Cael
Arcane
- Joined
- Nov 1, 2017
- Messages
- 21,416
It is 5.0, man. It is Diablo in tabletop, created by the same woketards of the cunts who gave us the original WoW on tabletop called 4.0.Such as?MMO style so-called "mechanics"...
It is 5.0, man. It is Diablo in tabletop, created by the same woketards of the cunts who gave us the original WoW on tabletop called 4.0.Such as?MMO style so-called "mechanics"...
the "possibly" part of his tag is putting in some serious legwork to make anyone who interacts with Cael think he has above room-temperature IQ.
How dude? Would appreciate it if you expound on this since I can't grok which part you're referring to as Diablo like or MMO-likeDiablo in tabletop
Oh, the timers, the once per combat shit, the attacks into blocks of HP, the palette swap enemies, the lack of non-HP destruction, the same enemies but with tiers (normal, boss, etc.).How dude? Would appreciate it if you expound on this since I can't grok which part you're referring to as Diablo like or MMO-likeDiablo in tabletop
Sounds all like 4e.Oh, the timers, the once per combat shit, the attacks into blocks of HP, the palette swap enemies, the lack of non-HP destruction
Pretty much. MMO tier shit.Sounds all like 4e.Oh, the timers, the once per combat shit, the attacks into blocks of HP, the palette swap enemies, the lack of non-HP destruction
This time we are talking about probably the most retarded CRPG fandom ever, soThen again, those were less popular games, with less fandom on the IP. Maybe it works the third time around.
at best you'll get a zillion mods with titles like " My skeleton cave mod" which consists of a 2 rooms connected by a hallway with no working navmeshe and filled with 500 skeletonsLevel editor would be great. Maybe somebody will make a good game with it. My hopes are low though, seeing the dominating trends on Nexus.
Do they actually add something new in the 'evil playthrough'? Or just slap some cut scenes at the ending and call it a day?
Larian clearly had Spelljammer in mind when creating BG3:Or a Divinity: Dragon Commander type game with the Nautiloid. Spelljammer.
True. But Spelljammer doesn't sell, "Baldur's Gate" does.Larian clearly had Spelljammer in mind when creating BG3:Or a Divinity: Dragon Commander type game with the Nautiloid. Spelljammer.
I said it many times and I will say it again.
Larian should have tried making a wacky Spelljammer game instead of Swor Coast level 1 adventure.
It fits the "Larian tone" better. And the overbloat of "awesome" and "epic" could maybe even turn into a plus.
coop works just like dos2. You jump into the game and do whatever you want, even if that means causing no end to grief to your friends by constantly making them slip on oilI’ve heard a lot about some “very cool” custom campaigns or scenarios or some shit in DOS2, but being unable to overcome the Larianness of the game never cared to find out more. Was it any good?
By the way how’s the coop performed in bg3? Larian twitter cringemasters seem to be dead silent about it. Well at least judging by what shillitroon spams here.
Kuo-toa allies, but I don't think you even have to be evil to get them. So, no, nothing.Do they actually add something new in the 'evil playthrough'?