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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
After finding out a sneaky way to level crafting in 5 mins, I did it FOR SCIENCE to see what clothing blueprints get unlocked as "reward".

Do share. Is Autohotkey involved?
The game effectively blocks autohotkey, when you attempt to use it you end up with your view screen rocketing all over the place like you overdosed on Adderall
I am always deeply suspicious of SINGLE player games that put FAR too much effort into preventing such things.
Like the patch notes stating that preventing people from savescumming to reroll loot is a priority.

Seriously if CDPR's hubris makes them think those are the game's most glaring problems, they have a lot bigger problems than we thought....

I for one am looking forward to the patch that completely changes the stats of all guns, because some dev was triggered people weren't using HIS favorite guns. :hahano:
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
Like the patch notes stating that preventing people from savescumming to reroll loot is a priority.

They considered it as a bug they fixed it. How is that a problem ?

Meanwhile: "I fucking hate this game i spend 10 hours rerolling perfect gun and i still can't get it ! Game SUCKS!"
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
Like the patch notes stating that preventing people from savescumming to reroll loot is a priority.

They considered it as a bug they fixed it. How is that a problem ?

Meanwhile: "I fucking hate this game i spend 10 hours rerolling perfect gun and i still can't get it ! Game SUCKS!"
You are missing the point here. Twitcher 3 had the same "feature" and CDPR didn't care. Okay loot was pointless there as well.
Most people are only savescumming here because speshul clothing items spawn without slots, making those items pointless. Nobody cares about rerolling stats on a gun.

But instead of putting the focus on fixing the slot problem, they point out wanting to fix the loot reroll ASAP, as if that was the most demanded fix of their playerbase. That's not the problem, it's the workaround to fix the problem.

I wouldn't put it past them to put a timer on Skippy to render it unusable in a future patch , because too many people are using it not in the way they intended. :hahano:
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,608
Pillars of Eternity 2: Deadfire
Is that really a problem when you can reroll shop weapon stats?
Characters not focused on crafting can get most of their best equipment from shops...
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
I don't think they mean shops. They restock every 24 hours anyway.
It's about the unique (iconic) clothing you can only get from fixed locations, that are NOT part of vendor lists.
I looted a sweet metallic blue/black pozer jacket from a Failentino once. Looked awsome with the black boots you can buy when riding a bike. Since it was only common, I kinda regretted not trying to savescum for a slotted version, because slot-less clothing items become dead weight later and I never found it again.

Sad.
 

Myobi

Liturgist
Joined
Feb 26, 2016
Messages
1,522
20210131024500_1.jpg


20210131181735_1.jpg
 
Joined
Feb 11, 2007
Messages
2,952
Most people are only savescumming here because speshul clothing items spawn without slots, making those items pointless. Nobody cares about rerolling stats on a gun.

But instead of putting the focus on fixing the slot problem, they point out wanting to fix the loot reroll ASAP, as if that was the most demanded fix of their playerbase. That's not the problem, it's the workaround to fix the problem.

Exactly. The whole loot system in the game is just awful, and one of the reasons for that is this crap - random number of mod slots on clothing and armor you find. Why is this bad? Because the number of mod slots is the only thing that matters on those items. Armor mod makes everything else worthless in comparison (including armor cyberware), and you can stick in more of them if more slots are available. That's why players savescummed this nonsense - a "legendary" armor is not very legendary if it comes with less slots than the random crap you can pick up at any shop.
 

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
The game has shitty combat, so there is no motivation to try different builds. The balance is broken so there is no incentivize to level-up. The story was hacked and glued together from the left-over scraps so you are left sratching your head wondering if this is some sort of demo. There is no RPG C&C so the replay value is very low. The world has no procedural events, the AI can't be called AI so there is no reason to explore or toy around in the sandbox other than to admire the views. There are no side-activities encouraging the use of driving, hacking or shooting - core mechanics of the game, so at this point I have to ask - what's the point of this game? I mean other than sightseeing, checking up how the demo-story unfolds and listening to game's score.

The have to make a new game.
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
It's not just a problem for the min/maxers, who want to stack legendary 4 armadillos in 6 legendary items each, so they can break the game and take zero dmg, even during the secret ending.

Back then I found the purple jacket near jigjig street, and since my streetkid V had prrrple hair (3rd street represent), I realized I had already beaten the true endgame: fashion.
Game was off to a great start.
Then it crashed.
No big deal, went there again, picked up jacket, off I go.

3 hours later I noticed my "endgame outfit" had spawned with 2.4 armor and no slot this time.
It made me mildly grumpy and strained my relashunship with the game a little bit. :argh:

I found another one with 2 slots later, so I decided not to file for divorce. Yet. :hahano:

Wasn't until I got the iconic corpo glasses with zero slots until I got the suspishun something might be off there...
 

