Bliblablubb
Arcane
All that NPC disappearing and cars stopping in the middle of the road etc was definitely in 1.04, because that was the version I played before reinstalling my OS and not bothering with it again for a year. But the GOG base version was 1.03 AFAIK, Crispy might referr to that one.Bliblablubb, AwesomeButton, you've done your 1.04/1.31 comparisons, comment? I've never had serious performance issues or glitches, but I think I've been noticing a bit more LOD pop-in playing on later builds... Thing is, I don't know if it's a real thing or I just started noticing it more as I got used to the glitz, and I suspect it's the latter.
Now when I tried it again, I went to 1.30 and everything was... well pretty good I actually. Aside from charged jump being buggy and the Nomad car not spawning correctly. So I took the final hotfix with 1.31.
Bad idea. Baaaaad.
Sure, the car is now there, but... aside from savegames now taking ages to load again, the "playstation experience" is back in full swing, with NPCs/cars running around at ultra low polygon settings for up to a whole minute. While my harddrive is not even doing anything and the fans being barely audible. So it is NOT a problem on my side.
I waited 5 fucking minutes for the Lizzie bar bouncer to spawn, while my toaster was about to go into sleep mode for being underused. Nope, took the day off I guess. I eventually quicksave/loaded to make them pop instantly.
I swear each hotfix fixes one scripting error and breaks 50 new things at the same time.