As shit as it is, plebbit is the biggest place to discuss games of every type. 4chan exists but you can either browse /v/ which is 90% shitposting and consolewar faggotry or browse genre-specific boards which are slow as fuck and have little discussion in most of the threads. It sucks, but it is what it is. I don't post on reddit as much as I used to anyway nowadays. Mostly when there's some kind of a shitstorm around a game so I can properly shit on it since I can't stand looking at all the shills and cucks in the comments.Nigga you use reddit you should be banned on codex.I had a feeling that if I only posted it there or reposted it here manually, someone else would just come with screenshots of my post on reddit. Already happened once with my tweets to Josh Sawyer.The real cyberpukn is copy pasting your ribbit posts on the Cockdex. Truly a hellish dystopia.Can't wait for downvotes. For some reason /r/pcgaming is sucking this game's cock harder than the official CP subreddit. Probably graphicsfags who need to jerk off to the visuals and justify their 3090 purchase.
It's a question of where that development time, money and effort was spent.I think comparisons to GTA5 are a little unfair though. If we're being charitable (god forbid, on the Codex, but anyway) Rockstar have had 19 years to iterate on the GTA concept since the release of GTA3. Their open world driving mechanics, including things like car AI, physics and so on, are inevitably going to be leagues ahead of their competitors. This is CDPR's first foray into this type of game, and yeah their car AI is laughable and the car physics are pretty average. But this is also a role-playing game, not a GTA clone, even if it's decidedly RPG-lite.
Overall it's clear that CDPR bit off far more than they could chew with this game. I'm not sure if they deserve to get hauled over the coals for that, or if they should be commended for their ambition. But statements like 'lol GTA5's driving is so much better' lack perspective IMO.
B grade GTA clones can pull it off but a huge studio with half a decade of development time can't?
Except Witcher 3 is the definition of a GPU bound game. You can play this shit on Ultra even on G4560 (2 cores, 4 threads), assuming you have something like 1070 or higher.On 3570 it is literally impossible to get 60FPS in most places, no matter how low you set your settings, game is CPU bound just like Witcher 3 was.
I guess maybe a 3770 would fare better thanks to HT, and there was a time when I thought about switching to it, but people ask silly prices for that CPU still, so fuck it.
Guys where do you think combat and character customisation is better Mankind divided or this. Stealth is defo better in MD i think.
That's fucking bullshit.I think comparisons to GTA5 are a little unfair though. If we're being charitable (god forbid, on the Codex, but anyway) Rockstar have had 19 years to iterate on the GTA concept since the release of GTA3. Their open world driving mechanics, including things like car AI, physics and so on, are inevitably going to be leagues ahead of their competitors. This is CDPR's first foray into this type of game, and yeah their car AI is laughable and the car physics are pretty average. But this is also a role-playing game, not a GTA clone, even if it's decidedly RPG-lite.
They can go fuck themselves. They deserve to get roasted for all the lies they told people and the fraudulent advertising. There's nothing even remotely ambitious about this turd.Overall it's clear that CDPR bit off far more than they could chew with this game. I'm not sure if they deserve to get hauled over the coals for that, or if they should be commended for their ambition. But statements like 'lol GTA5's driving is so much better' lack perspective IMO.
The worst part of the game is no matter how much armour (stat) that I have, it always feels like I am level 1 with no armour.
Looks like CDPR shit the bed with this release.
The worst part of the game is no matter how much armour (stat) that I have, it always feels like I am level 1 with no armour.
Looks like CDPR shit the bed with this release.
According the the in-game encyclopaedia 10 armor points = -1 incoming dps lol
Explains why it scales like shit. I really need to check if this game is easily modifiable so I can change this shit.
Explains why it scales like shit. I really need to check if this game is easily modifiable so I can change this shit.
Later on you get mods on your gear like 2-3 per piece and you can stack mods into it with armor 20-40 a piece. So getting 2-3-4 times armor as normal.
