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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Self-Ejected

T.Ashpool

Self-Ejected
Joined
Oct 19, 2020
Messages
270
Dude, the sex scene for Panam was weird as fuck lol. The mini game for the kids at River's quest was pretty fun, seeing the kids role play was hilarious and fun to watch.

all the sex scenes are weird as fuck and the opposite of being hot honestly. it feels like watching a cheap softcore porn dvd from the 90s or something. especially the moaning made me cringe. sometimes less is more and i wish they would have just cut to black at that point and i'm saying this as a huge coomer. i thought the whole first person romance stuff was much better done in the darkness (the starbreeze game) even though it's only 2 minutes long or so and the actual sex was better done in wolfenstein: the new order.
 
Self-Ejected

T.Ashpool

Self-Ejected
Joined
Oct 19, 2020
Messages
270
Some concept arts from 2013. Actually looks pretty similar to what we got, except that flying vehicles were more prevalent and technology was a bit more advanced.
*snip*

where did you find this? so much wasted potential it's incredible. i wish power armor was still in the game.

btw i just noticed there are lots of mods, clothing and consumables that give you things like "10% more oxygen underwater" or "can't be detected underwater" even though there is just a single mission that is underwater (with no combat at all).
cut content or deus ex 1 reference (because of how pointless the whole thing is)?

edit: there are also no exotics in the game as far as i know even though they were a big part of the original PnP. no bozos (evil clown gang and probably the most famous gang from the 2020 pnp), no brainiacs (they got teased in the 2018 trailer), they even cut the thermal katana that was in the tools of destruction trailer that came out 2 months ago.
On artstation. There is a lot of cyberpunk stuff there now that the game is out, and artists are free to post their contributions.

i shouldn't have looked this uo. it looks a million times more interesting that what we got in the end, even though i'm still impressed with the current design of night city the lost potential depresses the hell out of me. cdpr management should get fired. i get the feeling that as soon as they hired keanu they completly rewrote the game, cut all these mechanics and things like power armor (which looks so cool in this artworks) to make the game revolve around him.
 

orcinator

Liturgist
Joined
Jan 23, 2016
Messages
1,706
Location
Republic of Kongou
no bozos (evil clown gang and probably the most famous gang from the 2020 pnp)
There's one. He gives you a boring sidequest and then you can punch him (also boring)
They probably though that 40 reskins of the same basic enemies was enough, but maybe you'll see them as reskin #41 in a DLC.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
7,522
Location
London, UK
Strap Yourselves In
Dude, the sex scene for Panam was weird as fuck lol. The mini game for the kids at River's quest was pretty fun, seeing the kids role play was hilarious and fun to watch.

all the sex scenes are weird as fuck and the opposite of being hot honestly. it feels like watching a cheap softcore porn dvd from the 90s or something. especially the moaning made me cringe. sometimes less is more and i wish they would have just cut to black at that point and i'm saying this as a huge coomer. i thought the whole first person romance stuff was much better done in the darkness (the starbreeze game) even though it's only 2 minutes long or so and the actual sex was better done in wolfenstein: the new order.

Developers really should leave sex stuff to the folks at Loverslab, they do it much better, more interactively, and cater to more, and more varied tastes :)
 
Self-Ejected

aweigh

Self-Ejected
Joined
Aug 23, 2005
Messages
17,978
Location
Florida
Still it's so funny CDPR managed to destroy their good will and reputation in one fell swoop.
Even EA/Bioware needed like 2-3 games and a few years for that.

Every single gamer whining about muh Cyberbug 2077 will buy Witcher 4 on day 1 release. 100% guaranteed.

BioWare's Dragon Age 4 or Mass Effect 5? I don't think so. They'll sell a bit, cos there are still people who have fond memories of the franchises, but it's not going to be high numbers, not unless somehow BioWare makes some amazing game that truly transcends everything else going on with them... but somehow I doubt it.

Sure, many people will pay attention to BioWare's new releases but it's not guaranteed that they will buy them, not like with Witcher 4 where it is beyond guaranteed that everyone will buy it, no questions asked, no matter what happens with Cyberpunk 2077. The situations are simply not the same. Same sort of thing with Bethesda: everyone hated Fallout 4 and Fallout '76 yet every single person that complained about those games will buy Skyrim 2 on day 1 release, no questions asked. The same sort of fervor just doesn't exist with BioWare.

It's hard to explain why or how a company can cultivate this sort of thing, but for now CDPR and Bethesda have guaranteed sales whereas BioWare does not. Bethesda and CDPR are companies that make games for everyone (in the mind of the normie gamer, I mean), whereas most people still consider BioWare games as separate; they're simply not games that "everyone buys", but everyone buys the new Bethesda or CDPR game. As ridiculous as it sounds people still think of BioWare games as "that new RPG coming out" but a new Bethesda game is "the new BETHESDA GAME coming out". It's an important distinction.

