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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

fantadomat

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Seigneur Locklear Common negro tell me it looks bad or put that prosper in your ass.
It looks mediocre and generic you dipshit graphic whore lol. Having higher (arguably) graphical fidelity doesn't mean it looks good.
130870497_1638125569723423_8723147281805527586_n.jpg

The text says "Your PC is a potato, there is no point [in trying]". :lol:
Geee mate,you must have pretty slam self esteem to get that butthurt and personal over a mediocre game.
 

J_C

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Well to be glass half full, at least we know that there are lots of room for improvement in future patches.

"Wow good thing the game is so shit.. it means they have lots of stuff to fix"

Oh look.. our resident shill.
I didn't even need to read your posts in this thread... I already knew

I just hope this is sarcasm.. you can't be this fucking retarded..
Yeah, fuck you too buddy.

Let me translate for your low IQ: the game is a clusterfuck, but at least we know there are ways to get a small performance boost through modding.
 

Fenix

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For me everything is clear about CP2077 - it's moslty servicable-to-mediocre game, at best.
What other people said was servicable I found on steams tpo be mediocre. Maybe it's my position of viewer made the differece. Dunno.
In my opinion those long cutscenes in game are absolutely anticlimatic - you start this sequince in talk and you know that next 10-30 minutes you will be sitting there and like, do nothing, except picking phrase rarely.
I didn't like that, and it seemed other viewrs got bored too, just as streamler.
Visual is causing strain for eyes, Combat AI is not smart enough, civilian AI in none-existant state, cops are teleporting behind your back, glitches and shit all over the place. Like, the only part that coul be interesting for me is stealth play. But it could be dull as well if it always ends up in oneshotting with headshots. Dunno.
The future for game is clear (if shareholders won't decide to sink CDRP and sell shares lol) - patches to decimate bugs, DLC with Ciri, cyber-barbershops, car tuning, story content, missions with actual AI, maybe even some subsea content (underwater lab in Deus Ex is my favorite level), you name it - and reputation will be restored with a snpa of fingers. Then MMO and big money.

Ayway, CP2077 is not what I interested with - it's IMPACT on industry is what I think of now.
How do you think people like Bobby Kotik and like him, that are driving big money machine - from Eidos, Microsoft, Japan maybe? how and what they are feeling now watching all this laughable madness that CP2077 release is?
How they adjusts their plans right now? Do they plan cyberpunk games too? Open world one? MMO service one?
They can watch how people were hoaxed - and pretty much ate this. Will this affect their future business practice?

Any thougth?
 
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J_C

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Just in case anyone sees this or wants to try it, it's bullshit, as I suspected.
There are some positive responses on this in the thread. Did you try it yourself?
I made benchmark runs of me sprinting from the place I made my screenshot - the staircase of the condo where V's appartament is - to Lizzy's bar, which is down the boulevard and you go through one alley and cross another boulevard to reach it.

I did this benchmarking in two resolutions:
1) 1080 upscaled to 1440
2) Native 1440

I did one run with modified csv and one with unmodified. Since the retardit thread was claiming what starting the exe as admin makes a difference I made another set of runs with the exe set to always start as administrator.

In addition to this run I did the opposite run, since my last savegame was there. This time it was from outside of Lizzy's Bar to my condo building staircase, and the time of day was evening. I did this for both resolutions as well, this time exe in admin mode only.

The result: absolutely no perceptible difference in framerate :) This thread and the people who upvoted it are the same people who believe that drinking tea with tumeric will protect them from COVID infection.

It's notable that Mr. "I'm a C# programmer" omits to mention that the csv itself says in the comments on the first three lines that the code "-1" on the next row means that the settings will be disregarded by the platform in question, which raised a flag for me when I saw it myself.

Here is one sensible comment from the original thread, before it got reposted: https://www.reddit.com/r/cyberpunkg...?utm_source=reddit&utm_medium=web2x&context=3

This is purely placebo. It even says in the file that -1 = No pool present. Sounds to me like that means the PC platform isn't limited by the pool.

And for the record i7 6700K GTX 1080, 16GB - No changes. Zero. Nothing.

The fact that this is so clearly false is a bit gross. And the fact that it's gotten upvoted so much and has so many people Falsely commenting is sad. It shows just how desperate we all are (myself included) to get it running well.

This is a total hoax and the simpletons upvoting it without testing or who don't know how to test are... what can I say. We have a number of them in this very thread, rediscovering the laws of mathematics and 3D engines.
That's a bummer. Thanks for confirming it.
 

AwesomeButton

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Seigneur Locklear Common negro tell me it looks bad or put that prosper in your ass.
It looks mediocre and generic you dipshit graphic whore lol. Having higher (arguably) graphical fidelity doesn't mean it looks good.

