Payd Shell
Arcane
- Joined
- Sep 26, 2017
- Messages
- 831
I like alps thematically. It's the only fight where you can field a group of naked dudes with billhooks and actually have an advantage because of that.
I asked you before but i honestly forgot the answer:
Why do you play a tactical game about fighting hundreds of battles that has "even most complex battles battles not really interesting"?
Actually, this is why I loved heavy archer composition at some point (early in the game, before the DLCs) - it was just fun to pepper enemies with arrows and be sure that in most cases something would hit someone, regardless of how shitty your ranged units were. Then it was fun to land accurate hits on targets I wanted to hit. But with high enough volume of shots you shouldn't be surprised enemy will keep hitting your backline.2. Ranged hit calculation is retarded in BB. How the fuck do enemy missile shooters or throwers hit your backline every fucking time? They literally have better than 50% chance to hit your backline with your frontline and their frontline between them. You try that shit with your elite archers/crossbowmen, will be lucky to hit once every 10 times.
1. Map seeds are retarded in BB. How fucking hard is it to have an even map seed generator? Doesn't have to be exactly the same every time, but ffs, playable.
Just got a map that looked good at first glance, but whatever the fuck it was, literally 98% of all contracts are caravan/package variety. The previous map that I played well into did not have any port cities, so no Swordmasters. If you have a random map generator, put some fucking effort into it you tards.
Actually, this is why I loved heavy archer composition at some point (early in the game, before the DLCs) - it was just fun to pepper enemies with arrows and be sure that in most cases something would hit someone, regardless of how shitty your ranged units were. Then it was fun to land accurate hits on targets I wanted to hit. But with high enough volume of shots you shouldn't be surprised enemy will keep hitting your backline.2. Ranged hit calculation is retarded in BB. How the fuck do enemy missile shooters or throwers hit your backline every fucking time? They literally have better than 50% chance to hit your backline with your frontline and their frontline between them. You try that shit with your elite archers/crossbowmen, will be lucky to hit once every 10 times.
It has returned, my brothersEvery time someone accuses a game's RNG of being rigged, a beautiful ray of incline pierces the clouds and shines down upon us. Revel in it.
Have you considered possibility that it was something you did which angered RNG?Actually, this is why I loved heavy archer composition at some point (early in the game, before the DLCs) - it was just fun to pepper enemies with arrows and be sure that in most cases something would hit someone, regardless of how shitty your ranged units were. Then it was fun to land accurate hits on targets I wanted to hit. But with high enough volume of shots you shouldn't be surprised enemy will keep hitting your backline.2. Ranged hit calculation is retarded in BB. How the fuck do enemy missile shooters or throwers hit your backline every fucking time? They literally have better than 50% chance to hit your backline with your frontline and their frontline between them. You try that shit with your elite archers/crossbowmen, will be lucky to hit once every 10 times.
I am not talking about where there is 40 shots coming and some of them hit the backline. I am talking about their archers/throwers actively targeting the backline behind the frontline and hitting on like 8-10 straight shots. This is against the laws of fucking physics, how the fuck would you throw/shoot stuff at guys behind a line of guys with shields and hit every fucking time? One shot might go through by chance, but every fucking shot in a sequence? And this happens all the time, so it's not some rare probability thing, their fucking calculations are fucked up on this.
I've seen way too many people complaining about RNG when not knowing what they're talking about to believe them when they say the AI cheats and hits them every time, while not providing any sort of evidence for people to review their claims. So forgive me my skepticism in your case. With RNG you will get all kinds of ridiculous outcomes, because any sort of outcome is possible, even if it's extremely improbable.What is it with fanboy retards coming out of the woodwork every time you point a legit issue with a game?
Enemy shooters (and also Brigand Raiders or Barbarian Reavers with missile weapons) always have Bullseye, which substantially reduces their penalty to hit targets under cover. Do your shooters have Bullseye?2. Ranged hit calculation is retarded in BB. How the fuck do enemy missile shooters or throwers hit your backline every fucking time? They literally have better than 50% chance to hit your backline with your frontline and their frontline between them. You try that shit with your elite archers/crossbowmen, will be lucky to hit once every 10 times.
Are standing JUST behind frontline soldier, or is there a space between them? If there is space they are not exactly considered as hiding behind soldier in front of them.I am not talking about where there is 40 shots coming and some of them hit the backline. I am talking about their archers/throwers actively targeting the backline behind the frontline and hitting on like 8-10 straight shots. This is against the laws of fucking physics, how the fuck would you throw/shoot stuff at guys behind a line of guys with shields and hit every fucking time? One shot might go through by chance, but every fucking shot in a sequence? And this happens all the time, so it's not some rare probability thing, their fucking calculations are fucked up on this.
