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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,605
I really can't imagine playing the game any other way that stealthily. The "levels" seem designed around it, a lot of the missions tell you to be stealthy and offer bonuses for it, the whole vibe of the game is rooted in it. Just did a gig last night where the fixer was like "do that ninja stuff you do and don't get seen." I have an alternate character I've messed around with a bit who is a rough and tumble nomad with a shotgun and it's just nowhere near as enjoyable. My main character is a steathy silenced pistol type with technical ability to open doors, and it plays very well. I have a lot of issues with the game but very few are rooted in the basic gameplay. Last night I got a contract to assassinate a corporate lady and I walked into her hotel, talked to the desk guy, got access to the elevator, took it to the roof instead, dropped in through her skylight, killed her while she drank wine and read a book, then used cyberlegs to jump back out the skylight and walk out the front door like nothing happened. It was fucking awesome, I love that shit.

I'm nearing the end but once all the DLC is out I might replay it on "very hard" instead of hard, but I'm pretty sure I'll do a hacking blades stealthy guy, because I just can't see playing the game any other way than stealthy infiltration assassin.
You also miss a ton of npc banter if you go guns blazing in every mission. Im playing on very hard and try not to save scum so sometimes when I get discovered Il try shooting my way out of this but on very hard all it takes is few shots and you are dead so its not that easy even with subpar enemy ai.
 

CyberWhale

Arcane
Glory to Ukraine
Joined
Mar 26, 2013
Messages
6,739
Location
Fortress of Solitude
Stealth is pretty much mandatory to get the full experience. A lot of dialogue between the enemy NPCs will be missed if you decide to go with the run and gun approach so I would recommend that you at least start with a stealth approach until you reach your main objective, you are free to create a bloodbath afterwards if you're not interested in extra XP/eddies.

P.S. even the "blue" police quests have some starting dialog providing more background to the conflict at hand. Nothing special, but if you're interested in hearing it - make sure you sneak your way to the enemy position before you engage in conflict.
 
Last edited:

Gerrard

Arcane
Joined
Nov 5, 2007
Messages
12,863
CD Projekt closes this year with impressive 1,01% growth.

image.png


:discohitler:
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Stealth is pretty much mandatory to get the full experience. A lot of dialogue between the enemy NPCs will be missed if you decide to go with the run and gun approach so I would recommend that you at least start with a stealth approach until you reach your main objective, you are free to create a bloodbath afterwards if you're not interested in extra XP/eddies.

The blue police missions, particularly the ones marked with a club which are just a small gang of bad guys to slaughter if you want to, are a good place to "action it up" as a change of pace as well. I mainly only care about the yellow gigs and side jobs because they're much better content, but if you need a break from stealth and just wanna gun some guys down you can do a string of those police missions and get a lot of money, XP and loot out of it.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Stealth is pretty much mandatory to get the full experience. A lot of dialogue between the enemy NPCs will be missed if you decide to go with the run and gun approach so I would recommend that you at least start with a stealth approach until you reach your main objective, you are free to create a bloodbath afterwards if you're not interested in extra XP/eddies.

The blue police missions, particularly the ones marked with a club which are just a small gang of bad guys to slaughter if you want to, are a good place to "action it up" as a change of pace as well. I mainly only care about the yellow gigs and side jobs because they're much better content, but if you need a break from stealth and just wanna gun some guys down you can do a string of those police missions and get a lot of money, XP and loot out of it.
The "organized crime" locations often also give you crafting blueprints.
 

Robber Baron

Arbiter
Joined
Jun 15, 2020
Messages
1,013
...FEAR doesn't use any custom script for combat and this was actually an issue the team had in a few cases where they wanted something specific. It is also why other games rarely use the method.

That is another lesson for me on not to parrot random shit I read on the internet
 

Yoomazir

Educated
Joined
Sep 21, 2020
Messages
279
Man, what the fuck, you can't even recreate the V from the cover. Hell, you can't even get the hair color...
 

