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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Kjaska

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Did the secret ending. First time I was actually put under pressure by the enemy. I think the changes to the equipment and mods might have something to do with it. Felt exciting to almost die couple of times. Felt legendary to hack my way through Arasaka solo, with just a Katana.

Even though I probably would have never found this by myself due to the strict dialogue choice requirements and the unreasonable waiting time to trigger, it still feels sorta organic. After testing all the other endings, you know that you're sending your friends to the death with either choice. I think a Judy/MoXes team-up was probably in the works as well, but was never implemented. Coming straight from the garbage that are the Elden Ring endings, this feels so much more satisfying. A damn shame Cyberpunk will remain a flop in the heads of the masses and gaming's history. There is some great work here, even if it was unfinished.
 

Bliblablubb

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Mar 1, 2014
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Eh, actually hearing about the state of the world over the radio was one of the few times I actually felt a bit engaged with the worldbuilding in the game, mainly because they don't really shove it in your face.
If only it weren't so buggy. Or, at the very least let news play at full hour so you can plan for it.
Since I did not like standing in buggy traffic jams, I mostly used a bike, making travelling so fast, I barely heard any news on the radio.
And V's tv, aside from having an oddly low framerate and audio out of sync, often just bugged out. Ads end, game fails to play news, ads begin again.
Even at 1.5, Holt's election ad and the business guy had no audio at all for me. So much immershun still killed by bugs...
But hey, at least it runs on consoles now amirite?
 

Kjaska

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There are four things I like about Cyberbug:
The city, Takemura, Jackie and the OST, those four deserved a better game.
Personally I didn't like Jackie, but I can appreciate the extent to which he was realized as a character.

On the topic of Night City: at the end of the ending you go to that Orbital Station casino for a heist and if that is the next big DLC I'm not sure if want. It will probably feel like the Dead Money DLC from New Vegas, which was very good, but ultimately I didn't like playing it, because it locks out of the open world.
Unless they manage to make the casino as good as the Old World Blues DLC area.
 

Fedora Master

STOP POSTING
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upload_2022-4-12_1-11-4.png


Here's the REAL Cyberpunk game we all waited for.
 

thesheeep

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I played the game for 20-30 hours now, but I simply cannot get myself to start it again.

The gameplay is so incredibly samey - and at the same time overburdened with a million "features" cluttering the UI.
Witcher 3 was samey as well, but at least it was simple.
And also, I feel like Witcher at least broke it up with something else every now and again.

With Cyberpunk, it feels like you are playing an FPS game that has outstayed its welcome 10 hours ago because every mission plays out 100% the same.
The stories are often quite interesting, and well acted, too, so it's a shame you need to get through the gameplay to get to them.

One thing I find absolutely hilarious is how incredibly ugly your char looks because you just equip the stuff with the best stats and those pieces of "clothing" never fit each other.
 

Wesp5

Arcane
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Apr 18, 2007
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1,952
One thing I find absolutely hilarious is how incredibly ugly your char looks because you just equip the stuff with the best stats and those pieces of "clothing" never fit each other.

I agree, isn't there a mod that only gives high armor stats to clothes that would really have them?
 

Ibn Sina

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Jul 12, 2017
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Strap Yourselves In
So they are releasing one expansion then? Didn't they state a year ago that there will be two like the Witcher? Or did they change their minds.
 

Justicar

Dead game
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30 million copies after 6 years and numerous discounts in later years going as low as -80% of the price for the goty edition with all the expansions.

"CD Projekt Red's fiscal year 2020 earnings report reveals The Witcher 3: Wild Hunt had its second best year since launch in 2020; as such; the action-RPG exceeded 30 million copies sold"

18 million copies after 14 months isnt bad considering the reputation of the game. We will get a better picture of the sales after first expansion releases if its a flop the game is dead.
 

tritosine2k

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Dec 29, 2010
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Pretty sure it will have the gamebryo curse, the old area cannot be touched and the new loads up seperately. Which will make outskirts stand out as sore thumb even more. This stuff poisons gamedev for far too long now, if server side streaming (preferably textures not frames) is needed to get rid of it then old platforms should just roll over and die.

Not to mention before the recent misfiring UE5 marketing barrage it was kinda established unreal games will reside in datacenters because too high storage req.
 

Steezus

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Jul 7, 2018
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761
I've been racking my brain, trying to think of an expansion that took more than 2 years to come out after the base game and the only title I can come up with is Gothic 3 and Forsaken Gods, which, you know, somehow explains this entire Cyberpunk situation just perfectly.
 

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