Rinslin Merwind

Erudite
Joined
Nov 4, 2017
Messages
1,274
Location
Sea of Eventualities
I am always deeply suspicious of SINGLE player games that put FAR too much effort into preventing such things.
Like the patch notes stating that preventing people from savescumming to reroll loot is a priority.

Seriously if CDPR's hubris makes them think those are the game's most glaring problems, they have a lot bigger problems than we thought....

I for one am looking forward to the patch that completely changes the stats of all guns, because some dev was triggered people weren't using HIS favorite guns. :hahano:
They care that much, because they planing to use this code again for multiplayer version.
A first multiplayer game in history of studio, from devs who created such mess of a code as Cyberpunk2077...
Well it would be hilariously to watch.
 
Last edited:

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,608
Pillars of Eternity 2: Deadfire
Most people are only savescumming here because speshul clothing items spawn without slots, making those items pointless. Nobody cares about rerolling stats on a gun.

But instead of putting the focus on fixing the slot problem, they point out wanting to fix the loot reroll ASAP, as if that was the most demanded fix of their playerbase. That's not the problem, it's the workaround to fix the problem.

Exactly. The whole loot system in the game is just awful, and one of the reasons for that is this crap - random number of mod slots on clothing and armor you find. Why is this bad? Because the number of mod slots is the only thing that matters on those items. Armor mod makes everything else worthless in comparison (including armor cyberware), and you can stick in more of them if more slots are available. That's why players savescummed this nonsense - a "legendary" armor is not very legendary if it comes with less slots than the random crap you can pick up at any shop.

It would matter much less if you couldn't stack mods of same type. Come on, a T-shirt with FOUR strong armor layers?
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,636
Location
Russia atchoum!
Why would y'all want your V to romance a tumblrista anyway?
Judy grew increasingly annoying for me as we went through her part of the main quest.

Yes. At some point I was expecting V to just have rough anal sex with her, then cum on her face and say "this is what whores like you deserve. Are you satisfied now?". Then he would throw her clothes out of the window and demand her to leave.

This would be perfect ending for her.

 

Semiurge

Cipher
Joined
Apr 11, 2020
Messages
7,794
Location
Asp Hole
Well, this is a game I can skip, I'm not giving CDPR more incentives to release half baked shit. What to anticipate next, Bloodlines 2? Never mind, let me know when this diversity hiring fad is over and commies swing at the end of ropes.
 

JustMyOnion

Educated
Joined
Jul 3, 2015
Messages
97
I am always deeply suspicious of SINGLE player games that put FAR too much effort into preventing such things.
Like the patch notes stating that preventing people from savescumming to reroll loot is a priority.

Seriously if CDPR's hubris makes them think those are the game's most glaring problems, they have a lot bigger problems than we thought....

I for one am looking forward to the patch that completely changes the stats of all guns, because some dev was triggered people weren't using HIS favorite guns. :hahano:
They care that much, because they planing to use this code again for multiplayer version.
A first multiplayer game in history of studio, from devs who created such mess of a code as Cyberpunk2077...
Well it would be hilariously to watch.
It will basically be Fallout 76.
 

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
I am always deeply suspicious of SINGLE player games that put FAR too much effort into preventing such things.
Like the patch notes stating that preventing people from savescumming to reroll loot is a priority.

Seriously if CDPR's hubris makes them think those are the game's most glaring problems, they have a lot bigger problems than we thought....

I for one am looking forward to the patch that completely changes the stats of all guns, because some dev was triggered people weren't using HIS favorite guns. :hahano:
They care that much, because they planing to use this code again for multiplayer version.
A first multiplayer game in history of studio, from devs who created such mess of a code as Cyberpunk2077...
Well it would be hilariously to watch.
It will basically be Fallout 76.

I doubt it. After this shitshow people will be posting warnings over their tweets, YT trailers, every article or on their official subreddits warning anyone remotely interested that multiplayer will be subpar experience or complete disaster like single-player.

Fallout 76 wasn't a huge surprise to anyone familiar with past games from Bethesda and their laughable support. It's just people didn't expect them to ask for apology letters explaining how people were able to cheat to get unbanned, sell merch with fake adverts showing different products, refunding a fraction of money by handing over in-game currency or introducing paid-subscription to a broken, empty game. CDPR so far has only issued an official statement regarding PS4 and Xbox One performance or bugs which backfired at them almost instantly. Also Cyberpunk 2077 has drawn different audience, people who wanted to play more challenging games with lasting outcomes than your next walking simulator from Todd.
 
Last edited:

JustMyOnion

Educated
Joined
Jul 3, 2015
Messages
97
On one hand: I doubt most games have super secure savegame loading mechanisms. Aren't they one of the typical means for console jailbreaks?
On the other hand: Buffer overflows in 2021 are a sure sign of horrendous coding practices.
 

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