ChildInTime

Savant
Joined
Jun 13, 2019
Messages
646
Now I wonder whether things in your apartment change during the game. I should check whether the "Vote Peralez" poster had been hanging there all the time.

Other than the cat and Misty's dreamcatcher, I know that
the stolen painting from space appears on your cupboard door while you have it in your inventory and there's a Militech box from banging that Militech woman
. Pretty sure I saw a model car (Nomad related?) which isn't there on two saves I've got in/close to apartment.
I guess the painting is the one in the golden frame? Just got the cat, as I found some cat food
while stealing Kerry Eurodyne's guitar from a fan
Good that, in 2077, cats don't need litter boxes anymore.
And yes, there's a model car with the name of V's former nomad clan (Bakkers) printed on it.
Not that anything of this matters, but these are nice little touches.
There is a litter box for the cat left of the toilet.
 
Joined
Feb 11, 2007
Messages
2,952
For start why not disable camera switching for hacking a camera, limiting you to that one you hacked into? And only if you have access to a security terminal can you view every camera.
Have you noticed how turning surveillance off from a computer actually does nothing. All the cameras that were working continue to work :D

Kinda, from what I was able to tell, cameras turn back on if you try using them after turning them off (which makes sense), even though it says they are still off at the terminal (which does not make sense). If that happens, turning them on and then off puts them back to off again, at least for me.
 

502

Learned
Joined
Mar 28, 2020
Messages
307
Location
Ankara
Back to 79% positive from 78% on Steam. There's no way to go but up now, at least until the "completely optional" multiplayer mode with its "completely optional" microtransactions. Standalone or not, it will be controversial.

Man, what the fuck, you can't even recreate the V from the cover. Hell, you can't even get the hair color...

There's this ugly greenish brownish tint that pollutes the character creation screen and makes every color inaccurate. Don't know what the hell they were thinking.
 
Self-Ejected

TheDiceMustRoll

Game Analist
Joined
Apr 18, 2016
Messages
761
Yea I shoulda probly gone for a sneaky silent build as I can see that would make encounters slightly more interesting, but I honestly NEVER imagined I would sink so much time into the game on release. I went for body/reflex to try melee and shooting as assumed the game would be so buggy I would have to restart. And the game is so front loaded with its best content that I was pretty well sucked in and committed once I finally started thinking seriously about my character build.

At least I have a brand new build with hacking/stealth to try out sometime down the line when the game is better (fabulously optimistic??).

I really can't imagine playing the game any other way that stealthily. The "levels" seem designed around it, a lot of the missions tell you to be stealthy and offer bonuses for it, the whole vibe of the game is rooted in it. Just did a gig last night where the fixer was like "do that ninja stuff you do and don't get seen." I have an alternate character I've messed around with a bit who is a rough and tumble nomad with a shotgun and it's just nowhere near as enjoyable. My main character is a steathy silenced pistol type with technical ability to open doors, and it plays very well. I have a lot of issues with the game but very few are rooted in the basic gameplay. Last night I got a contract to assassinate a corporate lady and I walked into her hotel, talked to the desk guy, got access to the elevator, took it to the roof instead, dropped in through her skylight, killed her while she drank wine and read a book, then used cyberlegs to jump back out the skylight and walk out the front door like nothing happened. It was fucking awesome, I love that shit.

I'm nearing the end but once all the DLC is out I might replay it on "very hard" instead of hard, but I'm pretty sure I'll do a hacking blades stealthy guy, because I just can't see playing the game any other way than stealthy infiltration assassin.


And so the Stealth Archer arrives again. Bravo, CDProjekt!
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Yeah it is dumb that the game signals that you're dying while simultaneously giving you infinite time to do side quests, I remember wondering about that myself, like well am I on a time limit or not FFS
It is Oblivion gates all over again, CDPR aimed at Rockstar and ended being like Bethesda in the end. Man, "never go full Bethesda" that is a lesson we get from this.
 

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