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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

just

Liturgist
Joined
Feb 6, 2019
Messages
1,354
Yeah, after experimenting with some stuff I reached the conclusion that the netrunner build (20 int, a few perks in breach and all perks in quickhacking, 20 technical ability which is basically lockpicking) is the stealth build of this game. Taking out enemies with quickhacks while being undetected gives points to stealth as well. So this was their vision with this game. Full combat with guns or melee weapons, or hacking that also includes stealth but you don't need to put a single point into cool or any of its perks. They wanted to recreate the Watch Dogs hacking playstyle. Or any combination of the above.
But the netrunner build is something else and is enjoyable. Stay outside the restricted areas and kill enemies with various quickhacks.
Somehow though overheat which is just spontaneous combustion is considered non lethal even though enemies clearly don't move afterwards, like at all. Short circuit also non lethal even though you fry their brains out. Contagion which is poison, also non lethal. Sticking a cyberware mod in your eye makes all your guns non lethal. I'm not sure if it applies to melee weapons as well. Would be weird having a non lethal katana.
Using the netrunner build you can easily kill bosses and play the entire game without using any weapon at all. You don't even need one in your inventory. Using the correct quickhacks against the various weaknesses of enemies deals extra damage combined with all the other perks in breach and quickhack skills.
Even though short circuit seems to do highest damage, it's actually overheat that spreads and actually takes out enemies, including the ones that have a higher resistance to fire than electricity.
hack into the camera
upload contagion
mission cleared
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,073
Location
Romania
Yeah, after experimenting with some stuff I reached the conclusion that the netrunner build (20 int, a few perks in breach and all perks in quickhacking, 20 technical ability which is basically lockpicking) is the stealth build of this game. Taking out enemies with quickhacks while being undetected gives points to stealth as well. So this was their vision with this game. Full combat with guns or melee weapons, or hacking that also includes stealth but you don't need to put a single point into cool or any of its perks. They wanted to recreate the Watch Dogs hacking playstyle. Or any combination of the above.
But the netrunner build is something else and is enjoyable. Stay outside the restricted areas and kill enemies with various quickhacks.
Somehow though overheat which is just spontaneous combustion is considered non lethal even though enemies clearly don't move afterwards, like at all. Short circuit also non lethal even though you fry their brains out. Contagion which is poison, also non lethal. Sticking a cyberware mod in your eye makes all your guns non lethal. I'm not sure if it applies to melee weapons as well. Would be weird having a non lethal katana.
Using the netrunner build you can easily kill bosses and play the entire game without using any weapon at all. You don't even need one in your inventory. Using the correct quickhacks against the various weaknesses of enemies deals extra damage combined with all the other perks in breach and quickhack skills.
Even though short circuit seems to do highest damage, it's actually overheat that spreads and actually takes out enemies, including the ones that have a higher resistance to fire than electricity.
hack into the camera
upload contagion
mission cleared
Not exactly that easy but around that. I had more success with overheat. And I encountered very few enemies who had chemical (poison) weakness.
 

just

Liturgist
Joined
Feb 6, 2019
Messages
1,354
Yeah, after experimenting with some stuff I reached the conclusion that the netrunner build (20 int, a few perks in breach and all perks in quickhacking, 20 technical ability which is basically lockpicking) is the stealth build of this game. Taking out enemies with quickhacks while being undetected gives points to stealth as well. So this was their vision with this game. Full combat with guns or melee weapons, or hacking that also includes stealth but you don't need to put a single point into cool or any of its perks. They wanted to recreate the Watch Dogs hacking playstyle. Or any combination of the above.
But the netrunner build is something else and is enjoyable. Stay outside the restricted areas and kill enemies with various quickhacks.
Somehow though overheat which is just spontaneous combustion is considered non lethal even though enemies clearly don't move afterwards, like at all. Short circuit also non lethal even though you fry their brains out. Contagion which is poison, also non lethal. Sticking a cyberware mod in your eye makes all your guns non lethal. I'm not sure if it applies to melee weapons as well. Would be weird having a non lethal katana.
Using the netrunner build you can easily kill bosses and play the entire game without using any weapon at all. You don't even need one in your inventory. Using the correct quickhacks against the various weaknesses of enemies deals extra damage combined with all the other perks in breach and quickhack skills.
Even though short circuit seems to do highest damage, it's actually overheat that spreads and actually takes out enemies, including the ones that have a higher resistance to fire than electricity.
hack into the camera
upload contagion
mission cleared
Not exactly that easy but around that. I had more success with overheat. And I encountered very few enemies who had chemical (poison) weakness.
it's a fun build. you're a fucking beast after few perks and the right deck.
 

