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Desiderius

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Insert Title Here Pathfinder: Wrath
Now the question is whether the fiend warlock's passive skill won't override the spell.

I was worried about that but pretty sure it isn’t. I’ll pay closer attention to confirm. Topping up Armor might be a little too good. I think it just does nothing if Armor is up.

Basically if Armor is up you’ve got plenty of HP anyway (and you work hard to keep it up since it lasts until Long Rest - Cleric can use Ward or Phys Resist on Heal Gloves and sometimes you just suck it up with Blade Ward, I’m sure the experts will tell us about items that give Phys Resist too), and if it’s down the other temp HP can help keep you alive until you recast it after short rest.

I’m using Missile Catching Gloves and not above Ray of Enfeeblement or Reduce on big foes. The dream is Heavy Armor Mastery for the DR finally being relevant, but that would require the Proficiency in the first place and a different stat spread than Wyll has. Might see what Enthrall does too.
 

Desiderius

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Insert Title Here Pathfinder: Wrath
Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Eldritch Blast is simply better, it's a 1d10 cantrip that has a free knockback built in. In addition, you gain up to 3 rays, each of which can trigger effects separately.
On top of that, you can add your charima modifier to damage dealt, not once but twice. For some reason the dmg stacks so you get +10 extra dmg at 20 charisma.
Each ray gives proc Hex (1d6 per ray).
I'm sure there are more effects that can proc with Eldritch Blast but I haven't played much with Wyll in a party.
Is is better than autoattacking with 3x attacks? So 5 pal/lock for instance, doesn't look like it.

Agathis doesn’t take any attacks at all. Fiend gets two atks by lvl 5 on its own. You’re adding the five Pal levels and borking all that upcast just for one extra atk? Why are people so obsessed with marginal attacks anyway? It’s like when PK came out and everybody got sidetracked stacking meaningless bites on “broken” Vivi.

People eventually figured it out.
Technically you still have access to broken divine smite. There's a reason why the most deadly enemies in this game are hostile paladins.

Karlach’s Pal took a chunk out of her before Umbral Stalker took him down from the catwalk. Definitely something I’m looking out for. That scales with class level too, right? So multi Pal wouldn’t be quite as deadly.
 

Rhobar121

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Now the question is whether the fiend warlock's passive skill won't override the spell.

I was worried about that but pretty sure it isn’t. I’ll pay closer attention to confirm. Topping up Armor might be a little too good. I think it just does nothing if Armor is up.

Basically if Armor is up you’ve got plenty of HP anyway (and you work hard to keep it up since it lasts until Long Rest - Cleric can use Ward or Phys Resist on Heal Gloves and sometimes you just suck it up with Blade Ward, I’m sure the experts will tell us about items that give Phys Resist too), and if it’s down the other temp HP can help keep you alive until you recast it after short rest.

I’m using Missile Catching Gloves and not above Ray of Enfeeblement or Reduce on big foes. The dream is Heavy Armor Mastery for the DR finally being relevant, but that would require the Proficiency in the first place and a different stat spread than Wyll has. Might see what Enthrall does too.
Wyll's stats aren't the best for a melee character, especially since he doesn't get medium armor. You can always give him shields if you want.
 

Rhobar121

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Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Eldritch Blast is simply better, it's a 1d10 cantrip that has a free knockback built in. In addition, you gain up to 3 rays, each of which can trigger effects separately.
On top of that, you can add your charima modifier to damage dealt, not once but twice. For some reason the dmg stacks so you get +10 extra dmg at 20 charisma.
Each ray gives proc Hex (1d6 per ray).
I'm sure there are more effects that can proc with Eldritch Blast but I haven't played much with Wyll in a party.
Is is better than autoattacking with 3x attacks? So 5 pal/lock for instance, doesn't look like it.

Agathis doesn’t take any attacks at all. Fiend gets two atks by lvl 5 on its own. You’re adding the five Pal levels and borking all that upcast just for one extra atk? Why are people so obsessed with marginal attacks anyway? It’s like when PK came out and everybody got sidetracked stacking meaningless bites on “broken” Vivi.

People eventually figured it out.
Technically you still have access to broken divine smite. There's a reason why the most deadly enemies in this game are hostile paladins.

Karlach’s Pal took a chunk out of her before Umbral Stalker took him down from the catwalk. Definitely something I’m looking out for. That scales with class level too, right? So multi Pal wouldn’t be quite as deadly.
It only scales with the spell level.
It's basically 2d8, but it deals an extra 1d8 against undead (most of act 2) and fiends (there are quite a few in the game and there one of the hardest fights).
Plus 1d8 per spell level above 1.
 

