CYBERPUNK ONLY USES 1.5GB OF VRAM AND 3.5G OF RAM
Please take a look at the above picture. This picture shows the configuration columns for each platform. PC, Durango, Orbis. (Durango & Orbis is what XBox & PlayStation run on).
Now take a look at PoolCPU and PoolGPU. These values are the same as the other platforms. This looks off. So I decided to give it a try and just screw around with this config. So based off my rig I assigned some values that made a little more sense to me.
I assigned 16GB (of RAM I guess) to my CPU and 11GB of my GPU's VRAM.
And howdy cowboy, my i7 finally woke the fuck up and started kicking in second gear, now working at 85 - 95% CPU usage. My 1080Ti also now uses 230 Watts on avg instead of a sad 100W.
Booted the game and et voila, I am now rocking a solid 60+ fps on:
High Settings
No Film Grain, No Ambient Occlusion, Lens Flare etc.
80 Fov
1440p
My loading times have gone down from 20 seconds to 2.
>I can't put the emotion in words how I felt when I discovered this. It was something between disbelief, immense joy and confusion.
I can confirm GOG patch 1.04 and Steam patch 1.04 have this borked configuration file.
If you need guidance on what to assign in your config:
PoolCPU: Use half of what your RAM is, make sure to leave 4GB for windows tho.
PoolGPU: Google your graphics card on google and see how much VRAM it has. For example my EVGA 1080Ti has 11 GB GDDR5X, so I am entering 11GB.