Mintbarbecue

Novice
Joined
Dec 12, 2020
Messages
20
Still it's so funny CDPR managed to destroy their good will and reputation in one fell swoop.
Even EA/Bioware needed like 2-3 games and a few years for that.
They sure will be remembered in the history of gaming just probably not how they imagined.

Also on a side note they keep censoring the game patch after patch(yeah I know about the genital clipping issues) not just that but overall nudity in the game.
Those X stickers on tits are so ugly and also censoring some of the adverts/posters in game.
Now it's not like i want to see dicks left and right in the game, but wasn't one of the selling points of the game sex/nudity etc...???
This is more a question of principle, how ironic that they still keep cutting stuff instead of adding to the game. Also anyone mentioning it on their officiall forums gets their post deleted :positive:
Also not sure why remove the console on PC other than to hinder modding (those free DLCs maybe not so free after all?)
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,479
Still it's so funny CDPR managed to destroy their good will and reputation in one fell swoop.
Even EA/Bioware needed like 2-3 games and a few years for that.
They sure will be remembered in the history of gaming just probably not how they imagined.

Also on a side note they keep censoring the game patch after patch(yeah I know about the genital clipping issues) not just that but overall nudity in the game.
Those X stickers on tits are so ugly and also censoring some of the adverts/posters in game.
Now it's not like i want to see dicks left and right in the game, but wasn't one of the selling points of the game sex/nudity etc...???
This is more a question of principle, how ironic that they still keep cutting stuff instead of adding to the game. Also anyone mentioning it on their officiall forums gets their post deleted :positive:
Also not sure why remove the console on PC other than to hinder modding (those free DLCs maybe not so free after all?)
Yes the NPC nudity censorship is very real. There's a thread on Loverslab where ppl are sharing screenshots.
 

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,606
Still it's so funny CDPR managed to destroy their good will and reputation in one fell swoop.
Even EA/Bioware needed like 2-3 games and a few years for that.
They sure will be remembered in the history of gaming just probably not how they imagined.

Also on a side note they keep censoring the game patch after patch(yeah I know about the genital clipping issues) not just that but overall nudity in the game.
Those X stickers on tits are so ugly and also censoring some of the adverts/posters in game.
Now it's not like i want to see dicks left and right in the game, but wasn't one of the selling points of the game sex/nudity etc...???
This is more a question of principle, how ironic that they still keep cutting stuff instead of adding to the game. Also anyone mentioning it on their officiall forums gets their post deleted :positive:
Also not sure why remove the console on PC other than to hinder modding (those free DLCs maybe not so free after all?)
Yeah its not only me who is seeing the downgrade wtf are those tards doing I cant even xD, why the fuck do they mess with high lod options it was working great on my 4 year old computer and reomoving console on pc is to hinder modding 100%.

https://steamcommunity.com/app/1091500/discussions/0/4477106086843618785/
 

ChildInTime

Savant
Joined
Jun 13, 2019
Messages
646
Some concept arts from 2013. Actually looks pretty similar to what we got, except that flying vehicles were more prevalent and technology was a bit more advanced.

james-daly-solo7.jpg





They even planned to have actual power armor not just the skeletons Royce and Cyberpsychos use.



 

kangaxx

Arbiter
Joined
Jan 26, 2020
Messages
1,725
Location
atop a flaming horse
Hmm...I was doing some stealth in one of the missions in a warehouse, got caught, flatlined. Reloading to previous quicksave made during non-aggro state loads me directly into combat situation. It hearkened to some RNG baked situation in turn based games that prevents save-scumming. Well, I could go guns blazing but it could be a bit too difficult or too much to bother or both, and would really break the immersion...this game really knows how to drag a player's esteem and expectations in shit-caked mud.

Pretty sure that's a bug rather than design. I never had that happen, although I encountered hundreds of other bugs throughout my playthrough.
 

msxyz

Augur
Joined
Jun 5, 2011
Messages
296
I had thousands of crafting components and dozens of weapons on me (no carry weight trainer) and my endgame save was only 4mb at nearly 50 hours. THere's no way these people with corrupt saves didnt have inordinate amounts of items on them.
Loot around Night CIty is random but it's position is not. In addition to that it, doesn't respawn so the savegame remembers when something has been picked up. I restarted the game and, so far, I'm postponing playing the main quest. I'm stuck in Watson combing street by street and doing all side quests, while exploring for all the secret 'loot' CDPR left around (I'm using the guide to find stuff in places I doubt somebody would think about exploring). I'm almost done with Watson and Kabuki, meaning that I'll finally need to go pay a visit to Dex and board his limo. Savegame is already around 2.5MB, so I think I'm going to hit that limit even if I don't craft a single item (which I haven't till now)
 

msxyz

Augur
Joined
Jun 5, 2011
Messages
296
Hmm...I was doing some stealth in one of the missions in a warehouse, got caught, flatlined. Reloading to previous quicksave made during non-aggro state loads me directly into combat situation. It hearkened to some RNG baked situation in turn based games that prevents save-scumming. Well, I could go guns blazing but it could be a bit too difficult or too much to bother or both, and would really break the immersion...this game really knows how to drag a player's esteem and expectations in shit-caked mud.

