Played a bit more through the Corpo and Nomad intros to get a feel for the game. Performance is steady on my aforementioned configuration, but the gameplay... eh. We all expected the combat to be shit from the leaks, but the effect is compounded by all around bad GUI choices. The interface is too cluttered, the controls scheme's a little peculiar and, as great as the game looks, there's
a lot on screen that makes it hard to get your bearings. Style over substance might make a nice, edgy slogan for your game, but you really don't wanna live by it when you're designing gameplay. I also can't shake the feeling that V waddles around like a cow on rollerskates, there's a certain momentum to movement that's throwing me off, though that might just be that I'm not used to it yet, gotta be fair.
Nonetheless, this throws me back to Deus Ex 4 and one of the reasons I love that game so much. Poor UX design is one of my persistent bugbears, and I find myself constantly annoyed at most games, from Fallout 4 to ToEE, over poor buttons placement or rotten feedback structuring, anything that disrupts flow, but not with DX4. My only grievances there were the inventory click handling and the low walkmesh height tolerance, the rest was silky smooth and precise, whereas Cyberpunk 2077... isn't.
And for the love of God, CDPR,
let us rebind F! And don't do a Bethesda job of it, rebind it fully so it applies to environmental interactions as well as dialogue! We've gone from the days when videogames had inbuilt key accelerators to not being able to rebind the most basic controls, talk about decline.
Couple other things I noticed...please stop posting your cyberpeens as fps matters exactly zero and theres enough of them in the game. Soft lock it to 30 and let it go man. Has no effect whatsoever in any way and it works better at 30 with no input lag. Particularly the one muppet who has a 2070 on a 1680 screen, really man what's your problem.
No problem, precisely the opposite, the screen's still fine so I keep using it. It's not a novel notion, you preening knob.
In Nvidia Control Panel:
Image Sharpening: "Sharpen 0.50, ignore film grain 0.20"
Antialiasing - Mode: "Off"
What's the Film Grain setting for? Threshold so you don't sharpen aliasing artifacts? I applied your suggestion but went with
DeepOcean's recommended setting for 0.30 Film Grain, and I do
feel like it's improved the picture, cut some of the DLSS fog, but I didn't take screenshots for side-by-side comparison.