The text says "Your PC is a potato, there is no point [in trying]". :lol:
Geee mate,you must have pretty slam self esteem to get that butthurt and personal over a mediocre game.
You misunderstood me. I didn't *make* it, or direct it at you by posting it mate. Just wanted to bring a laugh, that's all. Seriously, I didn't mean it as a way to laugh at you.

Pulev did fine for a 40-year old by the way.
 

Gerrard

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The ludonarrative dissonance of Jackie dying from a single gunshot wound while you're tanking everything with your face is hilarious.

That is hardly new to this game though. That exists in every game that has health items and characters that die of injuries during the story.
They could've had him die in a way that actually made sense, not slowly bleed to death while you're healing through multiple gunfights. Just use a damn healing item nigga.
 

fantadomat

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Seigneur Locklear Common negro tell me it looks bad or put that prosper in your ass.
It looks mediocre and generic you dipshit graphic whore lol. Having higher (arguably) graphical fidelity doesn't mean it looks good.

The text says "Your PC is a potato, there is no point [in trying]". :lol:
Geee mate,you must have pretty slam self esteem to get that butthurt and personal over a mediocre game.
You misunderstood me. I didn't *make* it, or direct it at you by posting it mate. Just wanted to bring a laugh, that's all. Seriously, I didn't mean it as a way to laugh at you.

Pulev did fine for a 40-year old by the way.
Yeah,nine rounds with a score lead. The dude really have a bad luck with K.O. His fight with Klechko was also pretty fun to watch.
 

gurugeorge

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The key to getting rich in Cyberpunk 2077 is disassembling everything from soft drink cans to weapons... usually the value of the retrieved components is 2..3 times higher than that of the object. How could something so RETARDED escape review at any point of development is beyond me
:retarded:

I wonder if it's better to sell the components, or upgrade weapons? So far weapon upgrades are utterly worthless, i've upgraded my sniper three times, only to find that i can craft more powerful one for a fraction of the upgrade total cost i've spent. Its tied to level... If you have higher level you can craft same item with better stats? Retarded pretty much, i would rather want my weapon scale, than waste resources on upgrades, only to craft the weapon again...

From what I have seen (10-12 hours or so in so far), it is only viable to upgrade weapons so many times before you want to move to a new one. Upgrading is both level gated and each time you upgrade a weapon the next upgrade takes increasingly more resources.

So if you start with a low level weapon and keep upgrading it the cost to upgrade eventually gets prohibitively expensive in order to keep it on par with the weapons enemies drop, you can buy, or you can craft. So eventually you want to switch to a new weapon and start upgrading that one since it starts as a higher base level weapon but resets the components needed to upgrade it back to the low starting amount.

I actually think it isn't that bad a system and is a reasonable compromise. It lets you keep a equipment you really like competitive for a bit longer (or give a small boost to new gear you just found), but you will still eventually be forced to acquire new gear.

I think the key is that because re-crafting automagically re-crafts with DPS appropriate to the level youcraft at, you have the option of trying out different weapons-you-like, and then revisiting at a later level the older weapon-you-liked, if you ultimately decide you prefer it after trying out some others. Upgrading is only a temporary measure, re-crafting is the thing (also ofc you can re-craft several times to re-roll the stats other than DPS, till you get something sweet).

But this will only work if you go deep into the tree to get the "more salvage per disassembly" options and "upgrading mats" options, and probably also invest a bit (skill wise and time wise) in breaching, so you get more monies, so you can occasionally buy purple crafting mats as and when you need them (if you haven't been lucky enough to find them).
 
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DeepOcean

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I have to say that I'm enjoying the characters with exception of V, Takemura san seems to have come straight from a samurai movie and it is a really cool cyber samurai/corporate spy.
 

StaticSpine

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I like that there are a lot of comments like "This game is a janky, clunky, glitchy, buggy alpha version, not an RPG, bullet spongey, with broken AI and economy, blah-blah... but I kinda enjoy it!"

And I won't be surprised if CP becomes GOTY with this kind of attitude.
 

Perkel

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Wait, you actuallly CAN kill cyperpsychos? After hitting a few of them with a baseball bat I accidently vastly underestimated my sniper rifle and headshot one. He still lived, so I thought it was railroaded... :hahano:

The "quest box" on your right corner only says what you need to do by default to get quest done and sometimes throws you a bone with "optional" but game does aknowledge stuff you do outside of the box. I am currently watching farfromsubtle channel on yt where they play CB and that dude is literally the most typical example of stupid jock and i like to watch him to see how typical murican jock sees games so he went with baseball bat and basically smashes everything and everyone including quest givers etc. For example that pair of cops near your flat that gives you quest about your neighbor can be killed outright.