BTW, CDPR's message to the fans is "close your mouth or you'll swallow a fly!" :D
 

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,060
They even planned to have actual power armor not just the skeletons Royce and Cyberpsychos use.

james-daly-mech1.jpg


Doesn't seem like you could get into any of those without cutting off your legs.
Unless they are actually just remotely controlled robots, which would make more sense seeing how power armor was already a thing in 2020 and not advancing that tech would be just another example of terrible world building.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
6,095
Dude, the sex scene for Panam was weird as fuck lol. The mini game for the kids at River's quest was pretty fun, seeing the kids role play was hilarious and fun to watch.

all the sex scenes are weird as fuck and the opposite of being hot honestly. it feels like watching a cheap softcore porn dvd from the 90s or something. especially the moaning made me cringe. sometimes less is more and i wish they would have just cut to black at that point and i'm saying this as a huge coomer. i thought the whole first person romance stuff was much better done in the darkness (the starbreeze game) even though it's only 2 minutes long or so and the actual sex was better done in wolfenstein: the new order.

Sex scenes in this game are like made by people who never had good sex before and this is what they think good sex is.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,101
Location
Italy
Dude, the sex scene for Panam was weird as fuck lol. The mini game for the kids at River's quest was pretty fun, seeing the kids role play was hilarious and fun to watch.

all the sex scenes are weird as fuck and the opposite of being hot honestly. it feels like watching a cheap softcore porn dvd from the 90s or something. especially the moaning made me cringe. sometimes less is more and i wish they would have just cut to black at that point and i'm saying this as a huge coomer. i thought the whole first person romance stuff was much better done in the darkness (the starbreeze game) even though it's only 2 minutes long or so and the actual sex was better done in wolfenstein: the new order.

Sex in general is very weird if you think about it
 

S.H.O.D.A.N.

Learned
Joined
Dec 16, 2020
Messages
398
So, there's a talking gun in the game. It apologises for not landing a crit (it's a smart gun) and thanks you for reloading.

The introduction, when the writing makes fun of the usual RPG protagonist questions, is pretty funny.
 

Serious_Business

Best Poster on the Codex
Joined
Aug 21, 2007
Messages
3,911
Location
Frown Town
Urgh, just finished this nonsense. My impression didn't change. The design of this thing was in a sense entirely predictable, but also probably something like a herculean affair. These open world games just take a shit ton of resources to make. This whole genre has its roots in GTA and such, you can see it merge with rpgs now, even though originally it was rpgs that produced the idea of sandbox gameplay. But without something like faction dynamics and mutually exclusive quest design you're left with the purely inconsequential sandbox design and the "emotional" storytelling. I can't fucking stand this sentimentalism in any kind of media or art. Sure, the writing was alright, some of the characters were funny enough, although some were purely boring ; in the end the game wants to create an "attachment", and when its finished you're supposed to feel some kind of melancholic loss, either because the characters die or simply because the relationship with the game ends (which is the same thing). And you do feel loss, but that doesn't mean anything about the quality of the narrative or its themes, it's just sentimental character based bullshit. Fuck it. Fuck "playing for the story". Fuck playing games to have imaginary relationships. I don't even want relationships in real life, why the fuck would I want it in games? How is this not playing to some pathetic sense of loneliness in people? Disgusting.

The rest of the writing didn't exactly exploit ideas in a very thorough manner. The narrative was very self-centered for the protagonist, which I assume was a way to make the player "care", but it backfired in a big way. In rpgs it's usually too much about the world (and saving it) and not enough about characters, relationships and such ; but now we have the opposite problem, really. The thing is, this is a "modern" world, a world that is potentially very complex in nature, that's very political, very technical, etc ; in a modern world, individuals don't matter, but rpgs are all about making the individual matter. I don't actually know how they were supposed to work around this, but surely making the story about the protagonist's survival in an uncaring world wasn't a very engaging affair. I think making it more about politics might have worked. There's exactly one quest that revolves around politics, and its entirely over the top and ridiculous, but it's pretty engaging. Having the protagonist be involved in faction dynamics would have worked wonders I think not only for the rpg elements, but for the narrative as well. We needed some kind of New Vegas shit here. Work for Arasaka, Militech or the punks in the alleys, etc.

I do think the game had some good gameplay elements, though, at least for its genre (good for what it is). I also think it was disturbingly immersive, for a first person rpg (say it's a rpg or not, I don't care). I don't usually play a lot of AAA games, maybe it's just me that's not used to the graphical orgy, all these details, but fuck if it wasn't beautiful. I'm not sure how I'm supposed to even look at something like DX's urban setting now and think it's any bearable to look at. Sad, I know.
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Why do you want 1.03?

1.05 patch altered the graphics. Film effects were toned down, which some might prefer, but also the LOD distance was lowered to help processor load, which causes annoying pop-in. I downloaded 1.04 last night, not sure if I'll bother switching or not yet. Gonna look into LOD expanding mods.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
I have a more "grainy" image. Liked it better before.
It's now raining much more often though, and the wet roads look pretty.

I should probably see whether I push the main story forward soon. The save file just went above 5 MB.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,101
Location
Italy
Why do you want 1.03?

1.05 patch altered the graphics. Film effects were toned down, which some might prefer, but also the LOD distance was lowered to help processor load, which causes annoying pop-in. I downloaded 1.04 last night, not sure if I'll bother switching or not yet. Gonna look into LOD expanding mods.

Do we have actual confirmation of this LOD downgrade?
 

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