Joined
Oct 10, 2011
Messages
2,124
You do know the free chatgpt only has knowledge to the year 2022 right?
chatgpt knows everything. it knows whose been naughty. it knows whose been nice. so you better think twice about slandering my robo buddy or you are going to feel the effects of the Roko's basilisk
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,144
Obviously I'm not jaded enough for the codex though as liking anything from the last decade is basically frowned upon here...
Only a portion of the Codex consists of people fixated on the period 1997-2004 and unable to appreciate any CRPGs released either earlier or later. Most of the rest us enjoyed the period of hemi-semi-demi-incline that lasted from 2012-2018, as well as the recent trend of good squad-based tactics games and Tactical RPGs.
 

Rhobar121

Scholar
Joined
Sep 22, 2022
Messages
1,280
I see that modders are getting better and better, even without official tools.
https://www.nexusmods.com/baldursgate3/mods/6337
For a long time, no one managed to put the inspiration system together.
Another thing that modders are able to do, apart from new spells or classes.
Official tools would be useful, then we would probably see new enemies or more serious gameplay modifications.
 

raeven

Educated
Joined
Aug 29, 2020
Messages
306
Obviously I'm not jaded enough for the codex though as liking anything from the last decade is basically frowned upon here...
Only a portion of the Codex consists of people fixated on the period 1997-2004 and unable to appreciate any CRPGs released either earlier or later. Most of the rest us enjoyed the period of hemi-semi-demi-incline that lasted from 2012-2018, as well as the recent trend of good squad-based tactics games and Tactical RPGs.
That's a reasonable, nuanced, and well-articulated position.

Am I still on the codex???
 

ERYFKRAD

Barbarian
Patron
Joined
Sep 25, 2012
Messages
29,892
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Obviously I'm not jaded enough for the codex though as liking anything from the last decade is basically frowned upon here...
Only a portion of the Codex consists of people fixated on the period 1997-2004 and unable to appreciate any CRPGs released either earlier or later. Most of the rest us enjoyed the period of hemi-semi-demi-incline that lasted from 2012-2018, as well as the recent trend of good squad-based tactics games and Tactical RPGs.
That's a reasonable, nuanced, and well-articulated position.

Am I still on the codex???
Better believe it faggit
 

Orutrus

Literate
Joined
Aug 20, 2023
Messages
13
I just started act 3 and I'm starting to have a hard time believing what the game is trying to tell me. It's like each of the acts was written by different people without having contact with each other. It really feels like at some point they had several drafts for the main plot and for whatever reason they decided to merge them to create this kind of flesh golem with each of the plot parts stitched onto the game's engine. At this point there are too many inconsistencies, irregularities and holes in the plot to continue taking it seriously.

While the gameplay parts are very good, I'm not sure they can make up for the mess of the plot/writing.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,849
Insert Title Here Pathfinder: Wrath
I just started act 3 and I'm starting to have a hard time believing what the game is trying to tell me. It's like each of the acts was written by different people without having contact with each other. It really feels like at some point they had several drafts for the main plot and for whatever reason they decided to merge them to create this kind of flesh golem with each of the plot parts stitched onto the game's engine. At this point there are too many inconsistencies, irregularities and holes in the plot to continue taking it seriously.

While the gameplay parts are very good, I'm not sure they can make up for the mess of the plot/writing.
Many such cases
 

abija

Prophet
Joined
May 21, 2011
Messages
3,298
Bing copilot knows of bg3 (sources seem ...):
Ranking CRPGs is a very subjective task, and different sources may have different criteria and opinions. However, based on the web search results I found, here is one possible list of the top 10 CRPGs of all time, along with a brief description of each game:

- **Baldur's Gate 3**: A modern masterpiece that adapts the Dungeons and Dragons ruleset and setting to create a rich and immersive fantasy world. Developed by Larian Studios, the same team behind the Divinity Original Sin series, this game features a deep character creation system, a branching storyline, and a dynamic combat system that allows for a variety of strategies and tactics¹.
- **Planescape: Torment**: An old-school classic that explores the weird and wonderful multiverse of the Planescape setting. You play as the Nameless One, an immortal being who wakes up in a mortuary with no memory of his past. As you journey through the planes, you encounter bizarre creatures, factions, and philosophies, and uncover the secrets of your own identity and destiny².
- **Disco Elysium**: A recent gem that combines a noir detective story with a unique skill system and dialogue mechanics. You are a disgraced cop who has to solve a murder case in a city plagued by corruption, unrest, and political intrigue. Your choices and actions shape not only the outcome of the case, but also your own personality, beliefs, and mental state¹.
- **Divinity Original Sin 1 & 2**: Two excellent games that offer a vast and detailed fantasy world to explore, with a rich lore, memorable characters, and a turn-based combat system that rewards creativity and experimentation. You can play solo or co-op, and create your own custom characters or choose from pre-made ones with their own backgrounds and quests¹.
- **Dragon Age: Origins**: The first game in the Dragon Age franchise, and arguably the best. It is a dark and gritty fantasy RPG that lets you choose from six different origins, each with their own story and impact on the world. You can recruit and romance various companions, and influence the fate of nations and factions through your decisions¹.
- **Fallout: New Vegas**: A post-apocalyptic RPG that takes place in the Mojave Wasteland, where you are a courier who gets shot in the head and left for dead. You can explore the vast and diverse landscape, interact with various factions and characters, and shape the future of the region through your actions. The game offers a lot of freedom and customization, and has a great sense of humor and atmosphere².
- **The Witcher 3: Wild Hunt**: The final chapter of the saga of Geralt of Rivia, a monster hunter who is searching for his missing adopted daughter, Ciri, who is being hunted by a powerful enemy. The game is set in a massive and beautiful open world, filled with quests, characters, monsters, and secrets. The game also has a compelling story, a dynamic combat system, and a rich lore³.
- **Pillars of Eternity 1 & 2**: Two games that pay homage to the classic CRPGs of the past, such as Baldur's Gate and Icewind Dale. They are set in a original fantasy world, where you are a Watcher, a person who can see and interact with souls. You can create your own character and party, and explore a rich and complex world, with a deep story, lore, and choices².
- **Star Wars: Knights of the Old Republic**: A sci-fi RPG that takes place in the Star Wars universe, thousands of years before the movies. You are a Republic soldier who becomes a Jedi, and gets involved in a galactic conflict between the Republic and the Sith. You can travel to different planets, meet various characters, and choose between the light and dark sides of the Force².
- **Mass Effect 2**: The second game in the Mass Effect trilogy, and widely considered the best. It is a sci-fi RPG that follows Commander Shepard, a human soldier who leads a team of elite operatives against a mysterious threat known as the Collectors. You can customize your character, recruit and bond with your squad, and make decisions that affect the fate of the galaxy³.

I hope this list satisfies your curiosity. Of course, there are many other great CRPGs out there, and you may have your own favorites. What do you think of this list? Do you agree or disagree with any

Source: Conversation with Bing, 31/01/2024
(1) 15 Best CRPGs of All Time (2023) - Pro Game Guides. https://progameguides.com/lists/15-best-crpgs-of-all-time/.
(2) The Best CRPGs And Why You Need to Play Them - TheGamer. https://www.thegamer.com/crpgs-best-games/.
(3) The 23 best CRPGs of all time - Wargamer. https://www.wargamer.com/best-crpgs-of-all-time.
 

Swen

Scholar
Shitposter
Joined
May 4, 2020
Messages
2,235
Location
Belgium, Ghent
Bing copilot knows of bg3 (sources seem ...):
Ranking CRPGs is a very subjective task, and different sources may have different criteria and opinions. However, based on the web search results I found, here is one possible list of the top 10 CRPGs of all time, along with a brief description of each game:

- **Baldur's Gate 3**: A modern masterpiece that adapts the Dungeons and Dragons ruleset and setting to create a rich and immersive fantasy world. Developed by Larian Studios, the same team behind the Divinity Original Sin series, this game features a deep character creation system, a branching storyline, and a dynamic combat system that allows for a variety of strategies and tactics¹.
- **Planescape: Torment**: An old-school classic that explores the weird and wonderful multiverse of the Planescape setting. You play as the Nameless One, an immortal being who wakes up in a mortuary with no memory of his past. As you journey through the planes, you encounter bizarre creatures, factions, and philosophies, and uncover the secrets of your own identity and destiny².
- **Disco Elysium**: A recent gem that combines a noir detective story with a unique skill system and dialogue mechanics. You are a disgraced cop who has to solve a murder case in a city plagued by corruption, unrest, and political intrigue. Your choices and actions shape not only the outcome of the case, but also your own personality, beliefs, and mental state¹.
- **Divinity Original Sin 1 & 2**: Two excellent games that offer a vast and detailed fantasy world to explore, with a rich lore, memorable characters, and a turn-based combat system that rewards creativity and experimentation. You can play solo or co-op, and create your own custom characters or choose from pre-made ones with their own backgrounds and quests¹.
- **Dragon Age: Origins**: The first game in the Dragon Age franchise, and arguably the best. It is a dark and gritty fantasy RPG that lets you choose from six different origins, each with their own story and impact on the world. You can recruit and romance various companions, and influence the fate of nations and factions through your decisions¹.
- **Fallout: New Vegas**: A post-apocalyptic RPG that takes place in the Mojave Wasteland, where you are a courier who gets shot in the head and left for dead. You can explore the vast and diverse landscape, interact with various factions and characters, and shape the future of the region through your actions. The game offers a lot of freedom and customization, and has a great sense of humor and atmosphere².
- **The Witcher 3: Wild Hunt**: The final chapter of the saga of Geralt of Rivia, a monster hunter who is searching for his missing adopted daughter, Ciri, who is being hunted by a powerful enemy. The game is set in a massive and beautiful open world, filled with quests, characters, monsters, and secrets. The game also has a compelling story, a dynamic combat system, and a rich lore³.
- **Pillars of Eternity 1 & 2**: Two games that pay homage to the classic CRPGs of the past, such as Baldur's Gate and Icewind Dale. They are set in a original fantasy world, where you are a Watcher, a person who can see and interact with souls. You can create your own character and party, and explore a rich and complex world, with a deep story, lore, and choices².
- **Star Wars: Knights of the Old Republic**: A sci-fi RPG that takes place in the Star Wars universe, thousands of years before the movies. You are a Republic soldier who becomes a Jedi, and gets involved in a galactic conflict between the Republic and the Sith. You can travel to different planets, meet various characters, and choose between the light and dark sides of the Force².
- **Mass Effect 2**: The second game in the Mass Effect trilogy, and widely considered the best. It is a sci-fi RPG that follows Commander Shepard, a human soldier who leads a team of elite operatives against a mysterious threat known as the Collectors. You can customize your character, recruit and bond with your squad, and make decisions that affect the fate of the galaxy³.

I hope this list satisfies your curiosity. Of course, there are many other great CRPGs out there, and you may have your own favorites. What do you think of this list? Do you agree or disagree with any

Source: Conversation with Bing, 31/01/2024
(1) 15 Best CRPGs of All Time (2023) - Pro Game Guides. https://progameguides.com/lists/15-best-crpgs-of-all-time/.
(2) The Best CRPGs And Why You Need to Play Them - TheGamer. https://www.thegamer.com/crpgs-best-games/.
(3) The 23 best CRPGs of all time - Wargamer. https://www.wargamer.com/best-crpgs-of-all-time.
BASED, Copilot putting 3 Larian games in the top 10 best crpg's

HATERS GONNA HATE AND SEEEEEEETHEEE!!!!

