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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

compvet24

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May 17, 2020
Messages
83
Also, at this point if the whole Cyberpunk 2077 Online thing makes its way out for purchase, I do not think there will be as much hype or potential to overshadow this game. Anything they release with this brand name will be expected to be full of bugs and unpolished, it is stained no matter how you look at it. I am not doubting they will try though to create similar a marketing campaign for it as they did for this one.
 

gurugeorge

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Strap Yourselves In
I swear there is about like 20 or so guns in the game. Rest are just reskins with different PAYDAY2 decals. I've had quite a bit of fun with the game anyways. I was surprised by the quality of the ACT 1: Prologue, Jackie was a neat character that grew on me after a while.
Hot take: when Jackie
dies
the game becomes a lot less interesting from a story perspective, for me. I actually shed a manly tear for my bro. I was pretty much bored by everything that happened after that (played up to halfway thru act 2 before I uninstalled).

Maybe it picks up afterwards...?

Unfortunately not really. Nothing after the whole Jackie sequence put me in a point where I was thinking "fuck, this was actually good". I had false hope afterward instantly thinking that if this was just the prologue/ACT 1, its gotta keep on getting better. But I was wrong, it seemed as if this was the prime time spot in the story for this game where all the little pieces that the game does right comes together.

I think the Takemura relationship is just as good as the Jackie one. Especially
when he dies if you listen to Johnny's advice - you can actually save him at that point, but the game cleverly doesn't flag it, you have to discover that for yourself by ignoring Johnny, which you probably will do if you're invested in a character that's found Takemura to be a good friend.

If you do that he
helps you at the end if you choose to go with Hanako.

Speaking of the end,
I went the Hanako route with the character that's just completed the game. It's interesting that the final choice there is whether to be engrammed or go back to Earth and "die before Winter." That character was so sick of all the corporate and cyber crap that she chose to die with dignity as a human being, a very bittersweet ending. But I sense one of my other characters, if I get that far, will choose to be engrammed. That's actually the "winner's" move, because it's more or less a promise of immortality at some point in the future, and it's aligning with the "winners" of the world - the rich, the corpos, the Arasakas. My current character will probably go with Panam, if he gets that far - again, because he prefers human contact and human life, and the Nomad life.
 
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compvet24

Educated
Joined
May 17, 2020
Messages
83
when he dies if you listen to Johnny's advice - you can actually save him at that point, but the game cleverly doesn't flag it, you have to discover that for yourself by ignoring Johnny, which you probably will do if you're invested in a character that's found Takemura to be a good friend.

You can save him at that point? That's actually pretty neat, kind of like saving Paul in Deus Ex. For the longest time I didn't know I could save him either.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
Also, at this point if the whole Cyberpunk 2077 Online thing makes its way out for purchase, I do not think there will be as much hype or potential to overshadow this game. Anything they release with this brand name will be expected to be full of bugs and unpolished, it is stained no matter how you look at it. I am not doubting they will try though to create similar a marketing campaign for it as they did for this one.

Lol in 2-3 months no one will remember 77 launch and people will line up when it will come in a year or so. Already you can see that trolls are getting pushed away as no one listens them and people start to praise game.

It takes about 2-3 weeks for normies to finish their games which is about the time it took for public opinion to start to change. Even steam reviews went from mixed to mostly positive lately (200k reviews+)
 

gurugeorge

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when he dies if you listen to Johnny's advice - you can actually save him at that point, but the game cleverly doesn't flag it, you have to discover that for yourself by ignoring Johnny, which you probably will do if you're invested in a character that's found Takemura to be a good friend.

You can save him at that point? That's actually pretty neat, kind of like saving Paul in Deus Ex. For the longest time I didn't know I could save him either.