Berengar

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I'm trying so hard to make Wyll viable but damn he's so mediocre lol. Once I help him with his dad he's out of the party
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
I'm trying so hard to make Wyll viable but damn he's so mediocre lol. Once I help him with his dad he's out of the party

(you’re not trying very hard)

I forgot, also have Gale on Abjurer so his Ward will prevent damage to Armor next level. Keeping stuff Wet to double its Cold Damage (and everyone else’s, along with Lightning) helps.

Not sure what to think of Hex. It autoapplies with no save (and does damage) as bonus action and DEX debuff goes well with Ice Surfaces (I think) but it also eats a slot that could be upcast Rebuke or Scorching Ray. Can reapply to successive targets so who knows?

If you use Light Armor and no Shield he’s going to get hit easily (which you kind of want with Armor of Agathis, as long as you have other ways to cut down on the damage the hits are doing). Gale putting Mage Armor on him is probably happy medium. He does have Shield prof if he’s taking too much damage, but then he can’t use two-hander. With Pact he can use any weapon in game with CHR to hit/dam.
 
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Rhobar121

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I'm trying so hard to make Wyll viable but damn he's so mediocre lol. Once I help him with his dad he's out of the party
All you have to do is spam eldritch blast and teach him counterspell. That's literally all you need to do as a warlock to be good.
 

Berengar

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I'm trying so hard to make Wyll viable but damn he's so mediocre lol. Once I help him with his dad he's out of the party
All you have to do is spam eldritch blast and teach him counterspell. That's literally all you need to do as a warlock to be good.
I'm doing that! Dude can't hit shit with those blasts. Counterspell is all he's good for but I've got that covered
 

Rhobar121

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There is no limit to one summon per character in the game. Only one summon per spell, that is, if someone wants to spoil the game even more, they can have a whole menagerie of permanent pets.
 

Rhobar121

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I'm trying so hard to make Wyll viable but damn he's so mediocre lol. Once I help him with his dad he's out of the party
All you have to do is spam eldritch blast and teach him counterspell. That's literally all you need to do as a warlock to be good.
I'm doing that! Dude can't hit shit with those blasts. Counterspell is all he's good for but I've got that covered
Did you give him Alfira's robes? This doubles his charisma bonus to dmg.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
I'm trying so hard to make Wyll viable but damn he's so mediocre lol. Once I help him with his dad he's out of the party
All you have to do is spam eldritch blast and teach him counterspell. That's literally all you need to do as a warlock to be good.

Blast is a trap on Fiend. He’s doing so much more than that as MC.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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I'm trying so hard to make Wyll viable but damn he's so mediocre lol. Once I help him with his dad he's out of the party
All you have to do is spam eldritch blast and teach him counterspell. That's literally all you need to do as a warlock to be good.
I'm doing that! Dude can't hit shit with those blasts. Counterspell is all he's good for but I've got that covered

That isn’t Wyll’s build. He gets extra attack at lvl 5, can use any weapon in the game with CHR as controlling stat and does tons of damage to whatever hits him without using any actions at all.

Why are you guys determined to suck so hard? What are you afraid of? Some powergheymer making fun of you for not knowing the one weird trick the journos taught him? Play the game - it’s fun!

If you’re determined to use the Blasts respec him into another subclass and get high for high ground bonus and open fight in Stealth.
 

Rhobar121

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I'm trying so hard to make Wyll viable but damn he's so mediocre lol. Once I help him with his dad he's out of the party
All you have to do is spam eldritch blast and teach him counterspell. That's literally all you need to do as a warlock to be good.

Blast is a trap on Fiend. He’s doing so much more than that as MC.
Fiend doesn't really have anything that gives him an advantage in melee. Dark Blessing is good, but also effective as a blaster.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Two attax by lvl five and CHR to atk? If shit hitting me is taking (lvl+1)*5 per hit (and maybe more with Rebuke) how much damage do I have to do anyway? I was told that applying Blind is trivial so how much advantage does he need? What is Fighter using to give itself advantage? Battlemaster? Hardest part so far is making sure stuff chooses him to attack but that's a good problem to have when my two other main melee have Mirror Image (Abjurer Gale with Shield equipped lol, second line mostly).

Dark Blessing doesn't come up much to be honest. If it is I'm doing something wrong (lost Armor).
 

Rhobar121

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Two attax by lvl five and CHR to atk? If shit hitting me is taking (lvl+1)*5 per hit (and maybe more with Rebuke) how much damage do I have to do anyway? I was told that applying Blind is trivial so how much advantage does he need? What is Fighter using to give itself advantage? Battlemaster? Hardest part so far is making sure stuff chooses him to attack but that's a good problem to have when my two other main melee have Mirror Image (Abjurer Gale with Shield equipped lol, second line mostly).

