Taka-Haradin puolipeikko
Filthy Kalinite
- Joined
- Apr 24, 2015
- Messages
- 20,705
There's an another video on their YT channel.
of copper?I must be dreaming.
This expansion.What expansion?
According to their web we'll get a demo.Nevermind, they have a demo on their Steam site.
Looks pretty, but they should not zoom the camera in so much, especially with these-faced models. Ideally, it would look like a mixture of Nox and Magic & Mayhem.
This annoys me, specially considering promotional pics are at 2KAt the moment, the game engine runs in 1024x768 windowed mode and you can alt-enter to make it fullscreen.
Not this time:Looks good, but how come they didn't post about the ten previous graphic style iterations they went through this time?
We wanted to implement a pre-rendered background pipeline with a claymationy, sort of Dark Crystal vampire vibe to fit how we envisioned the setting, and I'm not re-baking tons of maps so the graphics aren't going anywhere.
Next game in the SitS world: Banquet for Fools out next year, Early Access the 30th this month
What ho everyone!
We’ve been working on the next game in the Serpent in the Staglands world, Banquet for Fools, and will be releasing it next year. We’ll be sending you all keys for your stretch goal when it’s completed, thank you for supporting small artists like us and making this journey possible. The game has been worked on for a while now and is feature complete and we will have it in Steam’s Early Access finishing map content and tidying it up for you starting the end of this month.
If you’re interested in checking it out early we can always use the extra pizza funds, and you can send your second copy to a friend or loved one to discuss solving weight puzzles and how to kill Vol-dracula.
Our exercise for this follow up was to take the atmosphere, vibes and systems from Serpent and improve on all of them through feedback we’ve heard and what we wanted a lot of systems to originally be that we just didn’t have time for or knowledge on how to implement. It should feel very similar despite these overhauls. This is just being made by Hannah and I, but we really pushed ourselves to both stretch our art and tech knowledge and fit into a solid timeline like Serpent’s, with hopefully the added feedback from Early Access to create a more refined experience. We’d love to have you along for the ride again!
If you’d like to check it out early there is a small demo available on Steam. We’re contacting GOG to see if we can be listed there if you’d like a DRM free copy again, and will also be offering it on our site as a standalone with a built-in patcher on release to that end as well.
We’ll update here again around release to let you know how to verify email addresses. If you have any questions please let us know at HannahandJosephGames@gmail.com. We just moved and decided to spruce up the llc, but are checking either email.
If you’re interested and would like us to spam updates and info here over autumn and winter let us know, otherwise we’ll be doing so on Steam and Youtube.
Hope you’ve all been well and wishing you all the best as we move into the spookiest time of the year!
Hannah and Joseph
I played through it again and recorded it for those interested:
I didn't realize this while playing, but the last fight where my party members turned on me, they were drinking the potions I gave them!!! lol