Yep,
I didn't do it on the character that's just finished, but my current char probably will. I read that it's actually quite a tough fight to get the Arasaka elites off him and save him - juicy! :)
 

Owlish

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The Mauve Avenger
cC0N6wA.png
 
Possibly Retarded The Real Fanboy
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Combined with Peralez quest, that fucking song everyone humms but no one can actually remember the name of, and Mr. Blue Eyes watching you the whole game and being present in some of the endings, there is definitely some Deus Ex conspiracy going on. Future expansions hints?

1:41?


Yes! Doesn't it also play when you make all the important decisions?

Remember Sandra Dorsett the girl you rescue from scavs in the first mission? Later on you get a quest from her to retrieve her databank if you crack it you learn this:

cyberpunk2077screenshfsjxx.png

cyberpunk2077screenshmxjaz.png

Tldr. she found out that night corp is doing mind control experiments, you can find this shard in her house.

cyberpunk2077screenshimjxb.png


Also there is a curious milk bottle in peralez house:

9pzh3dllam761.png


So yeah sounds like the next dlc will be about mind control conspiracy.


JESUS still saves in 2077.
 

Starwars

Arcane
Joined
Jan 31, 2007
Messages
2,844
Location
Sweden
Can we have an analysis of the analysis videos too? I feel like we're not spending enough time watching other people analysing every single thing a million times over.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
16,008
Can you go muddin'? Are there pickups & commercial trucks to rip the roads (and buildings)?

I recall these odd CD movies for win 98 I purchased on discount. Odd format but one was Ghost in a Shell and another was Dirty Pair. I think the other two were tank dominion or something. Didn't know much about anime at the time but the dystopian futures were a draw.

Just how big is this city or world? Is every building able to be explored?

edit..... oh. I guess an overview is given.
Cyberpunk 2077 map size
In terms of the Cyberpunk 2077 map size, no official figures have ever been released, only a statement from CD Projekt Red that it would be slightly smaller than The Witcher 3. Fan estimates from trailer guess work had sizes around GTA 5 Los Santos size, but from actually playing the game and measuring across the map it's actually approximately 11km tall and 10km wide, putting in a 100-110 square kilometer range, allowing for the rough in game measurements. That's also measuring the entire map, including the sparsely populated outskirts - the core playable area is probably a little over half that.

This is the full playable area of the Cyberpunk 2077 map. There are six city districts which we'll get to shortly, as well as the Badlands and outlying areas. The blue lines are roads which give a good indication of where you can actually go within this space. You'll see pretty much all the possible areas during the course of the game, with various missions taking you to all the major locations. Each area is self-sufficient in that you'll find a selection of all the vendors, services, fast travel points and so on that you need. So you can easily just camp out in an area for a while to explore and see what's there without having to worry about needing to go anywhere else for supplies.

The majority of your time will be spent in the city itself which is made up of six main districts divided up into sub-districts. Each area differs in style and look depending on its status. Some areas are run down, others wealthy and the people, shops and buildings will reflect that. There are also different gangs controlling most areas.

Each of these main districts is composed of additional sub districts and, again, can change in appearance as you move between them.

  • Watson - Northside, Arasaka Waterfront, Little China
  • Westbrook - Japantown, North Oak, Charter Hill
  • City Center - Corpo Plaza, Downtown
  • Heywood - Wellsprings, The Glen
  • Santo Domingo - Arroyo, Rancho Coranado
  • Pacifica - Coastview, West Wind Estate

Fast travel points appear all over the map once you've found them meaning you can easily move between any area you've been to already, and where you've passed a fast travel point. They appear as small kiosks with a holographic map in the real world, and as blue markers on the map. You don't have to interact with them to unlock anything, they'll just be added as you explore and you'll be able to move freely around the areas you've visited in no time at all.

Does it seem that big though?
 
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res11

Novice
Joined
Dec 3, 2019
Messages
46
Thorough analysis from Fudgemuppet of the differences between the game's promotional "gameplay" videos and the reality:-


Is there any actual proof that the inclusion of Keanu Reeves altered the whole design of the game or is it just some dumb meme that everyone is parroting?
 