It's quite a nice touch that enemies are often downed when the red bar disappears, but not killed. It lets you walk up to them, look them in their augmented eyes and blast their fucking head off point blank to kill them outright if they're particularly annoyed you. Very satisfying.

I will now take my meds :)

Yep noticed it too really nice detail. But imho they are just in "dying state", they sure live but don't have much time.

That is valid for quite a few side-quests, actually. If you apprehend X NPC and have dialogue options to "let him go" or "cut a deal with him", you can simply aim your sights at him and shoot him dead (without the game telling you that this is actually an option), in which case the game recognizes the outcome as such and proceeds normally.

yup i had quest where i was support for some murder and turned out that NCPD was protecting target, i though scripted scene that happened where NCPD kills dude before him killing target is something you can't change but nope you can just kill target jyst before and game will adjust. Naturally nothing in right corner said you can do it. There are more situations like this.

This game is literally witcher 3 with guns. I hope that all the people who call it not an RPG think the same of the predecessor.

you are arguing with retards who don't even play game. It is pretty clear that aside from few people in thread that most of "critics" actually never played game and base all of their stuff on some reddit gifs.

As far as my roleplaying goes
Dealing with such task requries money and connections, so building up your reputation as a merc might net you connections to help with your cause - that is why you take any job you can - when you don't know where the solution might come from you try literally everything

This is my view as well. If you do Aldecados quest chain it even directly gets mentioned that you just grasping anything to stay alive and you have no fucking clue what you should do actually so you are just hitting randomly hoping in finding way out.

For a dystopian future with a hard on for body modifications, CP is pretty mild. I'd expect most people in IRL 2077 to look like this

IT is clear that CDPR wanted to introduce more body mods but like rest of features it got cut down in dev for lack of time. Aside from hand mods none of implants really alter your looks. I hope with expansions to 77 they will bring back those featuers they were planning. We already know at least that buying multiple houses will be a thing considering state of that leaked apartment.

The only real question is if they will go with GTA model and force people to play online to get those updates or not. They did promise actual expansions to SP so there is hope. But my nose tells me they will do exactly what GTA did, in the end they are just company that want money and rockstart for them is goal.
 

AwesomeButton

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Morgoth , that was a good review. I'll try to sum up the things I'm so far finding to suck:
In Witcher 3:
- Itemization
- Button-mash combat, because it's balanced to be overly easy
- Systems that can be ignored - crafting of consumables and bombs

In ChildPorn 2077:
- Itemization
- Melee combat from first person - I don't know anyone who did this well really, but I've known less bad solutions.
- Dissonance in tone between side missions and gigs, and main quest - indeed I have small mileage in both so far, but it's much worse than the same disparity in Witcher 3
- The usual glitches associated with open world games, except with Rockstar's - I mention these last, because I'm capable of make believe or ignoring stuff in the name of immersion, people whining about these things are either overreacting because of agenda to prove the game is bad, or it's the second open world game in their lives.
- The game is going too fast in trying to make me care about characters. Let's take it a bit slower Jackie, I don't want to wake up pregnant.
 

AwesomeButton

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Yeah,nine rounds with a score lead. The dude really have a bad luck with K.O. His fight with Klechko was also pretty fun to watch.
I watched it though I'm mostly a Klichko fan. The best Klichko video for lulz is of this fat kwan challenging him, who went to prank him while he was resting. I don't believe it was staged.
 

Immortal

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Well to be glass half full, at least we know that there are lots of room for improvement in future patches.

"Wow good thing the game is so shit.. it means they have lots of stuff to fix"

Oh look.. our resident shill.
I didn't even need to read your posts in this thread... I already knew

I just hope this is sarcasm.. you can't be this fucking retarded..
Yeah, fuck you too buddy.

Let me translate for your low IQ: the game is a clusterfuck, but at least we know there are ways to get a small performance boost through modding.

So you say I have a low IQ.. Then you proceed to "translate your post" by...

Completely changing what you said..?

at least we know that there are lots of room for improvement in future patches.
we know there are ways to get a small performance boost through modding

And pleading to an imaginary modding community to fix this game??? What modding tools are out..? Who even said there's going to be modding?

More to the point.. you do this every time a game comes out and it's a disappointing shit show for everyone. You waddle into a thread, get down on your knee's and start blowing the devs / publishers defending these multi-million dollar companies.. for free.. with asinine and retarded logical fallacies.. Do you just get off white knighting for companies who scam you?

I mean, if the game is so ""fun"", why don't you fuck off and go play it?
 

gurugeorge

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I mention these last, because I'm capable of make believe or ignoring stuff in the name of immersion, people whining about these things are either overreacting because of agenda to prove the game is bad, or it's the second open world game in their lives.

