https://www.nexusmods.com/cyberpunk2077/mods/7233?tab=description
-Gang RP System:
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With how the new way to join a gang works. Once you go through that process of obtaining the new tech and joining a gang, The only benefits for now is the gang you joined will have all members be your friend. Just look at them and they will become friendly. Additionally, they will play a subtitle. This happens randomly, but not obnoxiously.
Addition to being apart of a gang. You will have the chance to be ambushed by rivals or a rival that has a bounty on you. Now You will be able to bounty hunt your ops! Gain affinity this way to unlock a new mission. (currently, only maelstrom and mox have a single mission you unlock after affinity 15 with either gang)
TO CHECK YOUR AFFINITY, Go to your database section, found in the main hub where you can see cyberware, skills, etc. there should be a "Cyberscript" section. the rest is self explanatory.
- CUSTOM NPCs Vs. Gang war spawns:
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-There's 898 spawns for custom placed npcs. Their triggers are all on specific time frames, and if that faction has the appropriate amount of district points/control in that particular district you're in.
-Brawl spawns all trigger after 7pm, in-game. there's more than 60+ of these spread across the city. Dogtown doesn't have this yet. Some brawl spawns have more than 3 of them at once in one big area so it's a more controlled space.
-This should satiate player's desire for chaotic moments but not too chaotic.
- If you want chaos but not with the gang war spawns, you can turn on gang wars (not lore wars) so that all custom npc triggers are met and show up in game. Then set your min and max seconds to the most they can go so it happens literally almost every 5 mins. Set your spawn amount to 1 so it's minimally impacting the chaotic factor as minimally as possible.