I've seen way too many people complaining about RNG when not knowing what they're talking about to believe them when they say the AI cheats and hits them every time, while not providing any sort of evidence for people to review their claims. So forgive me my skepticism in your case. With RNG you will get all kinds of ridiculous outcomes, because any sort of outcome is possible, even if it's extremely improbable.What is it with fanboy retards coming out of the woodwork every time you point a legit issue with a game?
Enemy shooters (and also Brigand Raiders or Barbarian Reavers with missile weapons) always have Bullseye, which substantially reduces their penalty to hit targets under cover. Do your shooters have Bullseye?2. Ranged hit calculation is retarded in BB. How the fuck do enemy missile shooters or throwers hit your backline every fucking time? They literally have better than 50% chance to hit your backline with your frontline and their frontline between them. You try that shit with your elite archers/crossbowmen, will be lucky to hit once every 10 times.
Plus, some of the shots you saw as 'hits' were probably misses that scattered (i.e., they missed the target guy, but hit another one next to him, albeit at a penalty).
Are standing JUST behind frontline soldier, or is there a space between them? If there is space they are not exactly considered as hiding behind soldier in front of them.I am not talking about where there is 40 shots coming and some of them hit the backline. I am talking about their archers/throwers actively targeting the backline behind the frontline and hitting on like 8-10 straight shots. This is against the laws of fucking physics, how the fuck would you throw/shoot stuff at guys behind a line of guys with shields and hit every fucking time? One shot might go through by chance, but every fucking shot in a sequence? And this happens all the time, so it's not some rare probability thing, their fucking calculations are fucked up on this.
people complain about RNG in BB, maybe there is something to it? After all, these are the same people that play all sorts of other die roll based games, such as DnD and so on, and yet BB seems to the one they noticed this in. <mind blown>
Yes. I disagreed and provided some examples and arguments. Good or bad but there were there.I asked you before but i honestly forgot the answer:
Why do you play a tactical game about fighting hundreds of battles that has "even most complex battles battles not really interesting"?
Because mods are good but I can't say I play it much nowadays and I'm not touching it anymore until Magic Origin modder comes back and if he doesn't, that's it.
The base game is quite tiresome and I've seen most (like 95/99%) of what Legends can offer.
In Legends, alps can drop runes, which makes it interesting and later, they might be led by a Demon Alp which makes things even more interesting.
Nachos are alright, it was my only weak example but you were too happy to disagree when you know I'm right.
Nice strawman there. Show me where I even mentioned RNG in the original post.
2. Ranged hit calculation is retarded in BB. How the fuck do enemy missile shooters or throwers hit your backline every fucking time? They literally have better than 50% chance to hit your backline with your frontline and their frontline between them. You try that shit with your elite archers/crossbowmen, will be lucky to hit once every 10 times.
I will repeat: I saw complaints about RNG in EVERY SINGLE GAME WITH RNG EVER CREATED. And I played a plenty of turn-based games with RNG. Just because some people are little bitches who can grasp how RNG works doesn't mean there is something wrong with it and it is literally impossible for it to be wrong 100% of the time. Educate yourself and read up on confirmation bias fallacy, you dirty peasant.People like you are like a walking internet meme, zero critical thinking skills, just repeat some meme they saw somewhere else. Also since you brought it up, has it ever occurred to you in that tiny chicken brain of yours that if so many people complain about RNG in BB, maybe there is something to it?
PorkyThePaladin
people complain about RNG in BB, maybe there is something to it? After all, these are the same people that play all sorts of other die roll based games, such as DnD and so on, and yet BB seems to the one they noticed this in. <mind blown>
"The one"? Are you trolling everyone here? I mean, really? The number of games where people claim that "rng cheats" is equal to the number of games made with any level of difficulty and at least few morons playing them. There are people who talk about "cheating rng" in tons of games including many D&D games. Apparently "the RNG it is HEAVILY tilted for the enemy" in KoTC2. Who knew. From a post on Steam. Of a DnD game. Btw, a game that matches the specifications. Here another, Pathfinder Kingmaker this time, another D&D-ish-like game:
While playing this game I have noticed a heavy bias in the "RNG" to roll high for enemies
https://steamcommunity.com/app/640820/discussions/0/4679778856506054226/
And those are literally the first games that came to my mind.
The pattern is that it is always against the player BTW - but i already explained it to you before.
I already tried to explain to you why, without any solid proof presented, your attitude is moronic.
