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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,704
Location
Ingrija
IMO to place a movie/story into "cyberpunk" subcategory, it should at least deal with cybernetics as in human-machine connection, human enhancement/augmentation, or cyberspace, VR/AR etc. in terms of the technologies featured. There's no other subject in sci-fi that can specifically be attributed to "cyberpunk". The "punk" part in the movie/story could simply represent a style choice or a rebellious social movement, both of which should be reminiscent of the punk style/movement of the 70's. Otherwise I see no particular reason to categorize a sci-fi movie/story as "cyberpunk" and BR has none of that.

Someone has noted that all the "-punk" genres simply deal with a given technology taken to its logical extreme, be it steam-powered jets or diesel-powered spaceships. And I'd say that the AI and androids in Bladerunner do fit cybertechnology taken to its logical extreme to a T.
 

Jackpot

Learned
Joined
Dec 15, 2019
Messages
224
Every game now has some if not all of these "enhancements", which I immediately have to disable because of how fucked up they are. I still remember people going soy boy crazy with some of these in Skyrim with the many ENB mods, or how making everything darker at night in open world games (again, Skyrim, but this dates back to at least Morrowind) made it somehow "realistic" yet completely ignoring how your vision would work in the same situation.

Cyberpunk is actually the only game that I've kept some of these things on in.
Stuff like lens flares and depth of field make no fucking sense unless you have shitty cameras for eyes. And well, this is one of the few games where you canonically can have shitty cameras for eyes.
Still leave most of them off because they're horrible to play video games with, but hey, at least they make sense here.
 

Koolz

Learned
Possibly Retarded
Joined
Dec 5, 2020
Messages
185
https://www.globenewswire.com/news-...ass-action-lawsuit-against-CD-Projekt-SA.html
CD PROJEKT SA CLASS ACTION ALERT: Wolf Haldenstein Adler Freeman & Herz LLP announces that it is investigating a potential securities class action lawsuit against CD Projekt SA
December 18, 2020 23:30 ET | Source: Wolf Haldenstein Adler Freeman & Herz LLP


NEW YORK, Dec. 18, 2020 (GLOBE NEWSWIRE) -- Wolf Haldenstein Adler Freeman & Herz LLP announces an investigation of potential securities claims on behalf of shareholders of CD Projekt S.A. (OTC: OTGLY, OTGLF) (the “Company”) resulting from allegations that CD Projekt may have issued materially misleading information to their shareholders and investing public.

All investors who purchased the American Depositary Receipts (“ADR’s”) of CD Projekt SA and incurred losses are urged to contact the firm immediately at classmember@whafh.com or (800) 575-0735 or (212) 545-4774.

If you have incurred losses in the ADR’s of CD Projekt SA, please contact Wolf Haldenstein to learn more about your rights as an investor in CD Projekt SA.

On December 18, 2020, Market Insider reported that “Sony announced on Friday that it was pulling [Cyberpunk 2077] from its PlayStation Store and offering full refunds to players following a wave of complaints about the long-awaited title.” The Market Insider report also quoted the Company’s co-CEO stating during an analyst call that “[a]fter three delays, we were too focused on releasing the game,” and “[w]e ignored signals about the need for additional time to refine the game on the base last-gen consoles.”

On this news, the Company’s share price fell $3.49 per ADR, or 15%, to close at $18.50 per ADR on December 18, 2020.

Wolf Haldenstein has extensive experience in the prosecution of securities class actions and derivative litigation in state and federal trial and appellate courts across the country. The firm has attorneys in various practice areas; and offices in New York, Chicago and San Diego. The reputation and expertise of this firm in shareholder and other class litigation has been repeatedly recognized by the courts, which have appointed it to major positions in complex securities multi-district and consolidated litigation.

If you wish to discuss this action or have any questions regarding your rights and interests in this ongoing situation, please immediately contact Wolf Haldenstein by telephone at (800) 575-0735 or via e-mail at classmember@whafh.com.

Contact:

Wolf Haldenstein Adler Freeman & Herz LLP
Kevin Cooper, Esq.
Gregory Stone, Director of Case and Financial Analysis
Email: gstone@whafh.com, kcooper@whafh.com or classmember@whafh.com
Tel: (800) 575-0735 or (212) 545-4774

This press release may be considered Attorney Advertising in some jurisdictions under the applicable law and ethical rules.

Edit: this also just showed up on the CDPR forums: https://forums.cdprojektred.com/index.php?threads/save-files-are-corrupted.11052596/page-5
KHfi9eb.png


FUCKING JOOS AT IT AGAIN. WANT TO SWINDLE THE POLISH PEOPLE.


This isn't a surprise. Imagine you are an investor with millions into the company and are promised good results on their latest project.

