raeven
Educated
- Joined
- Aug 29, 2020
- Messages
- 306
Interesting. Are you finding that this level of difficulty is requiring you to resort to arguably cheesy tactics like hiring specialized camp casters with warding bond or barrelmancy? Or are you able to play the game pretty straightforward?I added scalable HP and damage to every enemy in the game.Honour mode has some legit tough fights. Although the game gives you far too many resources, broadly speaking.GWM does not equal +10 dmg, especially when you are not able to provide 100% advantage.If you're using a greatsword, then you should calculate +10 damage per hit from GWM. And frequent Bonus Action attacks.That's exactly how it works.That isn’t how the math works out.
You can Bind any weapon, and can’t use high ground (or Stealth) to help the Blasts connect from melee. The Warlock in BG3 is human so comes with Light Armor and Shield Prof*. There’s plenty of ways to get his AC up if you want that but with Armor of Agathis he doesn’t mind getting hit so there you can use danage resistances (the Armor gives temp hp itself). If Armor isn’t up Pact also gives temp hp for killing stuff. Ends up being non-issue.
I think I took super Blindsight and the Deception/Persuasion one which both ended up being great instead of Blast which wasn’t needed. If you want to push stuff just use Shove on strong companion.
* - I think I had him using the Lightning Shield thingie from Underdark? Maybe the Entangling Bash Proc Shield. Haven’t played in a while.
I brought him along at least for the Inspiration re-rolls and it was great. A lot of play to it.
It's literally 14 vs 15 average damage with 2 vs 3 attacks.
This is all without taking into account damage types, where there are much fewer enemies that are resistant to force damage than physical damage.
Also when using a shield the average damage will be lower in melee combat. For comparison, I chose the greatsword which has the highest average damage of all weapons.
This too without adding haste. Currently haste will give you a max of 1 melee attack but will still allow you to cast EB again so it's 3 vs 6 where the EB advantage is even more absurd.
Warlock also starts with light armor as a base. Human is not needed for this.
Later enchantment bonuses, up to +3, and probably 2-5 different extra damage riders attached.
Haste is nerfed for martial combat in Honor mode only, so below that you're also getting more weapon attacks (and probably multiclass to a martial to achieve baseline 3 attacks as well).
I'd say below Honor mode EB can't really compete damage-wise with GWM. In Honor mode, perhaps (but I still like it much less).
Then you can multiclass to a Bard or Barbarian... and have melee attacks damage 2-3 enemies with each swing...
The higher AC the enemy has, the smaller the profit from GWM.
What's the point of talking about anything other than the highest level of difficulty? The game is still very simple if you know what you're doing.
The fight with Orin kicked my ass a few times. Had to hastily alt-f4 and rethink my approach. Good fun tho.
In practice, every level 10 enemy has 300% HP and +20 damage.
Normally something like this would break the game and make it unplayable.
Not only did it not happen, but apart from a few fights, the difficulty level is ok. The problem is fights where enemies have multiple damage rolls with one attack (magic missiles are the biggest problem here). Nevertheless, it is still at a reasonable level.
If you're not using cheese tactics I'm curious as to whether those changes will still be manageable later on in the game.
Honor mode is a big / unique difficulty spike above tactical difficulty due to the legendary actions on certain characters. That's what bit me on the fight with Orin. Creche fight was tough too. I've heard that Nere is maybe the hardest fight of all but I wouldn't know because I didn't fight him during this run.
I really wish you could play on honor difficulty without the save limitation. Even just a single save slot would be fine. So far, a handful of interventions via task manager have allowed me to enjoy the experience without being forced to completely start over. It's cheating, surely, but the game can easily be beaten using some well known cheese tactics that also make the game not all that much fun to play and I'm not using those because I'm mostly just trying to amp up the difficulty and fun factor by using honor mode. I could care less about the achievement, it's just the only un-modded way to play the game at a decent level of difficulty.