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- Jun 28, 2017
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- 29,148
Dead.
Game.
Game.
You sure that's not a bug in the latest hotfix? I've got the prior 1.5H1 version installed and I get "Action Blocked" if I try to equip items over my level. Could also be a mod, I guess.I can't confirm it personally but i watched video of a guy that was testing guns with various levels above his level and he could definitely use them. It is apparently 1.5 patch change. Vanilla game definitely had hard req.
The level requirement of melee weapons will now increase with each upgrade. Note: the level of upgraded melee weapons will be adjusted as a result of this change. The equipped items which exceed the level requirement can continue being used but, if unequipped, will have to wait until the required level is reached to be used again.
Is this her?Also, I don't know if it was mentioned here before, but there is also an NPC called "Songbird" in the base game files.
She has 3 unique casual outfits, a netrunner outfit, a party dress, a "date outfit" and a halloween costume. But is not used anywhere.
Unless she is meant for an upcoming DLC, maybe a heist in that unifished casino location, the amount of manhours wasted on her is amazing.![]()
Also, I don't know if it was mentioned here before, but there is also an NPC called "Songbird" in the base game files.
She has 3 unique casual outfits, a netrunner outfit, a party dress, a "date outfit" and a halloween costume. But is not used anywhere.
Unless she is meant for an upcoming DLC, maybe a heist in that unifished casino location, the amount of manhours wasted on her is amazing.![]()
Let's not forget they went to the trouble of voice-acting the entire Judy romance correctly and then decided not to bother creating any male-specific animations for it. Literally all they had to do to enable an entirely new romance for male V's with the hottest character in the game was animate a few intimate scenes. Nah, couldn't be bothered to do that.Also, I don't know if it was mentioned here before, but there is also an NPC called "Songbird" in the base game files.
She has 3 unique casual outfits, a netrunner outfit, a party dress, a "date outfit" and a halloween costume. But is not used anywhere.
Unless she is meant for an upcoming DLC, maybe a heist in that unifished casino location, the amount of manhours wasted on her is amazing.![]()
So CDP has resources to create unused models, but they do not have resources to fix glaring defects.
Let's not forget they went to the trouble of voice-acting the entire Judy romance correctly and then decided not to bother creating any male-specific animations for it. Literally all they had to do to enable an entirely new romance for male V's with the hottest character in the game was animate a few intimate scenes. Nah, couldn't be bothered to do that.Also, I don't know if it was mentioned here before, but there is also an NPC called "Songbird" in the base game files.
She has 3 unique casual outfits, a netrunner outfit, a party dress, a "date outfit" and a halloween costume. But is not used anywhere.
Unless she is meant for an upcoming DLC, maybe a heist in that unifished casino location, the amount of manhours wasted on her is amazing.![]()
So CDP has resources to create unused models, but they do not have resources to fix glaring defects.
Name someone hotter? I get it if you dislike tats or whatever, or if her asymmetric hairstyle gives you PTSD, but she is objectively quite pretty
Name someone hotter?
She's fine, a nice girl you could meet in any mundane supermarket... or rather would be, if not for her awful tattoos and ghastly sense of fashion, yes. Not that Panam's wrench-jockey style's any better. Hell, your "clean cut" option is Meredith fucking Stout of all people. As for hotter? Evelyn's got the femme fatale thing down and Misty was a sweetheart, half expected the game to pull a Jaheira, and then there's that fancy joytoy you unlock in Kerry's questline.Name someone hotter? I get it if you dislike tats or whatever, or if her asymmetric hairstyle gives you PTSD, but she is objectively quite pretty
Interesting, I think Alt has this 'porn star that's hit the wall' look to her that's really unattractive. I think Judy looks very nice but I guess some people dislike her look. Panam is honestly rather unattractive to me. Though she has a nice ass obviously.She's fine, a nice girl you could meet in any mundane supermarket... or rather would be, if not for her awful tattoos and ghastly sense of fashion, yes. Not that Panam's wrench-jockey style's any better. Hell, your "clean cut" option is Meredith fucking Stout of all people. As for hotter? Evelyn's got the femme fatale thing down and Misty was a sweetheart, half expected the game to pull a Jaheira, and then there's that fancy joytoy you unlock in Kerry's questline.Name someone hotter? I get it if you dislike tats or whatever, or if her asymmetric hairstyle gives you PTSD, but she is objectively quite pretty
But this is sad, we're plumbing new depths with this discussion... Cyberpunk 2077 really is the Johnny Silverhand game - he's got bombshell Alt, and V's gotta pick between a junk scavenger and a literal basement dweller.
Cheri Nowlin, the receptionist from Clouds, is IMHO the best looking female NPC in the game. Liz Peralez gets 2nd place from me, especially when I still had to play on "low" settings and she looked at least 10 years younger.Name someone hotter?