Druid Ardun

Guest
Thorough analysis from Fudgemuppet of the differences between the game's promotional "gameplay" videos and the reality:-


Is there any actual proof that the inclusion of Keanu Reeves altered the whole design of the game or is it just some dumb meme that everyone is parroting?


Cyberpunk was announced in 2012 and Keanu joined in 2018. Isn't it fucking weird that the whole story revolves around Keanu Reeves aka Johnny Silverhand? And we know that originally Silverhand was intended to be just a lore character that could be picked as a childhood hero in character creation. That is by no means Keanu Reeves' fault, retards just wanted to use him to make more money which they did successfuly.
 

res11

Novice
Joined
Dec 3, 2019
Messages
46
Thorough analysis from Fudgemuppet of the differences between the game's promotional "gameplay" videos and the reality:-


Is there any actual proof that the inclusion of Keanu Reeves altered the whole design of the game or is it just some dumb meme that everyone is parroting?


Cyberpunk was announced in 2012 and Keanu joined in 2018. Isn't it fucking weird that the whole story revolves around Keanu Reeves aka Johnny Silverhand? And we know that originally Silverhand was intended to be just a lore character that could be picked as a childhood hero in character creation. That is by no means Keanu Reeves' fault, retards just wanted to use him to make more money which they did successfuly.

But how much of the game had actually been developed before they got Keanu?
 

GentlemanCthulhu

Liturgist
Joined
Aug 10, 2019
Messages
1,479
Is there any actual proof that the inclusion of Keanu Reeves altered the whole design of the game or is it just some dumb meme that everyone is parroting?
There's no explicit proof per se beyond CDPR commenting once that they put more and more of Keanu in the game at his behest (ofc this is the CDPR lie factory we are talking about so take that with a grain of salt) but I think judging by how far removed the final plot, story and feel of the game is to what they advertised until he came on board, I think it's fair to draw those sorts of conclusions. Ofc, I think it's CDPR to be blamed and not the actor. He is insignificant in the whole scheme of things.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
Cyberpunk was announced in 2012 and Keanu joined in 2018.

You joined few days ago does that mean you didn't exist before ?

There's no explicit proof per se beyond CDPR commenting once that they put more and more of Keanu in the game at his behest (ofc this is the CDPR lie factory we are talking about so take that with a grain of salt) but I think judging by how far removed the final plot, story and feel of the game is to what they advertised until he came on board, I think it's fair to draw those sorts of conclusions. Ofc, I think it's CDPR to be blamed and not the actor. He is insignificant in the whole scheme of things.

Blamed for what ? Delivering really good story ? Also when did they lie about main story ? It was always V, Initial gameplay they showed outright said that you play as V.
 

gurugeorge

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Thorough analysis from Fudgemuppet of the differences between the game's promotional "gameplay" videos and the reality:-


Is there any actual proof that the inclusion of Keanu Reeves altered the whole design of the game or is it just some dumb meme that everyone is parroting?


Check the video at 30:00 and thereafter it's demonstrated quite neatly. Specifically, there's a screenshot of a 2018 promo video that shows the character building process where Johnny Silverhand is merely an "inspirational character" who died the previous year (2076). Basically it looks like the game was re-jigged from more of an RPG into more of a Johnny Silverhand vehicle after July 2018 when Keanu agreed to come on-board.
 

Druid Ardun

Guest
Thorough analysis from Fudgemuppet of the differences between the game's promotional "gameplay" videos and the reality:-


Is there any actual proof that the inclusion of Keanu Reeves altered the whole design of the game or is it just some dumb meme that everyone is parroting?


Cyberpunk was announced in 2012 and Keanu joined in 2018. Isn't it fucking weird that the whole story revolves around Keanu Reeves aka Johnny Silverhand? And we know that originally Silverhand was intended to be just a lore character that could be picked as a childhood hero in character creation. That is by no means Keanu Reeves' fault, retards just wanted to use him to make more money which they did successfuly.