Human mind easily commits perception errors. We tend perceive certain things (like negative results of random occurrences) more than others things. In addition the RNG does not work like people think it does. There are tons of books about it, especially the first issue. Go educate yourself instead of wasting everyone's time.
Nice strawman there. Show me where I even mentioned RNG in the original post.
2. Ranged hit calculation is retarded in BB. How the fuck do enemy missile shooters or throwers hit your backline every fucking time? They literally have better than 50% chance to hit your backline with your frontline and their frontline between them. You try that shit with your elite archers/crossbowmen, will be lucky to hit once every 10 times.
I will repeat: I saw complaints about RNG in EVERY SINGLE GAME WITH RNG EVER CREATED. And I played a plenty of turn-based games with RNG. Just because some people are little bitches who can grasp how RNG works doesn't mean there is something wrong with it and it is literally impossible for it to be wrong 100% of the time. Educate yourself and read up on confirmation bias fallacy, you dirty peasant.People like you are like a walking internet meme, zero critical thinking skills, just repeat some meme they saw somewhere else. Also since you brought it up, has it ever occurred to you in that tiny chicken brain of yours that if so many people complain about RNG in BB, maybe there is something to it?
So it's official - you're retarded. Because the ability to hit something that's behind a frontline (or hitting something else, because you're missing the intended target) is entirely RNG-based. If you can't grasp something so basic then we're done here.Are you really not getting the difference between badly designed game mechanics and RNG? I was complaining about frontline cover not giving any defense from ranged attacks, at least for your guys, nothing about RNG there. It's not fucking RNG when they hit your backline every fight more than half the time, it's a fucking broken mechanic.
So it's official - you're retarded. Because the ability to hit something that's behind a frontline (or hitting something else, because you're missing the intended target) is entirely RNG-based. If you can't grasp something so basic then we're done here.Are you really not getting the difference between badly designed game mechanics and RNG? I was complaining about frontline cover not giving any defense from ranged attacks, at least for your guys, nothing about RNG there. It's not fucking RNG when they hit your backline every fight more than half the time, it's a fucking broken mechanic.
Probably becoming a weirdo in my old age but would you prefer if BB had complete humanoid figures instead of torsos?
This is hopeless, you can't reason with THAT. He can't even grasp the fact that complaints about RNG are extremely common in computer gaming - and always were - let alone grasp the reasons. Hopeless and pointless.Nice strawman there. Show me where I even mentioned RNG in the original post.
2. Ranged hit calculation is retarded in BB. How the fuck do enemy missile shooters or throwers hit your backline every fucking time? They literally have better than 50% chance to hit your backline with your frontline and their frontline between them. You try that shit with your elite archers/crossbowmen, will be lucky to hit once every 10 times.
I will repeat: I saw complaints about RNG in EVERY SINGLE GAME WITH RNG EVER CREATED. And I played a plenty of turn-based games with RNG. Just because some people are little bitches who can grasp how RNG works doesn't mean there is something wrong with it and it is literally impossible for it to be wrong 100% of the time. Educate yourself and read up on confirmation bias fallacy, you dirty peasant.People like you are like a walking internet meme, zero critical thinking skills, just repeat some meme they saw somewhere else. Also since you brought it up, has it ever occurred to you in that tiny chicken brain of yours that if so many people complain about RNG in BB, maybe there is something to it?
This is hopeless, you can't reason with THAT. He can't even grasp the fact that complaints about RNG are extremely common in computer gaming - and always were - let alone grasp the reasons. Hopeless and pointless.Nice strawman there. Show me where I even mentioned RNG in the original post.
2. Ranged hit calculation is retarded in BB. How the fuck do enemy missile shooters or throwers hit your backline every fucking time? They literally have better than 50% chance to hit your backline with your frontline and their frontline between them. You try that shit with your elite archers/crossbowmen, will be lucky to hit once every 10 times.
I will repeat: I saw complaints about RNG in EVERY SINGLE GAME WITH RNG EVER CREATED. And I played a plenty of turn-based games with RNG. Just because some people are little bitches who can grasp how RNG works doesn't mean there is something wrong with it and it is literally impossible for it to be wrong 100% of the time. Educate yourself and read up on confirmation bias fallacy, you dirty peasant.People like you are like a walking internet meme, zero critical thinking skills, just repeat some meme they saw somewhere else. Also since you brought it up, has it ever occurred to you in that tiny chicken brain of yours that if so many people complain about RNG in BB, maybe there is something to it?
And grasping that there are millions of people that believe every kind of weird or retarded shit you can imagine and that it means bupkiss by itself? Forget it.
In case like this one I prefer to think it's just trolling - regardless of likelihood, it helps me keeping better opinion about humanity.