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You can go there basically the moment you pass Waukeen's rest being level 3, or you can do it like me and exhaust a ton of bonus areas and go there at level 6.
How do you find the difficulty though? I haven't had the chance to play enough to form an opinion about it myself yet. I'm just going off what I've read in this thread so far.
How do you find the difficulty though? I haven't had the chance to play enough to form an opinion about it myself yet. I'm just going off what I've read in this thread so far.
Challenging in the sense that a fight hurts and multiple fights right after another exhaust abilities, not in the sense that I have to plan out every single encounter.
How do you find the difficulty though? I haven't had the chance to play enough to form an opinion about it myself yet. I'm just going off what I've read in this thread so far.
Challenging in the sense that a fight hurts and multiple fights right after another exhaust abilities, not in the sense that I have to plan out every single encounter.
I find the short reat mechanic means you can go multiple encounters easily without resting - and I’m playing on Tactician. The only way I could see myself being forced to rest is if I used 3 pure class spellcasters or something like that.
Quick question. Can you put containers around the camp and expect them to show up reliably when you come back? Asking since camp locations seem to vary a bit depending on where you're located.
Feels bad that there are no real bros in the game, well, since everything seems to have sexual undertones. Down with romance and up with bromance, I say! I just want an adventure partner of the same sex that don't want to cross swords naked, if you know what I mean. Someone to watch your back, without you having to watch the guy watching your back so you don't get raped.
Feels bad that there are no real bros in the game, well, since everything seems to have sexual undertones. Down with romance and up with bromance, I say! I just want an adventure partner of the same sex that don't want to cross swords naked, if you know what I mean. Someone to watch your back, without you having to watch the guy watching your back so you don't get raped.
Feels bad that there are no real bros in the game, well, since everything seems to have sexual undertones. Down with romance and up with bromance, I say! I just want an adventure partner of the same sex that don't want to cross swords naked, if you know what I mean. Someone to watch your back, without you having to watch the guy watching your back so you don't get raped.
Feels bad that there are no real bros in the game, well, since everything seems to have sexual undertones. Down with romance and up with bromance, I say! I just want an adventure partner of the same sex that don't want to cross swords naked, if you know what I mean. Someone to watch your back, without you having to watch the guy watching your back so you don't get raped.
It must be awful to be Josh Sawyer right now. Being one of the most jacked-off RPG designers around and yet having had nothing to do with one of the best RPGs made in the last decade while his own projects in the same period were largely commercial flops.
Feels bad that there are no real bros in the game, well, since everything seems to have sexual undertones. Down with romance and up with bromance, I say! I just want an adventure partner of the same sex that don't want to cross swords naked, if you know what I mean. Someone to watch your back, without you having to watch the guy watching your back so you don't get raped.
But yeah... I told him once to fuck off and tried to forget that shit ever happened.
But then after whining about feeling lonely and looking for a fuck buddy he invited me to his "magical bounding event" and at that point I just stopped giving a shit about this garbage and stopped playing.
With 4-5 dialogue options you get there's like 3 to 4 of flirting and remaining one being straight up mean and telling him to fuck off. This game is basically a huge budget porn fanfic.
They carry my stuff and stay in the back while I do everything. If you walk fast enough to escape the party banter and spam the skip button, you won't have to listen to a word they say.
There is no escape. You'll eventually get stopped mid-mission to hear one of their Critical-Role-ass backstories.
I just got the bit with Gandalf showing up to tell me that Gale's true name is Ebony Dark'ness Dementia Raven Wray and that his heart is a magical orb and that he is the spurned lover of a goddess and that the fate of the entire multiverse rests upon him and his special secret powers.
It's so batshit how you literally never meet anyone normal and unremarkable. The only person who's not a ridiculous joke is the player character, which makes it make even less sense that all these super-special people just accept you as their leader for no clear reason.
So I just realized something. They might've changed how admantine armor works.
5e description says you still get hit with the original damage, just not the crit.
This suit of armor is reinforced with adamantine, one of the hardest substances in existence. While you're wearing it, any critical hit against you becomes a normal hit.
Which would make the game version much stronger, especially if you slap it on someone with absurdly high AC, like a 29 AC paladin with shield reaction and the only way for certain enemies to hit you, is to roll a nat 20.
I just rechecked its only the helm you get during the process that grants you the immunity, the armors have other stats but still better than anything else you find .
They carry my stuff and stay in the back while I do everything. If you walk fast enough to escape the party banter and spam the skip button, you won't have to listen to a word they say.
I've knocked out some peasants using the "switch to non-lethal" option, but the game seemed to have acted as if I killed them. I was honestly sure that the game wouldn't acknowledge it and was ready to stop playing, but it did in the end actually acknowledge the fact that I didn't kill them. I suppose I will continue playing on.
I've knocked out some peasants using the "switch to non-lethal" option, but the game seemed to have acted as if I killed them. I was honestly sure that the game wouldn't acknowledge it and was ready to stop playing, but it did in the end actually acknowledge the fact that I didn't kill them. I suppose I will continue playing on.
I've had some weirdness w/ this option related to ranged attacks especially. Spells? Forget it. No way to non-lethal a spell, ranged seems to sometimes kill them inadvertently. Only a melee strike when they are near 0 hit points seems to be reliable.
Really loathing the "mechanic" of picking a dialogue action with a roll check purely to avoid actually playing the game and hearing a different audio file.
I've knocked out some peasants using the "switch to non-lethal" option, but the game seemed to have acted as if I killed them. I was honestly sure that the game wouldn't acknowledge it and was ready to stop playing, but it did in the end actually acknowledge the fact that I didn't kill them. I suppose I will continue playing on.
Just as I finished writing this a character started reacting as if I killed them despite my character explicitly talking about knocking them out. Fuck this tranny piece of a retarded, untested, and unimaginative piece of a zoophilia-ridden videogame. Waste of my fucking time.
Already the first fucking location with npcs "the grove" was a disappointment because the devs are brain-dead faggots incapable of designing quests with several endings. My druid character doesn't give a single fuck about shadow druids. Matter of fact, he would join the fucking shadow druids if the game allowed it. But no, the only proper way to finish the quest is to discover the oh-so-terrible secret of Kagha and then you can't even join her if you do so.
Second autistic encounter is the one with the hag near the swamp. I knocked the peasants out and even had the dialogue option to say so to their sister and yet she starts screaming bloody murder tHeY aRe dEaD. Dumb ass Larian offers you the gameplay option to toggle non-lethal melee attacks to knock out opponents but doesn't even bother to properly implement it within the quests.
Shittiest fucking RPG with the shittiest writing I've had the honour to see. Actually unbelievable that they managed to con so many people into gobbling up this mediocre garbage.