Pretty sure that's a bug rather than design. I never had that happen, although I encountered hundreds of other bugs throughout my playthrough.
NPCs position (including enemies) is not saved, so chances are if you reload you might find yourself right in front of the spawn point of some enemy NPC. In addition to that, yes... sometimes the combat flag doesn't reset between reloads. I've encountered this bug a couple of times. Exiting the game and reloading the last save usually solved the issue.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
18,384
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Still it's so funny CDPR managed to destroy their good will and reputation in one fell swoop.
Even EA/Bioware needed like 2-3 games and a few years for that.
They sure will be remembered in the history of gaming just probably not how they imagined.

Also on a side note they keep censoring the game patch after patch(yeah I know about the genital clipping issues) not just that but overall nudity in the game.
Those X stickers on tits are so ugly and also censoring some of the adverts/posters in game.
Now it's not like i want to see dicks left and right in the game, but wasn't one of the selling points of the game sex/nudity etc...???
This is more a question of principle, how ironic that they still keep cutting stuff instead of adding to the game. Also anyone mentioning it on their officiall forums gets their post deleted :positive:
Also not sure why remove the console on PC other than to hinder modding (those free DLCs maybe not so free after all?)
Yeah its not only me who is seeing the downgrade wtf are those tards doing I cant even xD, why the fuck do they mess with high lod options it was working great on my 4 year old computer and reomoving console on pc is to hinder modding 100%.

https://steamcommunity.com/app/1091500/discussions/0/4477106086843618785/

:avatard:

This is truly a Xmas gift that keeps on giving.
 
Self-Ejected

T.Ashpool

Self-Ejected
Joined
Oct 19, 2020
Messages
270
Some concept arts from 2013. Actually looks pretty similar to what we got, except that flying vehicles were more prevalent and technology was a bit more advanced.
*snip*

where did you find this? so much wasted potential it's incredible. i wish power armor was still in the game.

btw i just noticed there are lots of mods, clothing and consumables that give you things like "10% more oxygen underwater" or "can't be detected underwater" even though there is just a single mission that is underwater (with no combat at all).
cut content or deus ex 1 reference (because of how pointless the whole thing is)?

edit: there are also no exotics in the game as far as i know even though they were a big part of the original PnP. no bozos (evil clown gang and probably the most famous gang from the 2020 pnp), no brainiacs (they got teased in the 2018 trailer), they even cut the thermal katana that was in the tools of destruction trailer that came out 2 months ago.
 

RobotSquirrel

Arcane
Developer
Joined
Aug 9, 2020
Messages
2,175
Location
Adelaide
Not RPG, but better example of this.
iu
If this were an "immersive sim" it would have surpassed Deus Ex even. Its a major inspiration for me. I just wish it was more a sandbox where I was free to just live in that city. I especially loved how the character was on the side of the screen and worked as an inventory I've had similar ideas but obviously not so obnoxiously a big part of the display. Really great game though.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,636
Location
Russia atchoum!


Informative video.
If anything, it only reinforced my initial view of the genre - it had substance and made sense at the beginning, at birth - in times of F. Dick, but somewhere around that point, in 70, it start to degenerate into superficial collection of templates, when graphical images of the future got the upper hand over the meaning, when meaning get boggled down is repeated scenes without even atempt to comprehend it. It almost feels like a religious rite in the worst meaning, like it was presented in PlanscapeTorment, in quest where NO becomes a mage - when meaning of the act is forgotten, and it's just meaningless mechanical repeatition.
Gibson honestly told, that his work is an expressionist take on the modern day, not sci fi.
Cyberpunk is in state of deep decline, cause there is no substance in it, it doesn't develope cause there is nothing to develope, and never was if we consider modent understanding of the genre, everything is just regurgitation of images of almost one writer from the times, when meaningful grain of the genre already died, and genre become more of type of visial design then anything else.
In my opinion, cyberpunk present the case of corruption of classical culture, when it got eaten not by post-modernism, but a thing that gave birth to post-modernism, dunno what it is - probably ciould be called zeitgeist?

It's funny, but I think the date in the video - June of 1989 (I'm 8 y.o.) I can figuratively present as when burying beetles gathered together and started to busily divide already dead body of the never borned genre.
 

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,606
Still it's so funny CDPR managed to destroy their good will and reputation in one fell swoop.
Even EA/Bioware needed like 2-3 games and a few years for that.
They sure will be remembered in the history of gaming just probably not how they imagined.