I agree Evelyn's first appearance and the whole femme fatale was sooo well done, it gave me high hopes for the game. But we all know how it turned out.She's fine, a nice girl you could meet in any mundane supermarket... or rather would be, if not for her awful tattoos and ghastly sense of fashion, yes. Not that Panam's wrench-jockey style's any better. Hell, your "clean cut" option is Meredith fucking Stout of all people. As for hotter? Evelyn's got the femme fatale thing down and Misty was a sweetheart, half expected the game to pull a Jaheira, and then there's that fancy joytoy you unlock in Kerry's questline.Name someone hotter? I get it if you dislike tats or whatever, or if her asymmetric hairstyle gives you PTSD, but she is objectively quite pretty
But this is sad, we're plumbing new depths with this discussion... Cyberpunk 2077 really is the Johnny Silverhand game - he's got bombshell Alt, and V's gotta pick between a junk scavenger and a literal basement dweller.
The game goes downhill after act 1. Story and character wise.I agree Evelyn's first appearance and the whole femme fatale was sooo well done, it gave me high hopes for the game. But we all know how it turned out.
"Incompatible with your software"Well there are some braindances on black market.![]()
Cyberpunk and Witcher 3 are back at full price on GOG. Apparently CDP hopes that patch 1.5 will generate of lot of publicity.
Fuckwit made a 2 hour 15 minute defense for Cyberbunk 2077turds.
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PATCH 1.52
Patch 1.52 for Cyberpunk 2077 is being rolled out and will soon be available accross all platforms! Here's the list of changes for this update.
Gameplay
- Fixed an issue that could cause wrecked cars or multiple Nomad cars to spawn in traffic when driving fast.
- Fixed an issue where first equip animation could be played repeatedly after recovering a throwing knife.
- The Laminate-armor Media Ballistic Vest can now be found as loot in Japantown.
- Fixed an issue where the recon grenade highlighted non-hostile crowd NPCs.
- Fixed an issue where after using the Take Control quickhack on a device, camera axis were inverted when zoomed in.
Quests
- Player won't be able to purchase again an apartment makeover they already own anymore.
- Added the showering interaction to the Nomad Camp.
- It won't be possible to hack the Northside apartment before completing Act 1 anymore.
- Fixed an issue where Open World combat events and some scenes could remain disabled after visiting Afterlife until player fast traveled within Watson.
- Automatic Love - Walking into a wall in the elevator in Megabuilding H8 will no longer cause instant death.
- Blistering Love - Fixed an issue where Johnny could despawn if player left the booth before interacting with the projector, blocking progress.
- Cyberpsycho Sighting: Demons of War - Fixed an issue where it wasn't possible to progress past the "Search the area to collect information" objective.
- Epistrophy - Fixed an issue where the quest could reappear in the Journal instead of being marked as failed after player failed to retrieve any of the cabs.
- I Fought the Law - Fixed an issue where River could drive out of the market area erratically and push V out of world bounds.
- Life During Wartime - Fixed an issue where selecting a blue dialogue option twice upon arriving on the crash site blocked progression.
- Path of Glory - Optional objective "Get dressed" will no longer be incompletable if player collected the clothes before it appeared.
- The Information - Fixed an issue where the doors to Lizzie's were closed during the hours they should be open, blocking progression.
- The Ride - Fixed an issue where Dex's car was swerving left and right when driving away.
- With a Little Help from My Friends - Fixed an issue where holocalls and text messages could be blocked if player told Saul about Panam's plan while the Nomads were driving away.
Open World
- Fixed an issue where summoned vehicles could be spawned far away from the player.
- Suicidal Corpos in Corpo Plaza will no longer stand up after the fall.
- Fixed an issue where an Assault in Progress in Arroyo wasn't visible on the map, hindering progress in The Jungle achievement.
- Gig: Goodbye, Night City - Fixed an issue where the quest didn't trigger after approaching the area.
- Gig: No Fixers - Fixed an issue where the "Park Iris' car in the garage" optional objective didn't complete if player stopped in front of the garage.
- Gig: Playing for Keeps - Fixed an issue where all the enemies in the casino were set to Friendly.
- Murk Man Returns Again Once More Forever - Fixed an issue where the Rayfield Caliburn didn't spawn.
UI
- Added a quest tag to fixer rewards when they're first found in the stash.
- Opening menus while reading a shard will no longer block the game.
- It won't be possible to change the position of the marker when a time skip is in progress anymore.
- Fixed an issue where the loot UI could flicker and change before picking up the item.
- Fixed an issue where the English text "A Favor for a Friend" would be displayed regardless of the language version instead of the correct quest name for some tracked quests.
Visual
- Fixed animations and missing or displaced objects in various scenes.
- Fixed some issues with animation occurring when performing an aerial takedown using the Hidden Dragon perk.
- Fixed an issue where sandstorms could appear in scenes they weren't supposed to.
- Fixed an issue where foliage was not affected by different weather conditions.
- Polycarbonate Sport Sunglasses will no longer be visible when switching between Third Person Mode and First Person Mode while driving.
Console-specific
- Memory improvements and crash fixes on next-gen consoles.
- Minor UI optimizations.
- [PlayStation 5] Importing a save while not connected to the PlayStation Network will no longer block the option to continue the game.
- [PlayStation 5] Fixed an issue where a corrupted save was created when player tried to import a PlayStation 4 save when no saves were exported.
