They wrote all the Arcanum dialogue in Excel because they didn't have time to make a tool.
You're recalling way back to the 00s, they finished that and have been hyping it up for well over a decade.IIRC Obsidian a few years back wanted to finally spend the time to code a new dialogue editor tool for them to use moving forward. Don't recall if they ever finished that or not.
The dialogue files of Bloodlines are simple text files and I always edit them with WordPad !They wrote all the Arcanum dialogue in Excel because they didn't have time to make a tool.
Why would you edit Bloodlines dialogues at this point?The dialogue files of Bloodlines are simple text files and I always edit them with WordPad !They wrote all the Arcanum dialogue in Excel because they didn't have time to make a tool.
Not much editing needed today, but all the years I just used WordPad and not another tool.Why would you edit Bloodlines dialogues at this point?The dialogue files of Bloodlines are simple text files and I always edit them with WordPad !They wrote all the Arcanum dialogue in Excel because they didn't have time to make a tool.
I talk about the fact that I play a lot of games, which includes a lot of hours playing games that I don't even like.
Someone's been tuning his algorithmIt took you less than one minute to post video after Tim uploaded it. Infinitron strong.
Tim made his Steam profile private because I kept reporting on how many hours he was sinking into the Borderlands series. He claims that just because he plays a game lot doesn't mean he likes it, sometimes it's purely research and analysis.
Maybe this was so he could mess up the itemisation completely up in The Outer Worlds ?Regardless of his reasons, still a bit funny that he put all those hours into Borderlands, Borderlands 2, and the Pre-Sequel.
Maybe this was so he could mess up the itemisation completely up in The Outer Worlds ?Regardless of his reasons, still a bit funny that he put all those hours into Borderlands, Borderlands 2, and the Pre-Sequel.