Reminds me that I used to play a ROM of some JRPG for the SNES that was entirely in Japanese, where I just figured out that if I picked the right choice the characters did a transformation or special move and beat the enemy. It was some kind of turn-based diagonal isometric grid thingie set in the real world (or close enough to that) where one of the first levels was where the house of one of the characters gets invaded by monsters and you gotta fight them off. Never learned the real name of that one, it was just labeled "animated story" or something.the 90s jrpg and anime experienceIs nigga playing the "fan translation" created by a guy that didn't know Japanese and just wrote the plot the way he thought it was?
This is also how I bungled my way through the SNES version of Ultima 6, where I often managed to get 6 party members and either ran out of supplies, got lost in the dark or ran into a bunch of demons and died, then got frustrated and gave up until I tried again the next day.
Good times.