But how much of the game had actually been developed before they got Keanu?


Certainly not much. One shouldn't see Keanu as the sole reason for Cyberpunk being one big empty promise. It is more of a symptom. We know that they planned the game to be much more RPG focused with branching out story etc. but clearly they would need few more years to do that so big brains at CDPR decided to make the game half assed Keanu Reeves fanfic.
 

Owlish

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Dumbfuck Douchebag! Village Idiot Repressed Homosexual Possibly Retarded Edgy Shitposter
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Can you go muddin'? Are there pickups & commercial trucks to rip the roads (and buildings)?

I recall these odd CD movies for win 98 I purchased on discount. Odd format but one was Ghost in a Shell and another was Dirty Pair. I think the other two were tank dominion or something. Didn't know much about anime at the time but the dystopian futures were a draw.

Just how big is this city or world? Is every building able to be explored?

edit..... oh. I guess an overview is given.
Cyberpunk 2077 map size
In terms of the Cyberpunk 2077 map size, no official figures have ever been released, only a statement from CD Projekt Red that it would be slightly smaller than The Witcher 3. Fan estimates from trailer guess work had sizes around GTA 5 Los Santos size, but from actually playing the game and measuring across the map it's actually approximately 11km tall and 10km wide, putting in a 100-110 square kilometer range, allowing for the rough in game measurements. That's also measuring the entire map, including the sparsely populated outskirts - the core playable area is probably a little over half that.

This is the full playable area of the Cyberpunk 2077 map. There are six city districts which we'll get to shortly, as well as the Badlands and outlying areas. The blue lines are roads which give a good indication of where you can actually go within this space. You'll see pretty much all the possible areas during the course of the game, with various missions taking you to all the major locations. Each area is self-sufficient in that you'll find a selection of all the vendors, services, fast travel points and so on that you need. So you can easily just camp out in an area for a while to explore and see what's there without having to worry about needing to go anywhere else for supplies.

The majority of your time will be spent in the city itself which is made up of six main districts divided up into sub-districts. Each area differs in style and look depending on its status. Some areas are run down, others wealthy and the people, shops and buildings will reflect that. There are also different gangs controlling most areas.

Each of these main districts is composed of additional sub districts and, again, can change in appearance as you move between them.

  • Watson - Northside, Arasaka Waterfront, Little China
  • Westbrook - Japantown, North Oak, Charter Hill
  • City Center - Corpo Plaza, Downtown
  • Heywood - Wellsprings, The Glen
  • Santo Domingo - Arroyo, Rancho Coranado
  • Pacifica - Coastview, West Wind Estate
Fast travel points appear all over the map once you've found them meaning you can easily move between any area you've been to already, and where you've passed a fast travel point. They appear as small kiosks with a holographic map in the real world, and as blue markers on the map. You don't have to interact with them to unlock anything, they'll just be added as you explore and you'll be able to move freely around the areas you've visited in no time at all.

Does it seem that big though?
It seems quite small. You can drive from one end to the other is like 2 or 3 minutes real time. I don't think you can enter most buildings. The game is pretty streamlined and offers even less exploration and discovery than Witcher 3 does, and once again any area of import where a scripted event happens is already marked on the map.
 

gurugeorge

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Thorough analysis from Fudgemuppet of the differences between the game's promotional "gameplay" videos and the reality:-


Is there any actual proof that the inclusion of Keanu Reeves altered the whole design of the game or is it just some dumb meme that everyone is parroting?


Cyberpunk was announced in 2012 and Keanu joined in 2018. Isn't it fucking weird that the whole story revolves around Keanu Reeves aka Johnny Silverhand? And we know that originally Silverhand was intended to be just a lore character that could be picked as a childhood hero in character creation. That is by no means Keanu Reeves' fault, retards just wanted to use him to make more money which they did successfuly.

