It was the 50s consumerist aesthetic of Fallout.Actually, that one modeller that worked on 3d models for tiles might have harbour some negative feelings towards capitalism, so... Yeah
OK I take it back. At least he didn't use the phrase "my mental health".
Back in the day we called such creatures "drama queens".OK I take it back. At least he didn't use the phrase "my mental health".
Any capitalist and consumerist motifs seemed to me to be present simply because the game was set in the USA and wanted to clearly show the player what locale they were in, along with some glimpses of pre-war culture. There's nothing present to suggest that it's something deeper than that and especially nothing to suggest that consumerism ties in with the war in some way. In a Chinese or Russian Fallout setting one would see similarly parodic depictions of communism for the same reasons.Such a weird polemic. War was always the main theme. I see capitalism in the games as the crazy consumerism of the 50s aesthetics and maybe as a somewhat catalyzer for the war. But definitely not the main motif of the games
I talk about how you should play games, but feeling like you need to play ALL games before you can discuss, review, develop, or finish your own games is a trap.
Here's a question: what qualifies as "a good businessman" to you? I ask because what a good businessman is is probably not what you're thinking.No one gives a shit about Feargus or Swen's "bad tastes" or "underhanded behavior", what that matters is that Swen is objectively and undeniably a way better businessman than Feargus.
They're both better than Tim but neither of them are what I would consider good. The game industry is lacking in good businessmen.
Swen never panders and never chases trend unlike Feargus.
Someone who runs a successful business that keeps their employees happy.Here's a question: what qualifies as "a good businessman" to you? I ask because what a good businessman is is probably not what you're thinking.
That would likely be someone who is not creatively or artistically gifted. The best entrepreneurs are the ones who can balance consumer satisfaction with employee satisfaction and get enough of a return on their investment to make it worth doing in the first place.Someone who runs a successful business that keeps their employees happy.Here's a question: what qualifies as "a good businessman" to you? I ask because what a good businessman is is probably not what you're thinking.
Swen is the #1 creative force behind all of Larian's games. They've had a massive amount of turn-over, and a lot of growth with the past two, but they all feel like Larian games, and that's because of him.Sven seems to be smart enough to understand that he isn't the creative force of his games, the other devs are, and he's willing to back off and leave them alone.
Here's a question: what qualifies as "a good businessman" to you? I ask because what a good businessman is is probably not what you're thinking.No one gives a shit about Feargus or Swen's "bad tastes" or "underhanded behavior", what that matters is that Swen is objectively and undeniably a way better businessman than Feargus.
They're both better than Tim but neither of them are what I would consider good. The game industry is lacking in good businessmen.
Swen never panders and never chases trend unlike Feargus.
I talk about being consistent as a leader and why this is so important to your team.
I talk about the contracts typically used in game development contracting, and specifically I mention things to look for and things you will want.
Back to the Future.Am I from the future? I could've sworn he released this video a week ago.