Also on a side note they keep censoring the game patch after patch(yeah I know about the genital clipping issues) not just that but overall nudity in the game.
Those X stickers on tits are so ugly and also censoring some of the adverts/posters in game.
Now it's not like i want to see dicks left and right in the game, but wasn't one of the selling points of the game sex/nudity etc...???
This is more a question of principle, how ironic that they still keep cutting stuff instead of adding to the game. Also anyone mentioning it on their officiall forums gets their post deleted :positive:
Also not sure why remove the console on PC other than to hinder modding (those free DLCs maybe not so free after all?)
Yeah its not only me who is seeing the downgrade wtf are those tards doing I cant even xD, why the fuck do they mess with high lod options it was working great on my 4 year old computer and reomoving console on pc is to hinder modding 100%.

https://steamcommunity.com/app/1091500/discussions/0/4477106086843618785/

:avatard:

This is truly a Xmas gift that keeps on giving.
I was having fun with my wallpaper simulator then they drop this shit on me at least I can download the old version on gog gotta do it fast before they scrub it. :lol:
 

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,606
Never fucking mind Its already gone and I saw version 1.03 for download on gog 1h ago GOOD FUCKING GAME now all I can download is version 1.05 or fucking patches no version 1.03 gone poof :lol:
 

Xeon

Augur
Joined
Apr 9, 2013
Messages
1,858
Panam's train quest seems to be really buggy, I think its the buggiest quest I ran into so far. Got stuck in a small room after I was teleported right after I hacked a console, missing dialogue or something and during the fireplace talk, she freezes talking about stars.
 

Jasede

Arcane
Patron
Joined
Jan 4, 2005
Messages
24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
This is not a hero power fantasy self-insert as in 99% of rpgs. Can anyone give me another example where an RPG made you feel so powerless against your own inevitable demise no matter how much you thrash against your fate?
150087-planescape-torment-windows-front-cover.png
Not RPG, but better example of this.
iu
Let's not forget NieR, where the entire theme is struggling against a reality you can't, and won't, change. But you still struggle on because that's what humans do.

I love all games with that theme. Arguably Dark Souls (1) is about this, too. Struggling in a dying world against an inevitable end, and losing, day by day. Silent Hill 2, but there it's more about your mental decline.

Dreamweb was really disturbing. The way you get past the elderly security guard puzzle was memorable.


I think PST does it the best, though, in some ways. In all these games failure is inevitable to an extent. But in PST, unlike Dreamweb, you're happy about it. Failure in PST is victory. You finally die. You finally go to your eternal damnation, and you do it with a smile. It's powerful stuff. In Dreamweb I just felt bummed and used, which admittedly is the point.
 

JustMyOnion

Educated
Joined
Jul 3, 2015
Messages
97
Hmm...I was doing some stealth in one of the missions in a warehouse, got caught, flatlined. Reloading to previous quicksave made during non-aggro state loads me directly into combat situation. It hearkened to some RNG baked situation in turn based games that prevents save-scumming. Well, I could go guns blazing but it could be a bit too difficult or too much to bother or both, and would really break the immersion...this game really knows how to drag a player's esteem and expectations in shit-caked mud.

Pretty sure that's a bug rather than design. I never had that happen, although I encountered hundreds of other bugs throughout my playthrough.
Happens all the time for me. I load and the NPCs are facing a different way than before.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,073
Location
Romania
Never fucking mind Its already gone and I saw version 1.03 for download on gog 1h ago GOOD FUCKING GAME now all I can download is version 1.05 or fucking patches no version 1.03 gone poof :lol:
I never updates in the first place. I'm still on 1.03 and using the console mod.
 

markec

Twitterbot
Patron
Joined
Jan 15, 2010
Messages
51,530
Location
Croatia
Codex 2012 Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Dead State Project: Eternity Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
Had a funny bug where I was in a apartment on the top of the building and I accidentally pressed V to call vehicle. Few seconds later I heard some strange noise and I saw my burning bike coming out of the elevator and up the stairs towards me.

x7DDUG.jpg
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,695
Had a funny bug where I was in a apartment on the top of the building and I accidentally pressed V to call vehicle. Few seconds later I heard some strange noise and I saw my burning bike coming out of the elevator and up the stairs towards me.

x7DDUG.jpg


It reminded me of this

sj-rX_Im0qC1urmEh_ap8eEOdXpoUwNxS0Y8PrUdkjzNSDxIe2mRLnNmNlgLtscEe8v9G_FAgWRbdN-ReXSGstZjAl770qqRu_T3Y1leOzxZhSv5cyljnHME8maJPEdD3z8z8UpEvzxqv1N0GipFfZdU0Ueyh_i-HNGFAQ
 

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