But how much of the game had actually been developed before they got Keanu?


Certainly not much. One shouldn't see Keanu as the sole reason for Cyberpunk being one big empty promise. It is more of a symptom. We know that they planned the game to be much more RPG focused with branching out story etc. but clearly they would need few more years to do that so big brains at CDPR decided to make the game half assed Keanu Reeves fanfic.


I don't think it's like that. Going by CDPR's previous form, the big brains there are very fond of just ditching entire gobs of work and going off on other tracks. And having played the whole game with one char, and big chunks of it with other chars, one gets the intuitive sense that many of the quests were designed to be as intricate as the one they showed that is fairly intricate (the first major one, the one where you get the Flathead, which really does have the "proper" kind of C&C you want from a "proper" RPG). Some of the other quests have hints that there was more complexity, like they have dangling hooks that feel like they hooked into other actual consequences; but that they had to strip it out in order to concentrate on re-jigging the game around Keanu.

For example, when you see Woodman at Clouds, there's a hint of the kind of intricacy again - there's a dialogue option for Streetkid that intimidates Woodman, that only appears if you've done one of the gigs from Osaka or whatever her name is (the Japanese fixer lady). So there you have a side-quest influencing one of the major quests, and tied to a lifepath dialogue choice. If the game had a lot more of that sort of thing, it would have been a proper RPG, and the fact that that's in there demonstrates to me at least that that was the intention, and that they were on track for it, but left all that unfinished because all hands had to be on deck to re-jig the game around Keanu.

To put this in another way to drive the point home, if from July 2018 to the end of 2021 they'd had no Keanu, they would have had ample time in that 3 years to make the game the RPG they'd advertised it would be up to that point, and had obviously built the foundation for.
 
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Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
This one also needs 20 street cred and can be found in City Center, at the back of the "Empathy" club (conveniently at the exact spot where you can do the related gig), behind Arasaka Tower.

I've been riding the ARCH Nazaré "Itsumade" bike you get for free, but they are all quite nice. You can turn them on the spot actually (don't forget to brake).
Thanks, bro! I'll check 'em out, see which drives better. The big issue I've had with the starting vehicles isn't that they're hard to steer at speed, it's that they have no turn range even when setting off.

You'll like Scorpion's bike (Apollo) that you get as a reward in one of the Panam quests then. It's the smoothest-handling of all the bikes IMHO, super-tight turning circle, great for setting off and while driving through the cramped parts of the city, but a bit slower than either the Arche Nazare or the Kusanagi. I love the Kusanagi's speed and style but it's a bit unwieldy. The Arche Nazare is sort of inbetween, solid all-rounder, and the best sound IMHO.

Versions of Spider's bike and the Arche Nazare are available to try out at some of the criminal hotspots in the starting area (China town), though those ones with the big backrest are more common (they're awful, slow and poor turning).
The Arch Nazare I mentioned is also a free quest reward. It's a completely unmarked quest (has an entry in your quest log though), no arrows or bread crumbs. Sounds good at first glance, until you see the description depends on you knowing what the "Red Line" is. Looks like a remainder of the cut public transport network. I posted an image of that one already.
9Dmmy93.jpg
 
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Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
"Cyberpunk was announced in 2012 and Keanu joined in 2018." literally tells you that the game in some form existed 6 years before Keanu. Is that sentence too complicated for you to understand?

Do you understand that Keanu doesn't make game ? He is just voice actor. For some idiotic reason you assume taht they scrapped whole game because god Keanu arrived on white horse and now everything has to be thrown into bin just like that. It is obvious that his character was written easily years before game went into full production.

Maybe you really never existed before joining codex ? Being this dumb kind of leads to such logical conclusion.
 

JustMyOnion

Educated
Joined
Jul 3, 2015
Messages
97
It is obvious that his character was written easily years before game went into full production.
See the other post about Silverhand being merely a lore tidbit in a pre-Keanu video.
 

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