Only that latest project turns out to be nothing like what was promised, Huge Companies like Sony decide to completely pull the said project off their sales and you watch your investment vanish and become minus.

What are you supposed to average down millions and million. No you get out the Class action lawsuit.

Imagine that this is a company listed in Poland, EU and not some American shithole. American laws do not apply here, which is something apparently this law firm missed since they are asking holders of ADRs. ADRs are something used when a foreign company is listed on an American stock exchange.


Point taken.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,899
Location
London, UK
Strap Yourselves In
Bladerunner was being retroactively called part of the cyberpunk genre 20 odd years ago when I was writing long essays on the subject at university.
"Retroactively" is the keyword here. The Internet unfortunately unlocked the door to all sorts of disturbing historical revisionism, even in popular culture. As someone who watched that movie in theaters back in the 80's and was a fan for years, it really frustrates me arguing about what it was or wasn't with people who most likely weren't even born back then. The word cyberpunk, no matter when it was first coined, had never been used in popular culture before the 90's, and nobody ever described these movies as "cyberpunk" back in the 80's, nobody had even heard of that word in those days, possibly other than the readers of some obscure scifi novel no one else cared about. Blade Runner's influence on today's cyberpunk genre is pretty obvious, but it's entirely stylistic and superficial. In terms of the story, it has nothing to with "cyberpunk".

The cyberpunk genre in literature goes back to the late 70s. I think actually the biggest influence on everything in this area is Judge Dredd, who dates back to the late 70s. Megacity One is the blueprint of the cyberpunk dystopia. All you need to add to Megacity One to make cyberpunk as we know it is computers and Hong Kong at night (specifically mentioned by Scott as an influence on the aesthetic of the movie). I think a lot of highbrow people were probably influenced by 2000 AD, but because it was a cheap British comic it was too embarrassing to admit :) But Dredd's writers were smart British yoof who'd read Ballard, Dick and Burgess. The French comic artist Moebius is also a big influence on everything in this area too (he directly influenced Ridley Scott).

You're right that the movie wasn't connected to the genre in the public consciousness till the 90s. But nerds who had read Neuromancer and 2000 AD made the connection in the 1980s.

As previously mentioned, cyberpunk genre in literature was not called as such in the 70's. Featuring a "dystopian megacity with neon lights" is not enough material to categorize a movie as cyberpunk, unless that categorization is purely superficial and/or personal It's not even a common feature or a theme in so called cyberpunk movies. IMO to place a movie/story into "cyberpunk" subcategory, it should at least deal with cybernetics as in human-machine connection, human enhancement/augmentation, or cyberspace, VR/AR etc. in terms of the technologies featured. There's no other subject in sci-fi that can specifically be attributed as "cyberpunk". The "punk" part in the movie/story could simply represent a style choice or a rebellious social movement, both of which should be reminiscent of the punk style/movement of the 70's. Otherwise I see no particular reason to categorize a sci-fi movie/story as "cyberpunk" and BR has none of that.

The term was coined in 1980 to encapsulate some developments in literature and comics that had been developing up to that point, specifically in reference to the mixture of webellious yoof and the coming high tech, in the context of corporate dystopia. That's essentially what cyberpunk is, as the conjoining of the two words would suggest. Tech ideas like cyberware, virtual reality, AI, transhumanism, etc., were added as they became widely-mooted possibilities among nerds, culminating in Gibson's compendium of such things in Neuromancer. But the core idea is young people who grew up within a system using it against itself, and that's more or less the thread that runs through all of it.
 

502

Learned
Joined
Mar 28, 2020
Messages
307
Location
Ankara
Took a break to download 1.05.

6ADF2E886126001C5D04BC85D5EE756463E5C8D6


Is there a launch option to immediately load your most recent save at launch instead of the main menu? Would really help.

Dunno if the old man would've still had it in him to do motion capture to the extent required for the game had he still lived though.

Bowie played two characters in Omikron. Boz, a dead man whose "soul" is stuck in the equivalent of our internet, and the unnamed singer of The Dreamers. AFAIK he only did facial motion capture which probably didn't take too long. They used a younger double who mimicked his on-stage mannerisms for the latter's body mocap for the in-game live performances.

And this was more than 20 years ago.
 

The Jester

Cipher
Joined
Mar 1, 2020
Messages
1,741
The removed childhood heroes :


Solo of Fortune: Morgan Blackhand
1vz5yuzamq751.jpg



Corporate God: Saburo Arasaka
1*ZqmZGHqln1J2rAfMOEk5vQ.png



So Johnny Silverhand that was the street kid's hero become the mandatory, and No Mad, Corpo heroes got axed.
 
