orcinator
Liturgist
With gameplay right?There's an extended scene in a casino that the devs are so proud of you can replay it back at V's apartment.
Padme from that meme image.jpeg
With gameplay right?There's an extended scene in a casino that the devs are so proud of you can replay it back at V's apartment.
nope, though they recently released one for TW3 so maybe C77 one is on the menu in near or far future.Ah, that's a shame. Does a level editor for Cyberpunk exist yet?
Let's hope so! The level editor for Bloodlines was released by fans years after the game and now we can finally create new maps and missions. It would be cool if the same happened to Cyberpunk...
There's a sniper segment where you shoot whenever Idris Elba tells you to shoot. And you can select dialogue options too.With gameplay right?There's an extended scene in a casino that the devs are so proud of you can replay it back at V's apartment.
Padme from that meme image.jpeg
you can't even farm it the same way as borderlands it has nil replay value. BL even managed to outdo itself with General Knoxx and Pitchford sold that shitty sequel company for billion kwabux.nope, though they recently released one for TW3 so maybe C77 one is on the menu in near or far future.Ah, that's a shame. Does a level editor for Cyberpunk exist yet?
Let's hope so! The level editor for Bloodlines was released by fans years after the game and now we can finally create new maps and missions. It would be cool if the same happened to Cyberpunk...
Especially since C77 is like perfect game to add content via mods. So many buildings closed ready to be opened, whole systems retuned or added, new shops, npcs etc.
you can't even farm it the same way as borderlands it has nil replay value. BL even managed to outdo itself with General Knoxx and Pitchford sold that shitty sequel company for billion kwabux.
I farmed that idiotic animal boss and they "fixed it"
CDP is basically a shock & awe department and its auxillaries.
"nobody"Nobody cares anymore + still not a good game
Nobody who matters"nobody"Nobody cares anymore + still not a good game
Info from October 2023
As if a guy who looks likeNobody who matters"nobody"Nobody cares anymore + still not a good game
Info from October 2023
Notice also how the "not a good game" part was never addressed. Even the Poles know they're selling garbage.
Also, while usually you can read the subtitles and skip the voice acting by hitting Y (why that of all buttons?), sometimes you can't. I guess whenever the devs were really proud of their writing and animating, they disabled that function for that particular conversation.
You've reminded me to check up on possibly the greatest mod of all time, which is now updated for patch 2.0!
Skip Unskippable Cutscenes
I don't think I could ever play through this game again without fast forward.
Yeah, that's been my broken record about CBP since launch - not a terrible game, but a terrible disappointment precisely because it had amazing potential and managed to grossly underdeliver on it across the board. An Ubisoft game by any other name...I started playing this recently, and my main impression from the game is that it's so much wasted potential.
There are seeds of something amazing there. Huge city to explore, lots of detail, plenty of side content.
But it's all delivered by quest markers and just randomly exploring the city rarely leads to anything of interest.
Such a shame.
To this end, he then noted that one of the most stark contrasts between the two countries was the fact that the US suffers from a rampant “homeless crisis” – the particular realities of which made him realize that Cyberpunk 2077‘s attempts at portraying a future dystopia were laughable compared to what he saw in the present day.
“Like I remember us traveling a couple of times to, you know, LA, San Francisco, when working on Cyberpunk,” Sasko detailed, “And then after we did the game, we shipped it, and I did even more traveling now when I’m in US, I see that we didn’t push the envelope far enough in some places. For instance, like the, let’s say the homeless crisis, you know, and so on.”
“When I look at it, I’m like, ‘We weren’t [going] far enough in Cyberpunk 2077‘,” concluded the Project Orion associate director. “We thought that we were like dystopian, but it was, we just like touched the surface.”