Edit:

afbeelding.png


I'm literally shaking right now
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,502
Bing copilot knows of bg3 (sources seem ...):
Ranking CRPGs is a very subjective task, and different sources may have different criteria and opinions. However, based on the web search results I found, here is one possible list of the top 10 CRPGs of all time, along with a brief description of each game:

- **Baldur's Gate 3**: A modern masterpiece that adapts the Dungeons and Dragons ruleset and setting to create a rich and immersive fantasy world. Developed by Larian Studios, the same team behind the Divinity Original Sin series, this game features a deep character creation system, a branching storyline, and a dynamic combat system that allows for a variety of strategies and tactics¹.
- **Planescape: Torment**: An old-school classic that explores the weird and wonderful multiverse of the Planescape setting. You play as the Nameless One, an immortal being who wakes up in a mortuary with no memory of his past. As you journey through the planes, you encounter bizarre creatures, factions, and philosophies, and uncover the secrets of your own identity and destiny².
- **Disco Elysium**: A recent gem that combines a noir detective story with a unique skill system and dialogue mechanics. You are a disgraced cop who has to solve a murder case in a city plagued by corruption, unrest, and political intrigue. Your choices and actions shape not only the outcome of the case, but also your own personality, beliefs, and mental state¹.
- **Divinity Original Sin 1 & 2**: Two excellent games that offer a vast and detailed fantasy world to explore, with a rich lore, memorable characters, and a turn-based combat system that rewards creativity and experimentation. You can play solo or co-op, and create your own custom characters or choose from pre-made ones with their own backgrounds and quests¹.
- **Dragon Age: Origins**: The first game in the Dragon Age franchise, and arguably the best. It is a dark and gritty fantasy RPG that lets you choose from six different origins, each with their own story and impact on the world. You can recruit and romance various companions, and influence the fate of nations and factions through your decisions¹.
- **Fallout: New Vegas**: A post-apocalyptic RPG that takes place in the Mojave Wasteland, where you are a courier who gets shot in the head and left for dead. You can explore the vast and diverse landscape, interact with various factions and characters, and shape the future of the region through your actions. The game offers a lot of freedom and customization, and has a great sense of humor and atmosphere².
- **The Witcher 3: Wild Hunt**: The final chapter of the saga of Geralt of Rivia, a monster hunter who is searching for his missing adopted daughter, Ciri, who is being hunted by a powerful enemy. The game is set in a massive and beautiful open world, filled with quests, characters, monsters, and secrets. The game also has a compelling story, a dynamic combat system, and a rich lore³.
- **Pillars of Eternity 1 & 2**: Two games that pay homage to the classic CRPGs of the past, such as Baldur's Gate and Icewind Dale. They are set in a original fantasy world, where you are a Watcher, a person who can see and interact with souls. You can create your own character and party, and explore a rich and complex world, with a deep story, lore, and choices².
- **Star Wars: Knights of the Old Republic**: A sci-fi RPG that takes place in the Star Wars universe, thousands of years before the movies. You are a Republic soldier who becomes a Jedi, and gets involved in a galactic conflict between the Republic and the Sith. You can travel to different planets, meet various characters, and choose between the light and dark sides of the Force².
- **Mass Effect 2**: The second game in the Mass Effect trilogy, and widely considered the best. It is a sci-fi RPG that follows Commander Shepard, a human soldier who leads a team of elite operatives against a mysterious threat known as the Collectors. You can customize your character, recruit and bond with your squad, and make decisions that affect the fate of the galaxy³.

I hope this list satisfies your curiosity. Of course, there are many other great CRPGs out there, and you may have your own favorites. What do you think of this list? Do you agree or disagree with any

Source: Conversation with Bing, 31/01/2024
(1) 15 Best CRPGs of All Time (2023) - Pro Game Guides. https://progameguides.com/lists/15-best-crpgs-of-all-time/.
(2) The Best CRPGs And Why You Need to Play Them - TheGamer. https://www.thegamer.com/crpgs-best-games/.
(3) The 23 best CRPGs of all time - Wargamer. https://www.wargamer.com/best-crpgs-of-all-time.
BASED, Copilot putting 3 Larian games in the top 10 best crpg's

HATERS GONNA HATE AND SEEEEEEETHEEE!!!!

Edit:

afbeelding.png


I'm literally shaking right now
No need to, enshrouded is incline on every aspect, and it's good PC gaming gameplay—true PC gaming. BG3 held the first place for much longer than expected.
 

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