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Baldur's Gate Baldur's Gate 3 - tips, tricks & helpful information

Salvo

Arcane
Joined
Mar 6, 2017
Messages
1,403
Spirit Guardians still OP confirmed. It's a higher damaging Cloud of Daggers that only hurts enemies and applies to everyone your Cleric runs past. What's not to love
Not a surprise, it's one of the highest rated spells for a reason.
 

Grunker

RPG Codex Ghost
Patron
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Messages
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Copenhagen
Also "Resilient: Constitution" will be a good pickup for most casters, incentivizing odd Con
 

Salvo

Arcane
Joined
Mar 6, 2017
Messages
1,403
Why is it that I have more fun discussing games than actually playing them?:negative:
 

MerchantKing

Learned
Joined
Jun 5, 2023
Messages
1,495
I just discovered a game breaking tip. The most powerful strategy

is to uninstall the game and play a good game instead.
 

Salvo

Arcane
Joined
Mar 6, 2017
Messages
1,403
Some Feats seem absolutely huegstrong, like Tavern Brawler for a STR based monk.
 

Grunker

RPG Codex Ghost
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Joined
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Messages
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Copenhagen
Some Feats seem absolutely huegstrong, like Tavern Brawler for a STR based monk.

Tavern Brawler would be worth it even for the strength doubling alone, but hilariously it ALSO gives +1STR or DEX even though it isn't documented. By far the most overpowered feat available.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,132
Location
Grand Chien
Isn't Cutting Words supposed to penalise enemy saving throws? It states that it penalises Ability Checks in the description.
 

Grunker

RPG Codex Ghost
Patron
Joined
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Messages
27,716
Location
Copenhagen
Isn't Cutting Words supposed to penalise enemy saving throws? It states that it penalises Ability Checks in the description.

It's just bad wording. You can use it as a rection when an enemy clears a save by 6 or less. It's extremely fun for DC casting. Feels like I'm getting revenge for all the times my table's bard did it against my mobs.
 

Yosharian

Arcane
Joined
May 28, 2018
Messages
10,132
Location
Grand Chien
Isn't Cutting Words supposed to penalise enemy saving throws? It states that it penalises Ability Checks in the description.

It's just bad wording. You can use it as a rection when an enemy clears a save by 6 or less. It's extremely fun for DC casting. Feels like I'm getting revenge for all the times my table's bard did it against my mobs.
That's pretty cool, alright. Hmm.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,716
Location
Copenhagen
Isn't Cutting Words supposed to penalise enemy saving throws? It states that it penalises Ability Checks in the description.

It's just bad wording. You can use it as a rection when an enemy clears a save by 6 or less. It's extremely fun for DC casting. Feels like I'm getting revenge for all the times my table's bard did it against my mobs.
That's pretty cool, alright. Hmm.

I hear there are mucho build enabling items in act 2 though, so we'll prolly all be respeccing anyway :D
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,574
returning pike after throwing it from inventory replaces main melee weapon :argh: pretty much useless item
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,716
Location
Copenhagen
Seems like Haste is still estupido, Yosharian

nrnYj11.png


I like what they did to Call Lightning though. It's still crap, but at least it's less crap than before :D

No Eldritch Blast on Magical Secrets is :rpgcodex: Vicious Mockery is great, but my spellcaster Bard having no reliable autoattack is getting old. Guess 1 level in lock is the answer, but I don't want to delay spell levels :negative:

On the flip side, Counterspell, Haste and Spirit Guardians are all in. So the Lock level is probably better in any case.
 

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