FFS, a matching 'Trickster' shirt and vest. Common, besides.It gets better. Not only are there in game 'Joker Stairs', there is a matching photo mode pose.
idk if i'm missing anything but it seems like an underrail-style sneaky trap build isn't really a thing here? no mines/etc.. i'm hoping hacking will have more interesting abilities later, because taking higher-level enemies head-on usually results in me hitting the eject button when a group comes running in my face
There are higher-tier granades which can stick to surfaces, but I've never tried doing it.haven't put a load of time into it; but there's a lot to love, and a lot to hate. the dark moody moments have been the highlight (arasaka/takemura bits especially so far).. the gta-type "parody"/projection of the "future" feels kinda realistic, but also takes away from it sometimes..
idk if i'm missing anything but it seems like an underrail-style sneaky trap build isn't really a thing here? no mines/etc.. i'm hoping hacking will have more interesting abilities later, because taking higher-level enemies head-on usually results in me hitting the eject button when a group comes running in my face
That's a misnomer if there ever was one, unless by "good enough" you mean "booting the game up doesn't set my PC/console/house on fire". And what an achievement that is, CDPR can make a game that you can actually open up, truly the RPG GOTYAY.
Anything that isn't related to the writing and (some) voice acting is actively repulsive, and even the writing and VA is barely passable.
Awfully optimistic of you to assume CDPR will bother supporting the game for that long.Lmao see you in 10 years after 10 DLCs and 5 special editions + two extra hardware upgrade cycles.
you can disable a mine for 130 engineering exp, and then blow it up with a hack for 120 breach protocol exp. best gameidk if i'm missing anything but it seems like an underrail-style sneaky trap build isn't really a thing here? no mines/etc.. i'm hoping hacking will have more interesting abilities later, because taking higher-level enemies head-on usually results in me hitting the eject button when a group comes running in my face
Yeah there are no player mines you can only hack mines already in place and make them "friendly". I would love if they would add C4 like bombs, mines and other forms of traps, flathead which was in work but was scrapped etc.
They got asked something like that in the conference call - what if you had released only on consoles and next gen and postponed current gen consoles To which the CDPR guy replied that they don't have a next gen version yet and the next gen consoles and the current gen consoles are running the same version of the game. I think he misunderstood the question and it is technically possible for MS and Sony to detect which kind of console is connecting to the store and disallow the game for current gen.
Street cred, XP and of course - l00t (money). As if that's not enough, the cops also pay you for the clearing out of punks.BTW, I have ignored the NCPD calls (I avoid combat whenever I can). Is there any advantage in doing this ?
Do they unlock story developments and new quests ?
BTW, I have ignored the NCPD calls (I avoid combat whenever I can). Is there any advantage in doing this ?
Do they unlock story developments and new quests ?
Is this serious or are you memeing or something?To me C77 feels like true next gen game while every other game is just two levels below it:
- Guns have no business being this good in open world game yet they do and in fact they are far better than most of dedicated shooters and for me personally they give best gun feel right now topping Destiny and Doom.
- Cars shouldn't have better physics than literally car driving game like GTA5 and yet they do being imo only worse to Forzahorizon
- it has no business being better at being DeusEx as open world game than actual DeusEx with its closed world and yet it is, moreover the more you play it the more it plays like MGS5
On top of that there is stuff that expected from CDPR game like:
- characters
- story
- side missions
- world design
Which all are above and beyond what TW3 delivered which already was sitting on top. TW3 feels like last gen game compared to 77 right now on those fronts.
Yes bugs deteriorate that for many people but once game will be patched this will be game people will play for years if not for multiple play-troughs to see whole story then for game-play itself and world doing multiple different builds etc.
77 started next gen without asking anyone for permission in both gameplay and graphics.
What unique NPCs? BTW, of all the assaults I've prevented, I've only had one instance where the NPC said "thank you". In the rest of the cases they either keep stuck in a defensive animation, or just run away.BTW, I have ignored the NCPD calls (I avoid combat whenever I can). Is there any advantage in doing this ?
Do they unlock story developments and new quests ?
If you mean the messages which flash up when you're near a crime scene, I've not seen anything beyond rewards for dealing with that incident. Some of them are a nice difference with the unique NPCs in them but nothing amazing.
you can disable a mine for 130 engineering exp, and then blow it up with a hack for 120 breach protocol exp. best game
What unique NPCs? BTW, of all the assaults I've prevented, I've only had one instance where the NPC said "thank you". In the rest of the cases they either keep stuck in a defensive animation, or just run away.
What unique NPCs? BTW, of all the assaults I've prevented, I've only had one instance where the NPC said "thank you". In the rest of the cases they either keep stuck in a defensive animation, or just run away.
Strat's review
Hmm, I thought they were simply using the cameras to hack me and not hacking through walls. I think this was stated clearly in the game at some point, line of sight needed.The getting-hacked-through-walls shit can fuck right off. What a retarded mechanic.