Last edited:

Axioms

Arcane
Developer
Joined
Jul 11, 2019
Messages
1,630
Bladerunner was being retroactively called part of the cyberpunk genre 20 odd years ago when I was writing long essays on the subject at university.
"Retroactively" is the keyword here. The Internet unfortunately unlocked the door to all sorts of disturbing historical revisionism, even in popular culture. As someone who watched that movie in theaters back in the 80's and was a fan for years, it really frustrates me arguing about what it was or wasn't with people who most likely weren't even born back then. The word cyberpunk, no matter when it was first coined, had never been used in popular culture before the 90's, and nobody ever described these movies as "cyberpunk" back in the 80's, nobody had even heard of that word in those days, possibly other than the readers of some obscure scifi novel no one else cared about. Blade Runner's influence on today's cyberpunk genre is pretty obvious, but it's entirely stylistic and superficial. In terms of the story, it has nothing to with "cyberpunk".

The cyberpunk genre in literature goes back to the late 70s. I think actually the biggest influence on everything in this area is Judge Dredd, who dates back to the late 70s. Megacity One is the blueprint of the cyberpunk dystopia. All you need to add to Megacity One to make cyberpunk as we know it is computers and Hong Kong at night (specifically mentioned by Scott as an influence on the aesthetic of the movie). I think a lot of highbrow people were probably influenced by 2000 AD, but because it was a cheap British comic it was too embarrassing to admit :) But Dredd's writers were smart British yoof who'd read Ballard, Dick and Burgess. The French comic artist Moebius is also a big influence on everything in this area too (he directly influenced Ridley Scott).

You're right that the movie wasn't connected to the genre in the public consciousness till the 90s. But nerds who had read Neuromancer and 2000 AD made the connection in the 1980s.

As previously mentioned, cyberpunk genre in literature was not called as such in the 70's. Featuring a "dystopian megacity with neon lights" is not enough material to categorize a movie as cyberpunk, unless that categorization is purely superficial and/or personal It's not even a common feature or a theme in so called cyberpunk movies. IMO to place a movie/story into "cyberpunk" subcategory, it should at least deal with cybernetics as in human-machine connection, human enhancement/augmentation, or cyberspace, VR/AR etc. in terms of the technologies featured. There's no other subject in sci-fi that can specifically be attributed to "cyberpunk". The "punk" part in the movie/story could simply represent a style choice or a rebellious social movement, both of which should be reminiscent of the punk style/movement of the 70's. Otherwise I see no particular reason to categorize a sci-fi movie/story as "cyberpunk" and BR has none of that.

The first proto-cyberpunk novel was The Stars My Destination. Androids is cyberpunk though unclear if Bladerunner is. The themes of humanity are a bit focused on the replicants who are technically human. The robot animals stuff kinda helps as well. The Voight-Kampf test is of course based on the Turing Test. Even Asimov probably counts as Cyberpunk. Humaniform robots, interspecies relationships, dystopian cityscapes or the reverse if you are talking about Aurora.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,841
Insert Title Here Pathfinder: Wrath
IMO to place a movie/story into "cyberpunk" subcategory, it should at least deal with cybernetics as in human-machine connection, human enhancement/augmentation, or cyberspace, VR/AR etc. in terms of the technologies featured. There's no other subject in sci-fi that can specifically be attributed to "cyberpunk". The "punk" part in the movie/story could simply represent a style choice or a rebellious social movement, both of which should be reminiscent of the punk style/movement of the 70's. Otherwise I see no particular reason to categorize a sci-fi movie/story as "cyberpunk" and BR has none of that.

Someone has noted that all the "-punk" genres simply deal with a given technology taken to its logical extreme, be it steam-powered jets or diesel-powered spaceships. And I'd say that the AI and androids in Bladerunner do fit cybertechnology taken to its logical extreme to a T.

-punk = anti-transcendent/hyper-materialistic i.e. based. When the transcendent have gotten lost with their heads in the clouds (like late 70s/now) then it comes as a welcome corrective.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,899
Location
London, UK
Strap Yourselves In
Bowie played two characters in Omikron. Boz, a dead man whose "soul" is stuck in the equivalent of our internet, and the unnamed singer of The Dreamers. AFAIK he only did facial motion capture which probably didn't take too long. They used a younger double who mimicked his on-stage mannerisms for the latter's body mocap for the in-game live performances.

And this was more than 20 years ago.

OMG, Omikron, I'd forgotten about that game! I could barely play it on my rig at the time, but it was an intriguing game with lots of cool ideas and some cyberpunk themes. I also remember Charlie Brooker's review of it in UK's PC Gamer (or it might have been PC Zone?) - he went on later to become a tv guy, and did the excellent Black Mirror series of dystopian short tv movies. He also flagged GTA (the first, top-down one) as the first in a coming genre.

Those Frenchies have always suffered from the auteur problem - "No you cannot reassign our keybinds, you vill play the game the vay VE vont you to play it or not at all." And eventually I chose not at all. But they do have some good ideas sometimes.

