Burning Bridges
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Well, what else are they supposed to do, seriously? Make the whole game then hope they get paid? There's no point at all to kickstarter if that's how it's supposed to work.
Not the whole game man, just a prototype There is hardly any UI on the screens, nothing to judge gameplay, just pretty images. Just start coding a bit and show how far your ideas get, instead of deferring the "trivial" task of programming, until you receive an advance of at least 150,000$. I cannot remember that I ever even programmed a little helper tool without fiddling around with a small prototype first, so when do they want to start?
That doesn't mean they can realisitically get the money, but if they can generate enough interest maybe they can. This project is a lot more realistic and better than Dead State for example and look what it got.
Yes, maybe they can, but why them and not somebody else? In order to get the sum they ask for they need to make a convincing presentation of their project. Going to kickstarter is like an application for a job. The thing is, if you are an insider like Brian Fargo, you will always get the job, you're just negotiating about money and other things. But if you're a nobody, you need to show a really convincing work sample, not just, "I could, if I had the money".
I also don't think Dead State and Banner Saga should have gotten the money, it doesn't change what I said about this one.
So what matters with an adventure game, then? It's 100% art and writing, 0% programming. You can get wintermute engine and just enter in your quests and artwork and you are DONE.
He said this was going to be much more than an adventure game, otherwise this would have little relevance for rpgcodex.
Doesn't look good on getting the money but I don't think there's need to bash on people for simply doing the thing that matters for their game and hoping people will help out with seeing it through to the end.
I think you are misunderstanding what I am saying. I think they should go on with this project by any means, but get a different attitude to kickstarter. And to money.
If they don't want to tighten their belt until the game is finished and profitable they should leave kickstarter to people who do.