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From Software Bloodborne. Discuss or die!

StaticSpine

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Also I'm not really sure but the balance of the game seemed different than in the previous demo, enemies seemed to deal more damage and the boss looked like it attacked less often but did significantly more damage as well.
Of course, the difficulty was significantly lowered on previous presentation. It's a well-known fact man.

The trailer is awesome! Did you hear that bell?
 

StaticSpine

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Here's a 30 minute walkthrough.


You know what? The previous short gameplay walkthrough vid was more fun to watch. Here it's the same but half an hour long with lots of derping around, dying and an annoying jap chick screaming in the back.
 

Lyric Suite

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Probably because the guy playing in that video is a retard. I don't understand a word of Japanese but i can sense the concealed frustration of the dev.

So basically this is like Dark Souls 3 with vampires and shit?
 

StaticSpine

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Probably because the guy playing in that video is a retard. I don't understand a word of Japanese but i can sense the concealed frustration of the dev.

So basically this is like Dark Souls 3 with vampires and shit?
It would be more accurately to say it's Demon's Souls 2, not sure about the vampires tho.
 

praetor

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Probably because the guy playing in that video is a retard. I don't understand a word of Japanese but i can sense the concealed frustration of the dev.

So basically this is like Dark Souls 3 with vampires and shit?
It would be more accurately to say it's Demon's Souls 2, not sure about the vampires tho.

DaS2 is already DeS2. this looks more like Devil May Cry Souls or Dante Souls or whatever
 

Bahamut

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Probably because the guy playing in that video is a retard. I don't understand a word of Japanese but i can sense the concealed frustration of the dev.

So basically this is like Dark Souls 3 with vampires and shit?
It would be more accurately to say it's Demon's Souls 2, not sure about the vampires tho.

DaS2 is already DeS2. this looks more like Devil May Cry Souls or Dante Souls or whatever

Ebola Souls
 

StaticSpine

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New Bloodborne Multiplayer, Covenant, and Alpha Details Leaked

Bloodborne Multiplayer Details:


>Players will have choice to make early on in the game, their decision will effect multiplayer
>Decision to infect blood with to different strain of the sickness. There are rewards for choices but also downsides.
>Miyazaki-san wants players to feel the fear of having a disease that could consume them, and take their life. This is a ‘hardcore’ mode for NG like a ‘permadeath’. Players must to collect blood for their Heart. If they lose Heart strength for too long, the sickness consumes them.
>Players must collect Blood Vials and Blood Packs to transfuse their heart health at their Shrine.
>The sickness transforms dead hunters into their worst fear.
>In NG, you may become a boss later in the game if you collect enough blood to strengthen you heart.
>You can summon friends via PS4 friendslist
>You can no longer use consumable item for healing if you summon friend for boss battle.

Bloodborne Covenant Details:

>Covenant system is not finalized, but some detail I remember. There will be ‘huge beasts’ in the game. If you defeat them you have a choice to become a host for their strain of the sickness at your Shrine. You must invade other player worlds to collect blood for your beast. In NG, The Beast heart will gets stronger from blood and other players will have to fight much harder to kill it. One beast is a giant spider, another is a giant snake.
>In some covenant, the sickness is very strong and player can choose to ‘consume’ his own heart. This is a permanent choice and binds a character to the covenant permanently. You become beast, and new controls and attacks open up. Dead hunters will bind to the world when they die, their bodies becoming a regular ‘mini beast’ boss enemy within the world like Red Phantom from dark souls.

Upcoming Bloodborne Alpha Details:

>ALPHA will be a co op boss battle, and some simple pvp invasion covenant testing.
http://www.junkiemonkeys.com/new-bloodborne-multiplayer-covenant-and-alpha-details-leaked/
 

DragoFireheart

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StaticSpine

A built in hardcore mode? Mirror Knight like boss mechanics of fighting other players? Invasions return? Permanent covenant choices and consequences? Co-op? All that talk of heart and blood sounds like humanity and souls.

Yeah it's Dracula flavored Dark Souls 3.
 

StaticSpine

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StaticSpine

A built in hardcore mode? Mirror Knight like boss mechanics of fighting other players? Invasions return? Permanent covenant choices and consequences? Co-op? All that talk of heart and blood sounds like humanity and souls.

Yeah it's Dracula flavored Dark Souls 3.
Yup. I'm gonna play the game on next Saturday on Igromir. Yaaay!
 

Martius

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http://www.pcgames.de/Bloodborne-PS...r-nur-auf-PS4-moeglich-sagt-Director-1137552/

Summary: "Bloodborne is only possible for PS4 and not suitable for cross-platform" -> fuck this shitgame
Probably funded mainly by Sony and their japanese studio is helping From so its nothing strange. Best we can hope right now is that with new owner they could make another new game - this time also on pc (alongside ps4 and xone). Just like it was with Demons and Dark Souls, I wont be surprised if history repeats.
 

Abu Antar

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Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I was supposed to be the chosen one according to the mail I got.
I am not pleased to not have gotten a code for the alpha. This is unacceptable.
1241699338_drogba-pissed-its-a-disgrace.gif
 

Murk

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Huhhh the japanese gameplay had wayyy darker settings. This one looks closer to DS2 level of "darkness" where there's actually ambient lighting everywhere...

Sooo no durability, faster healing, and "YOU PLAGUE RIDDEN RAT!'

hrmmm seems faster paced
 

The Fish

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Huhhh the japanese gameplay had wayyy darker settings. This one looks closer to DS2 level of "darkness" where there's actually ambient lighting everywhere...

Sooo no durability, faster healing, and "YOU PLAGUE RIDDEN RAT!'

hrmmm seems faster paced

The player probably turned the brightness up. Lots of people seem to do this despite games often telling you otherwise. They don't seem to mind playing washed out horror games with no atmosphere for some reason.
 

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