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Cain on Games - Tim Cain's new YouTube channel

RepHope

Savant
Joined
Apr 27, 2017
Messages
440

I answer some viewer questions, including:
When in your time of game development have you 'broken the rules'?
If you had to do a non-RPG genre, what would you most like to do? Or, if you had to do a different type of RPG, what would you do different than they usually are?
What are your favorite characters you've seen in games?
What is your take on mundane and grounded settings in games?

Tim would've liked to do a space exploration game with procedural generation.
DAGGERFALL IN SPACE?
Could've been interesting to see.

He also likes Sam and Max as memorable characters. Glados from Portal as well.

Isn’t that Starfield? Someone should ask him if he’s played that game and what he would’ve done differently with it.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,573

I answer some viewer questions, including:
When in your time of game development have you 'broken the rules'?
If you had to do a non-RPG genre, what would you most like to do? Or, if you had to do a different type of RPG, what would you do different than they usually are?
What are your favorite characters you've seen in games?
What is your take on mundane and grounded settings in games?

Tim would've liked to do a space exploration game with procedural generation.
DAGGERFALL IN SPACE?
Could've been interesting to see.

He also likes Sam and Max as memorable characters. Glados from Portal as well.

Isn’t that Starfield? Someone should ask him if he’s played that game and what he would’ve done differently with it.

Yeah, I was thinking of Starfield as well, but would more than likely not be Tim's kind of game.
 

normie

️‍
Patron
Zionist Agent
Joined
Mar 9, 2019
Messages
197
Insert Title Here

I answer some viewer questions, including:
When in your time of game development have you 'broken the rules'?
If you had to do a non-RPG genre, what would you most like to do? Or, if you had to do a different type of RPG, what would you do different than they usually are?
What are your favorite characters you've seen in games?
What is your take on mundane and grounded settings in games?

Tim would've liked to do a space exploration game with procedural generation.
DAGGERFALL IN SPACE?
Could've been interesting to see.

He also likes Sam and Max as memorable characters. Glados from Portal as well.

Isn’t that Starfield? Someone should ask him if he’s played that game and what he would’ve done differently with it.

Yeah, I was thinking of Starfield as well, but would more than likely not be Tim's kind of game.

Rodina
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
4,000
Fast Travel is 100% decline. Limited, very limited mark and recall (gate) can be ok. Thats the limit though. Abundant Fast Travel and Horse Armour are two easily identifiable points of real serious decline.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,573
Fast Travel is 100% decline. Limited, very limited mark and recall (gate) can be ok. Thats the limit though. Abundant Fast Travel and Horse Armour are two easily identifiable points of real serious decline.
Mark and Recall were alright.
Also very useful for escaping near death situations.
Also limited the Fast Travel cheese, you could only teleport back to the mark you previously placed on the map.
Been that way since Daggerfall.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
4,000
A picture from his community tab.
hQ3pkcxZTRVtnKGF3GBpBVNqV9PMi2fCETJ_wZKRDEp206NubU80K58uk93heHoy638He9v9qQki=s1024-c-fcrop64=1,20000000dfffffff-rw-nd-v1


Here is his chocolate blog

Chocolate I Have Known
A collection of chocolate labels since 1993

https://chocolateihaveknown.wordpress.com/2012/12/30/a-chocolate-christmas/
bittersweet-polyhedral-dice.jpg
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
I think that it depends on the style of open world. But if you have fast travel, at least try to make it diegetic (e.g. Morrowind).
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
4,000
Just watched the video. He had a fairly balanced take. He might but a giant homosexual but he has a real passion for games. He gets quite worked up doing these videos, both in a flamboyant gay sort of way, but also because he really likes talking about games and getting his thoughts out there.

AIdro_n5rVyLDBihIym3qoz41TxhkmNQ_DnPXJMdoBfqW_JhQ6g=s900-c-k-c0x00ffffff-no-rj
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
36,899
A question I'd like to see him answer that I wouldn't expect him to just yet is how Troika was able to make Bloodlines for around 5 million but Hardsuit struggled and The Chinese Room continues to struggle to make Bloodlines sequels of lesser scope with tens of millions.
 

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