I remember seeing Bowie "perform" in-game and thinking "wow, this is so futuristic" :)
 

KK1001

Arbiter
Joined
Mar 30, 2015
Messages
621
Essence of punk is: the depoliticization the 60s, turning the movement for democracy, egalitarianism into an aesthetic, artistic subculture in the face of reaction that began in response to 1968.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Could you provide any details? I will sadly not encounter anything like this I am level 47 which shows a that there are sadly so many attribute points around that allocation is not really an issue

I was so low in hacking skills that it gave me the option to tell a character "hacking isn't my thing." Not a big deal, the dialog choices are all for flavor in this game, but just thought it was worth mentioning.
 

Chickenhawk

Barely Literate
Joined
Dec 20, 2020
Messages
4
Regardless of whether or not Bladerunner is cyberpunk, cyberpunk as a genre draws a lot on noir fiction and it is completely unsurprising that C2077 does as well. Which is where this started.
 

Desiderius

Found your egg, Robinett, you sneaky bastard
Patron
Joined
Jul 22, 2019
Messages
14,841
Insert Title Here Pathfinder: Wrath
Vatnik Wumao
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Oct 2, 2018
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502

Learned
Joined
Mar 28, 2020
Messages
307
Location
Ankara
Okay, using a smart mirror doesn't hide my hair, helmet and glasses anymore. 1.05 is off to a good start.

Those Frenchies have always suffered from the auteur problem - "No you cannot reassign our keybinds, you vill play the game the vay VE vont you to play it or not at all."

Is this a general comment about French devs? Because you can rebind keys in that game.

Money exploit still working, tho

Doesn't it bloat and corrupt the saves or something?
 
Self-Ejected

TheDiceMustRoll

Game Analist
Joined
Apr 18, 2016
Messages
761
Bladerunner was being retroactively called part of the cyberpunk genre 20 odd years ago when I was writing long essays on the subject at university.
"Retroactively" is the keyword here. The Internet unfortunately unlocked the door to all sorts of disturbing historical revisionism, even in popular culture. As someone who watched that movie in theaters back in the 80's and was a fan for years, it really frustrates me arguing about what it was or wasn't with people who most likely weren't even born back then. The word cyberpunk, no matter when it was first coined, had never been used in popular culture before the 90's, and nobody ever described these movies as "cyberpunk" back in the 80's, nobody had even heard of that word in those days, possibly other than the readers of some obscure scifi novel no one else cared about. Blade Runner's influence on today's cyberpunk genre is pretty obvious, but it's entirely stylistic and superficial. In terms of the story, it has nothing to with "cyberpunk".

The cyberpunk genre in literature goes back to the late 70s. I think actually the biggest influence on everything in this area is Judge Dredd, who dates back to the late 70s. Megacity One is the blueprint of the cyberpunk dystopia. All you need to add to Megacity One to make cyberpunk as we know it is computers and Hong Kong at night (specifically mentioned by Scott as an influence on the aesthetic of the movie). I think a lot of highbrow people were probably influenced by 2000 AD, but because it was a cheap British comic it was too embarrassing to admit :) But Dredd's writers were smart British yoof who'd read Ballard, Dick and Burgess. The French comic artist Moebius is also a big influence on everything in this area too (he directly influenced Ridley Scott).

You're right that the movie wasn't connected to the genre in the public consciousness till the 90s. But nerds who had read Neuromancer and 2000 AD made the connection in the 1980s.

As previously mentioned, cyberpunk genre in literature was not called as such in the 70's. Featuring a "dystopian megacity with neon lights" is not enough material to categorize a movie as cyberpunk, unless that categorization is purely superficial and/or personal It's not even a common feature or a theme in so called cyberpunk movies. IMO to place a movie/story into "cyberpunk" subcategory, it should at least deal with cybernetics as in human-machine connection, human enhancement/augmentation, or cyberspace, VR/AR etc. in terms of the technologies featured. There's no other subject in sci-fi that can specifically be attributed to "cyberpunk". The "punk" part in the movie/story could simply represent a style choice or a rebellious social movement, both of which should be reminiscent of the punk style/movement of the 70's. Otherwise I see no particular reason to categorize a sci-fi movie/story as "cyberpunk" and BR has none of that.

The first proto-cyberpunk novel was The Stars My Destination. Androids is cyberpunk though unclear if Bladerunner is. The themes of humanity are a bit focused on the replicants who are technically human. The robot animals stuff kinda helps as well. The Voight-Kampf test is of course based on the Turing Test. Even Asimov probably counts as Cyberpunk. Humaniform robots, interspecies relationships, dystopian cityscapes or the reverse if you are talking about Aurora.

I recently read Stars and its kind of sad how much The expanse lifts from it. Great novel, that and Nova are short but insanely epic space operas.
 

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