Dark Blessing doesn't come up much to be honest. If it is I'm doing something wrong (lost Armor).
Are you aware that this is not a subclass function, but something that every warlock has access to?
You also have access to a maximum of 2 spells per fight. It's always worth having at least one counterspell available. Also Hunger of Hadar is a great spell as well as Cone of Cold or Wall of Fire.
 
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Parabalus

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Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Eldritch Blast is simply better, it's a 1d10 cantrip that has a free knockback built in. In addition, you gain up to 3 rays, each of which can trigger effects separately.
On top of that, you can add your charima modifier to damage dealt, not once but twice. For some reason the dmg stacks so you get +10 extra dmg at 20 charisma.
Each ray gives proc Hex (1d6 per ray).
I'm sure there are more effects that can proc with Eldritch Blast but I haven't played much with Wyll in a party.
Is is better than autoattacking with 3x attacks? So 5 pal/lock for instance, doesn't look like it.

Agathis doesn’t take any attacks at all. Fiend gets two atks by lvl 5 on its own. You’re adding the five Pal levels and borking all that upcast just for one extra atk? Why are people so obsessed with marginal attacks anyway? It’s like when PK came out and everybody got sidetracked stacking meaningless bites on “broken” Vivi.

People eventually figured it out.
Because I wanted to whack stuff with my warlock, and taking 7 levels for an extra +6 per attack didn't seem like the better deal.
 

Haplo

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Pillars of Eternity 2: Deadfire
Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Eldritch Blast is simply better, it's a 1d10 cantrip that has a free knockback built in. In addition, you gain up to 3 rays, each of which can trigger effects separately.
On top of that, you can add your charima modifier to damage dealt, not once but twice. For some reason the dmg stacks so you get +10 extra dmg at 20 charisma.
Each ray gives proc Hex (1d6 per ray).
I'm sure there are more effects that can proc with Eldritch Blast but I haven't played much with Wyll in a party.

Using EB + Hex is certainly viable, powerful even... but at the same time so vanilla and boring...

I mean using Concentration on Hex when you have a lot cooler spells in your arsenal?
 

Rhobar121

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Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Eldritch Blast is simply better, it's a 1d10 cantrip that has a free knockback built in. In addition, you gain up to 3 rays, each of which can trigger effects separately.
On top of that, you can add your charima modifier to damage dealt, not once but twice. For some reason the dmg stacks so you get +10 extra dmg at 20 charisma.
Each ray gives proc Hex (1d6 per ray).
I'm sure there are more effects that can proc with Eldritch Blast but I haven't played much with Wyll in a party.

Using EB + Hex is certainly viable, powerful even... but at the same time so vanilla and boring...

I mean using Concentration on Hex when you have a lot cooler spells in your arsenal?
Boring but effective.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
You whack stuff both when you whack it and when it whacks you. +6 what? All your damage spells keep getting extra dice, and your Armor of Agathis continues to get extra HP and do an extra +5 *per level*.

What I don't get is people prancing around swinging their dicks *for sucking at the game*. Makes zero sense.

If I wanted to abuse the AI with Clouds I could just use Fog Cloud and Darkness. I'm sure Hadar cloud is fine, nothing stopping you from using that while you're whacking or saving it and Cone spamming for a playthrough with one of the subclasses that's more focused on casting. That isn't Wyll's build.
 

Haplo

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Pillars of Eternity 2: Deadfire
Still, I'm having trouble getting as much juice out of Wizard as I'd like.
If you are just trying to do damage, play a Sorcerer/Paladin for burst, or Fighter/Warlock for sustained beatings.
Wizard isn't the master of damage, they are the masters of utility and control. And of casting a level 6 upscaled summon elemental.

Can someone explain what Fighter levels add to Warlock? Fiend already gives you Proficiency with any weapon (and CHR as atk/dam stat) and the extra attack at lvl 5. Isn’t the whole point getting the upcasts as high as they can go to max the HP and damage of Armor of Agathis and Hellish Rebuke, Scorching Ray etc?
Action Surge, possibly cool Battlemaster moves or Champion improved crit rate (synergizes with Great Old One fear on crit). Currently also another attack (might get fixed). More feats/ASI if you invest more levels.
Also possibly Armor Profi.
 