That's fucking bullshit.I think comparisons to GTA5 are a little unfair though. If we're being charitable (god forbid, on the Codex, but anyway) Rockstar have had 19 years to iterate on the GTA concept since the release of GTA3. Their open world driving mechanics, including things like car AI, physics and so on, are inevitably going to be leagues ahead of their competitors. This is CDPR's first foray into this type of game, and yeah their car AI is laughable and the car physics are pretty average. But this is also a role-playing game, not a GTA clone, even if it's decidedly RPG-lite.
Yes, Rockstar and Ubisoft have more experience with these kinds of games and CDPR don't, but guess what? That's not my fucking problem.
CDPR are asking people to pay $60, what they'd be paying for a GTA or Watch Dogs game, only to get some buggy, broken abortion of a game whose only selling point is the questionable writing. Them being unable to deliver something on par with GTA V is their problem, especially since they had about an equal amount of resources (in terms of budget and employees) as Rockstar did, and the benefit of learning from Rockstar and Ubisoft - seeing what works and what doesn't while looking through 20 years of open-world games and dozens of titles.
Perhaps, instead of hiring more women and other subhumans, they should have gone headhunting for current or former Rockstar employees to help them implementing the open-world portion of the game? Maybe paying for talented people instead of obese dangerhairs would have made 2077 a good game?
The completely pathetic part is that Ubisoft's newest turd has better (hacking) mechanics than 2077, that it runs and plays better than this piece of shit. CDPR devoted more attention to the MC's genitalia than they did to face/body customisation, despite the fact the player will never see their tranny gaping wound in-game, and all to appease ResetEra, who just kept on shitting on them anyway afterwards. Resources well spent indeed.
CDPR had all the time, money and resources to deliver a functional product and they failed - it's as simple as that. They're not some small indie from Europe's backwater, they're one of the largest game development studios in the world, with more money than Ubisoft even, and all they could manage was this?
They can go fuck themselves. They deserve to get roasted for all the lies they told people and the fraudulent advertising. There's nothing even remotely ambitious about this turd.Overall it's clear that CDPR bit off far more than they could chew with this game. I'm not sure if they deserve to get hauled over the coals for that, or if they should be commended for their ambition. But statements like 'lol GTA5's driving is so much better' lack perspective IMO.
I can already see a class action lawsuit from PS4 users related to the lies told about the game's performance on the system.
It's clear to me that the devs would have worked on this game longer, but their corporate overlords wanted the shekels now. The marketing was deceiving as they wanted to draw in - rpg players, fps players, gta players. I'm not far into the game, but the story and setting is good so far.
I think comparisons to GTA5 are a little unfair though.
Did you mean to post a different video? Because this one shows from the start that the CPU is the bottleneck and the frametimes are all over the place.Except Witcher 3 is the definition of a GPU bound game. You can play this shit on Ultra even on G4560 (2 cores, 4 threads), assuming you have something like 1070 or higher.On 3570 it is literally impossible to get 60FPS in most places, no matter how low you set your settings, game is CPU bound just like Witcher 3 was.
I guess maybe a 3770 would fare better thanks to HT, and there was a time when I thought about switching to it, but people ask silly prices for that CPU still, so fuck it.
Haven't played CP2077 but I have to agree on GTA. GTA's AI and car physics are good, yes, but in other areas it's probably even more soulless and vacant than the average open-world game.Yeah for GTA. GTA city compared to Night City feels like god damn wasteland. There isn't any "open world gameplay" other than stealing cars and driving into peds and all life in GTA city is basically random peds talking from time to time or walking. Oh and i forgot about going to strip club or bowling nice "gameplay" if watching tits amounts to gameplay then NC has 100tiems more tits than GTA. Amount of interiors in whole GTA5 could probably fit into one street in NC. The density is so high that you can't even ride fast because how tight city is packed compared to "every street is highway" in GTA.
And then there is the art. NC easily is best looking best designed city in gaming atm. That it looks amazing in good rig is just a bonus.
GTA though has its peds emotion physic engine which is great. But you can only get so much mileage from drving into peds and watching their reaction.
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