Decided to buy this game, going straight to veteran + Iron Man mode for extra fun.
Reading the thread caught some interesting tips, besides origins what is a must have knowledge for beginners? I've been doing Northern Raiders origin, I know for example that I must be really careful with escort missions given you can end up in a pickle.
Decided to buy this game, going straight to veteran + Iron Man mode for extra fun.
Reading the thread caught some interesting tips, besides origins what is a must have knowledge for beginners? I've been doing Northern Raiders origin, I know for example that I must be really careful with escort missions given you can end up in a pickle.
At least the 'House Settlements' of the 'threatening' House should become accessible after 7-10 days - if you don't raid their caravans, of course.My barbarian group has now spent 30+ days in the South, raided four caravans for an ambition but otherwise not touching the filthy Northerners. 2/3 factions still entirely hostile to me. Really crimping my style as I can't seem to get to any webknechts, bowyers, or even most of the big cities with proper armourers, etc. It's an interesting penalty at the moment.
Entered an arena tournament but had to bail midway - do you just get to try again when it tourney day returns?
Don't stop at 12 bros, build up a reserve as well. This will save you much rage, trust me.Decided to buy this game, going straight to veteran + Iron Man mode for extra fun.
Reading the thread caught some interesting tips, besides origins what is a must have knowledge for beginners? I've been doing Northern Raiders origin, I know for example that I must be really careful with escort missions given you can end up in a pickle.
What could be done for BB to mitigate that? Maybe introducing more high-level but cheaper mercs from the get go, but without all the equipment. Dunno. Still - losing wasn't fun in this game for me, while in UFO I was feeling like in Dwarf Fortress - history was made when someone died ;-)
Don't stop at 12 bros, build up a reserve as well. This will save you much rage, trust me.Decided to buy this game, going straight to veteran + Iron Man mode for extra fun.
Reading the thread caught some interesting tips, besides origins what is a must have knowledge for beginners? I've been doing Northern Raiders origin, I know for example that I must be really careful with escort missions given you can end up in a pickle.
Bullest shit I read today. You should stick to posting the iamverysmart drivel you usually post. Dont embarass yourself publically even more.Losses can break a run because you can't build from nothing by doing small contracts
I wishAnd that should be eez with the recruiter in DLC3.
Decided to buy this game, going straight to veteran + Iron Man mode for extra fun.
Reading the thread caught some interesting tips, besides origins what is a must have knowledge for beginners? I've been doing Northern Raiders origin, I know for example that I must be really careful with escort missions given you can end up in a pickle.
Higher base stats, lower gains. Maybe some perks free/or bought for cash instead of coming from leveling.What could be done for BB to mitigate that? Maybe introducing more high-level but cheaper mercs from the get go, but without all the equipment. Dunno. Still - losing wasn't fun in this game for me, while in UFO I was feeling like in Dwarf Fortress - history was made when someone died ;-)
I don't know about that, jack, the only ever truly bullshit fight I got was the very first one - I entered my lvl5 lone wolf on their lonesome and the arena gave me 7 serpents; soon after I entered him with some lower level buddies and the arena threw 3 serpents at me insteadye arena fites can be bullshit, anything after 5 fights is super risky on ironmeme
only enter ready to lose money, full prep/gear out
I dunno about the steamdude. Seems intransparent.https://steamcommunity.com/app/365360/discussions/0/2673381715691052546/
This dude runs the numbers on duelists vs chosen and qatal kills in a similar number of hits to fighting axe - except qatal hits three times per round. I can personally attest to its effectiveness when stabbing disabled enemies.
I had my Viper take out the ice cave guy, for instance. I don't entirely understand the numbers above. The average for fighting axe is 45, 37.5 on qatal without even using deathblow. Without factoring in duelist and deathblow, fighting axe doesn't even outdamage it against an unarmored opponent. Is it factoring in the axe headshot bonus somehow?
The thing is that you can win the first 5 fights eez at level 5/6 and then face a swordmaster and 2 raiders in the gear fight. I cant wint that, I have 5% cth on the swordmaster.I don't know about that, jack, the only ever truly bullshit fight I got was the very first one
if (this.World.Statistics.getFlags().getAsInt("ArenaFightsWon") >= 5) {
F = "IsSwordmaster",
}
if (this.Const.DLC.Wildmen && this.World.Statistics.getFlags().getAsInt("ArenaFightsWon") >= 15)
F = "IsSwordmasterChampion",
}
function getScaledDifficultyMult()
{
local p = this.World.State.getPlayer().getStrength();
p = p / this.World.getPlayerRoster().getSize();
p = p * 12;
local s = this.Math.maxf(0.75, 1.0 * this.Math.pow(0.01 * p, 0.95) + this.Math.minf(0.5, (this.World.getTime().Days + this.World.Statistics.getFlags().getAsInt("ArenaFightsWon")) * 0.01));
local d = this.Math.minf(5.0, s);
return d * this.Const.Difficulty.EnemyMult[this.World.Assets.getCombatDifficulty()];
}
yeah, you can't, neither can I, that's just the nature of the tournament and fighting swordmasters and blade dancers and like in the arena, especially championsI cant wint that, I have 5% cth on the swordmaster.