Yeah there's never been an open world game that hasn't felt "plasticky" with repeated clutter and gameplay tropes after a while, so I don't know what people are smoking if they expect some kind of infinite variety and world-responsivity.

And I agree, a lot depends on your stance, whether you're standing outside the game looking on, or actually, you know, roleplaying, i.e. pretending to be that character in that world, with those traits and those skills. That way, the sameness and repetitiveness become kind of irrelevant, and things only jar you out of immersion occasionally, and if you let them (so to speak). One sometimes gets the impression that some people think it's not manly to pretend, but if you think that what are you doing in a forum all about games in which you pretend?

IOW, if you're annoyed by the repetitiveness and tropes, then you aren't suspending disbelief; if you're suspending disbelief, then those things don't matter so much and you can forgive a lot. It's the same for all these types of games.

But ofc you can (or I can) only manage that for a while. I've never played an open world game the sameness and repetitiveness of some of the aspects of which haven't become unbearable after, usually, a month or so. In fact all games get boring after a month or so, even the best. Only MMOs and the best kinds of multiplayer games, where you have constant interaction and playing with other human beings have real longevity (a year, two years), and in that case it's more about community, cameraderie, friendship, and exercising the human capacity to work in teams, that's the draw.
 

AwesomeButton

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On very hard, is there any point to use anything other than silenced pistol and silenced sniper rifle. I mean you can headshot people one by one.
Something easy to miss - all silencers seem to take a portion of your damage. The shittier ones take 30% but give you a bonus for firing from stealth. So either take them out in the first shot or consider going without a silencer.
 

Immortal

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What modding tools are out..?

There are already tools for extracting the archives and uncooking the textures. Soon they will support re-packing and data mods will be possible.

https://github.com/WolvenKit/CP77Tools/releases

I'm sure meaningful mods that actually add content to the game are right around the corner.. :eye_roll:
I think we got our first Witcher 3 quest like a month ago?

Still I appreciate this git link thanks for sharing, I'd love if I can get the Mesh / Rigs / Animation keyframes as well though.
 

J_C

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You waddle into a thread, get down on your knee's and start blowing the devs / publishers defending these multi-million dollar companies.. for free.. with asinine and retarded logical fallacies.. Do you just get off white knighting for companies who scam you?
Why do you lie?
 

Stavrophore

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CDPR mistake was not going with new engine for their game. If they plan a separate IP -cyberpunk universe, than the old witcher engine of course was inadequate. The AI, the horses it was pretty bad in witcher 3. It shows in the game, they probably had to scrap several things because it was just too hard to work given current framework.
 

Ezeekiel

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So after focusing a bunch on crafting and making myself a grad sniper rifle/anti material rifle, I'm mostly one or two -shot headshotting enemies way the fuck over my level (at max difficulty). Coupled with double jump leg implant I can just sit on some house or whatever and snipe high end militech troops. It even goes through walls/objects to some degree, in spite of being a power weapon (should ricochet). Makes the charge-up tech sniper totally obsolete imo.
The only issue is scope sway (which can get pretty hilarious), and that they can two-shot me if they get really, really lucky and hit.

After doing a bunch of those blue police missions at very high danger level I'm now closing in on 50 street cred... Got myself an iconic legendary assault rifle with a bunch of dmg mods and legendary clothes/armor with all sorts of immunity mods, armor mods etc.
Rifle owns enemies at my level and a bit above, but more than that really needs sniper headshots.
Stopped using the mantis blades pretty much, why bother against higher level foes. Only works on lone enemies... Provided the stagger doesn't glitch out. Too dangerous otherwise.

So I guess this is a bit of an inversion from how it used to be in the early game.




An unfortunate thing I have to report is that while the framerate was great without RT but with max rasterized settings at 1440p, 2080ti, 3900x, 32gigs... It now drops to RT on -levels in certain areas of the game. Haven't found a specific setting that's responsible yet. This wasn't obvious at the start when you're locked into the northern districts. Cannot imagine how shit those places must be for more average rigs... Or people playing with RT on.

This game really needs some serious optimization there. All of the benchmarks we got seemed to be from the starter area iirc and don't reflect the later stages of the game/some of the other districts.
When driving fast in the car in these resource-heavy areas I even get a bit of stutter every now and then. That never happened before in the starter areas, even with RT on.
 
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kreight

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On very hard, is there any point to use anything other than silenced pistol and silenced sniper rifle. I mean you can headshot people one by one.
Started a new playthrough. Put 6 into body and reflexes. Bought a nice hammer and started to smash things. Things died. Very hard diffuculty.
 

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