- [PlayStation] Fixed an issue where the "Press [Options Button] To Continue" screen registered pressing the button with a delay.
- [PlayStation 5] Wet roads will now be as reflective as on the PC version.
- [PlayStation 5/Xbox Series X] Changing the preset in Video settings will no longer set all the Graphics options to ON automatically.
- [Xbox One/Xbox Series X] Disconnecting the controller and entering the pause menu at the same time will no longer result in player being stuck.
Stadia-specific
- Enabled aggressive crowds on Stadia.
Yay, another 100gb download for the offline installers...https://www.cyberpunk.net/en/news/42203/patch-1-52
PATCH 1.52
Patch 1.52 for Cyberpunk 2077 is being rolled out and will soon be available accross all platforms! Here's the list of changes for this update.
Gameplay
- Fixed an issue that could cause wrecked cars or multiple Nomad cars to spawn in traffic when driving fast.
- Fixed an issue where first equip animation could be played repeatedly after recovering a throwing knife.
- The Laminate-armor Media Ballistic Vest can now be found as loot in Japantown.
- Fixed an issue where the recon grenade highlighted non-hostile crowd NPCs.
- Fixed an issue where after using the Take Control quickhack on a device, camera axis were inverted when zoomed in.
Quests
- Player won't be able to purchase again an apartment makeover they already own anymore.
- Added the showering interaction to the Nomad Camp.
- It won't be possible to hack the Northside apartment before completing Act 1 anymore.
- Fixed an issue where Open World combat events and some scenes could remain disabled after visiting Afterlife until player fast traveled within Watson.
- Automatic Love - Walking into a wall in the elevator in Megabuilding H8 will no longer cause instant death.
- Blistering Love - Fixed an issue where Johnny could despawn if player left the booth before interacting with the projector, blocking progress.
- Cyberpsycho Sighting: Demons of War - Fixed an issue where it wasn't possible to progress past the "Search the area to collect information" objective.
- Epistrophy - Fixed an issue where the quest could reappear in the Journal instead of being marked as failed after player failed to retrieve any of the cabs.
- I Fought the Law - Fixed an issue where River could drive out of the market area erratically and push V out of world bounds.
- Life During Wartime - Fixed an issue where selecting a blue dialogue option twice upon arriving on the crash site blocked progression.
- Path of Glory - Optional objective "Get dressed" will no longer be incompletable if player collected the clothes before it appeared.
- The Information - Fixed an issue where the doors to Lizzie's were closed during the hours they should be open, blocking progression.
- The Ride - Fixed an issue where Dex's car was swerving left and right when driving away.
- With a Little Help from My Friends - Fixed an issue where holocalls and text messages could be blocked if player told Saul about Panam's plan while the Nomads were driving away.
Open World
- Fixed an issue where summoned vehicles could be spawned far away from the player.
- Suicidal Corpos in Corpo Plaza will no longer stand up after the fall.
- Fixed an issue where an Assault in Progress in Arroyo wasn't visible on the map, hindering progress in The Jungle achievement.
- Gig: Goodbye, Night City - Fixed an issue where the quest didn't trigger after approaching the area.
- Gig: No Fixers - Fixed an issue where the "Park Iris' car in the garage" optional objective didn't complete if player stopped in front of the garage.
- Gig: Playing for Keeps - Fixed an issue where all the enemies in the casino were set to Friendly.
- Murk Man Returns Again Once More Forever - Fixed an issue where the Rayfield Caliburn didn't spawn.
UI
- Added a quest tag to fixer rewards when they're first found in the stash.
- Opening menus while reading a shard will no longer block the game.
- It won't be possible to change the position of the marker when a time skip is in progress anymore.
- Fixed an issue where the loot UI could flicker and change before picking up the item.
- Fixed an issue where the English text "A Favor for a Friend" would be displayed regardless of the language version instead of the correct quest name for some tracked quests.
Visual
- Fixed animations and missing or displaced objects in various scenes.
- Fixed some issues with animation occurring when performing an aerial takedown using the Hidden Dragon perk.
- Fixed an issue where sandstorms could appear in scenes they weren't supposed to.
- Fixed an issue where foliage was not affected by different weather conditions.
- Polycarbonate Sport Sunglasses will no longer be visible when switching between Third Person Mode and First Person Mode while driving.
Console-specific
- Memory improvements and crash fixes on next-gen consoles.
- Minor UI optimizations.
- [PlayStation 5] Importing a save while not connected to the PlayStation Network will no longer block the option to continue the game.
- [PlayStation 5] Fixed an issue where a corrupted save was created when player tried to import a PlayStation 4 save when no saves were exported.
- [PlayStation] Fixed an issue where the "Press [Options Button] To Continue" screen registered pressing the button with a delay.
- [PlayStation 5] Wet roads will now be as reflective as on the PC version.
- [PlayStation 5/Xbox Series X] Changing the preset in Video settings will no longer set all the Graphics options to ON automatically.
- [Xbox One/Xbox Series X] Disconnecting the controller and entering the pause menu at the same time will no longer result in player being stuck.
Stadia-specific
- Enabled aggressive crowds on Stadia.