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Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Eldritch Blast is simply better, it's a 1d10 cantrip that has a free knockback built in. In addition, you gain up to 3 rays, each of which can trigger effects separately.
On top of that, you can add your charima modifier to damage dealt, not once but twice. For some reason the dmg stacks so you get +10 extra dmg at 20 charisma.
Each ray gives proc Hex (1d6 per ray).
I'm sure there are more effects that can proc with Eldritch Blast but I haven't played much with Wyll in a party.

Using EB + Hex is certainly viable, powerful even... but at the same time so vanilla and boring...

I mean using Concentration on Hex when you have a lot cooler spells in your arsenal?
That's the direction I'm leaning too. EB seems like a trap altogether. Rest just isn't at that much of a premium. Certainly on Fiend there's better things to do. Nice to have Repulse for stratregic option, but I usually don't have him on High Ground.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Insert Title Here Pathfinder: Wrath
Still, I'm having trouble getting as much juice out of Wizard as I'd like.
If you are just trying to do damage, play a Sorcerer/Paladin for burst, or Fighter/Warlock for sustained beatings.
Wizard isn't the master of damage, they are the masters of utility and control. And of casting a level 6 upscaled summon elemental.

Can someone explain what Fighter levels add to Warlock? Fiend already gives you Proficiency with any weapon (and CHR as atk/dam stat) and the extra attack at lvl 5. Isn’t the whole point getting the upcasts as high as they can go to max the HP and damage of Armor of Agathis and Hellish Rebuke, Scorching Ray etc?
Action Surge, possibly cool Battlemaster moves or Champion improved crit rate (synergizes with Great Old One fear on crit). Currently also another attack (might get fixed). More feats/ASI if you invest more levels.
Then what is Warlock getting you as opposed to more Fighter levels or some other splash? The more upcasts per Long Rest seems like distinguishing class feature of Warlock and that scales directly on class level.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
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Lol driving Zeltak absolutely around the bend. What he doesn't get is that I know that half the time I'm beclowing myself with this shit but the other half is *so* worth it.

And there is a serious point that each of these subclasses were designed to be viable with their own playstyle and those designers will often reward players who work hard to get good at learning it. Harpy fight for instance seems almost designed around Armor of Agathis.

He's (mostly) right that I'm talking out of my ass having not played past level five yet so take my advice with a grain of salt. I'd be willing to lay good money on this one though.
 
Last edited:

Rhobar121

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Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Armor of Agathys makes sense for fiend warlocks at all? Temporary HP should not stack.

If it’s up I don’t need them anyway. The point is keeping it up with Phys Resist so it does the free damage to attackers. Harpies will suicide themselves on you for instance. As game goes on things do more damage but armor gets more HP too. Can do things like Ray of Enfeeblement or Reduce boss to lower damage further and get more triggers.

Wet = vulnerable to Cold damage

It’s good with Fiend because Fiend wants to be in melee to use Pact Weapon with CHR stat.
Eldritch Blast is simply better, it's a 1d10 cantrip that has a free knockback built in. In addition, you gain up to 3 rays, each of which can trigger effects separately.
On top of that, you can add your charima modifier to damage dealt, not once but twice. For some reason the dmg stacks so you get +10 extra dmg at 20 charisma.
Each ray gives proc Hex (1d6 per ray).
I'm sure there are more effects that can proc with Eldritch Blast but I haven't played much with Wyll in a party.

Using EB + Hex is certainly viable, powerful even... but at the same time so vanilla and boring...

I mean using Concentration on Hex when you have a lot cooler spells in your arsenal?
That's the direction I'm leaning too. EB seems like a trap altogether. Rest just isn't at that much of a premium. Certainly on Fiend there's better things to do. Nice to have Repulse for stratregic option, but I usually don't have him on High Ground.
How much damage can you deal with two attacks in melee and how much with eldritch blast?
Also remember that at level 10 you get 3 ray and not level 10 is not the end of the game. You literally get lvl 12 not even 1/3 of the last act of the game.
 

Desiderius

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Insert Title Here Pathfinder: Wrath
At level 10 your spells are level 5 which means that anything that hits you takes 25 pts (or 50 if its wet, which kind of makes it worth arranging that, which the rest of your party can make use of as well) and your Armor of Agathis eats 25 pts of damage, which is quite a bit if you keep phys resist up which is a good idea anyway.

Are you just ignoring this to troll me? Okay great, you got me. But newbs and players asking for help aren't in on the joke. If you aren't you really need to get some help. We get it - you were abused with shitty games growing up. The people who hated that are the ones designing games now. They're different. Enjoy it!

How much am I doing with EB? From melee? Not much. It's not what the subclass is designed to do. Respc into a different one if you want to do that, but actual spells will do a lot more and you can spam short rests.
 

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