Yeah, there are hotkeys.b-but... there were hotkeys. Or is this a temple+ thing? Sitra Achara2:10 - not as many people were a fan of the radial menu, because you couldn't hotkey things. I'd add hotkeys
Also, yeah, the game could've used more content."I don't think it'd change the fundamental nature of Temple if I completely rewrote it, redesigned the encounters, and added a lot more content."
It'd still be a 3.5 D&D game, sure.
I talk about the questions I am skipping in my channel’s comment section, either because I cannot answer them or because I simply do not want to.
Why not?the indie scene
Tim only plays AAA slop.Why not?the indie scene
Got that right.Tim only plays AAA slop.
Hopefully that means he can make a video addressing it in 5 years if people are still talking about itPeople have been seething about the bear since July, I don't think it's going away in a few months, the bear is eternal.
Because he's not and has never been in it. He's only worked for (or been funded by in Troika's case) big companies.Why not?the indie scene
I talk about designing skills for role-playing games, from deciding what skills to include to what numerical ranges those skills should have.
What's wrong with Arcanum skills?Tim's now on the side of things and thinks a skill for any given action should only be present if it's used frequently enough to justify its inclusion.
He also seems to regret the coarse Arcanum skills and would have rather made those perks instead. Naturally he's most in favor of the granular 1-100 range, but doesn't mind 1-20 either.
1-5 range is too small for his liking in a dozens-hours long RPG. Means it's not really a good idea to have items that give skill bonuses because it's such a huge buff.What's wrong with Arcanum skills?
Not too few, not too many. Just the right amount.
I talk about what I would add and change if I were to remake The Temple of Elemental Evil today.
Let me add that Tim sounds like he's begging for investor money.
That is my problem with those videos. They gave me the feeling of "old man yells at clouds", because his most recent input was shit. So far, he has proved that no, he can't make a good CRPG anymore.I very much doubt a gay, old, washed-up developer could make a good CRPG in the year of our lord 2024.