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Incline Chris Avellone Appreciation Station

Discussion in 'General RPG Discussion' started by Crooked Bee, Jul 27, 2015.

  1. IHaveHugeNick Arcane

    IHaveHugeNick
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    Chris Avell-two is still my favorite variation.
     
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  2. Pizzashoes Learned

    Pizzashoes
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    Grow a spine or some class. This is pathetic. Also, Chris Pantalones
     
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  3. Viata Arcane

    Viata
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    So, we got our own codex representative here.
     
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  4. Lyric Suite Converting to Islam

    Lyric Suite
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    The origin of the Joker was kinda grim though. The design was based on this guy:

    [​IMG]

    And his original concept was pretty dark from the get go, according to wiki:

    You have to take into account the tropes of the era. Batman is just your typical variation on the Scarlet Pimpernel formula, popular at the time, except with a darker tone. As for the Joker, the popularity of Jack the Ripper, the rise of psychoanalysis, all those things probably contributed to the creation of the character (as well as others like him, Scare Crow, Riddler, Two Face etc), consciously or unconsciously.
     
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  5. RepHope Learned

    RepHope
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    I remember that Bill Finger, I think that was the creator anyway, wanted to kill off the Joker because he knew the Joker would make Batman look incompetent. But the character was too popular, so he was overruled. I always found that amusing, because it shows how far back the complaints about capeshit tropes go.
     
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  6. Neanderthal Arcane

    Neanderthal
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    I thought Batman was a re-iteration of the dark stranger thing that goes back donkeys years in fantasy, horror and mythology, while Joker was a variation of the trickster/mischief maker that also is quite dated, maybe more so. Course I ant read any o comics so I don't really know.
     
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  7. vivec Self-Ejected

    Self-Ejected
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    You guys are getting it the wrong way.

    There is a difference between a vigilante wearing a mask to fight crime a la Zorro, and a guy dressing up in a bat suit to do so. The latter is what we call batsuit insane.
     
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  8. Chris Avellone Arcane Developer

    Chris Avellone
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    Um, if there was a game in production that embraced the Narrative LEGO concept, I’d want to work on it so I could answer that question (the abstract answer differs from the in-the-guts answer, and I usually prefer in-the-guts answers).

    “Traditional built storylines” in games is a loaded question, though, as that can mean a few things – if you mean largely linear, or part open-world/part linear, that would affect my answer – when you think of "traditional", what do you mean? It’s fine if you want to cite specific games - that would actually help.
     
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  9. StaticSpine Arcane Patron

    StaticSpine
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    Shadorwun: Hong Kong
    Narrative Legos as I get it represents a game with no storyline determined by the developer - you are thrown into a sandbox with different factions/NPCs/towns etc and your plot is being built from your communication with them. You do not have any predetermined goal.

    By traditional I mean largely (or totally) linear. Open-world games still have a particular goal to achieve in the end, though I think Bethesda is searching for that ideal formula to make a neverending sandbox game like in Ken's concept.
     
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  10. vivec Self-Ejected

    Self-Ejected
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    Narrative Lego sounds like radiant quests if you know what I mean.
     
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  11. J_C One Bit Studio Patron Developer Sad Loser

    J_C
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    Whaaaat! Haha, suck it codex, Chris and I share the hungarian blood, no wonder he is so awesome. You've got nothing on me!
     
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  12. Quillon Magister

    Quillon
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    Wasn't Sawyer also German/Hungarian? :P
     
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  13. conan_edw Savant Patron

    conan_edw
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    Grab the Codex by the pussy Pathfinder: Kingmaker
    Well I was under the impression that Avellone is working with Levine on this narrative lego thing and I don't believe that I'm wrong :drink:
     
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  14. Lyric Suite Converting to Islam

    Lyric Suite
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    Can we just get a traditional RPG with great writing, story and characters and maybe a combat system that doesn't suck ass?

    I would ask why that is such an hard thing to do, but then i remember we live in an age where developers can't even do a simple Doom clone right. :negative:
     
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  15. Quillon Magister

    Quillon
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    Just watched Ken Levine's GDC talk on the lego. He basically described some RPG systems(most of which New Vegas contained) except the last 2 mins of his talk :P where he said they'd be creating 10 different passions for any character's personality in the game which they'd randomly get 3 of when you roll a new game and write/record/make content/make content for conflicting passions etc. for each passion. Yeah good luck with that. At best it would be a game with very few characters with a lot of radiant quests.

    And I thought he had a genius idea when I read "Narrative Lego" above. Like Boyarsky said; until the AI can start to write/create stories etc off of procedural stuff, human writers gonna write. And they can only make so much reactivity with the time/budget/talent etc they have.

    Actually it sounded more like Deadfire's relationship system. Which has set number of companions(7) with set personalities and supposed to have limited number of conflicts that can trigger of off player's decisions throughout the game. And Ken wants to make every character in his game like that with variable personalities(tho prolly less complex) for each character that can conflict with each other any time, plus factions and world impacting events. Yeah good luck with that x 2.
     
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  16. Infinitron I post news Patron

    Infinitron
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    RPG Wokedex Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Kingmaker
    Hmmm. You might be trying to tell us you're working on that game...or that the Narrative LEGO concept isn't being implemented despite the fact that Ken Levine's team is working on something.
     
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  17. CptMace Self-Ejected

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    I expect Ken Levine to get back on earth at some point like with bioshock infinite.
    Now if he keeps making over-the-top pitches and scaling everything down afterwards, he's gonna lose the rest of his credibility rather quickly, so let's hope he succeeds in this little venture.
     
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  18. Neanderthal Arcane

    Neanderthal
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    Never mind all that shit, make Freedom Force 3 Levine!
     
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  19. ERYFKRAD Barbarian Patron

    ERYFKRAD
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    Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker
    Chris Avellone please respond.
     
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  20. Alienman Arcane Patron

    Alienman
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    Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Shadorwun: Hong Kong Divinity: Original Sin 2
    Sounds like Dwarf Fortress adventure mode.
     
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  21. Ninjerk Arcane

    Ninjerk
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    Looks like he's not going to answer you until you see him driven before you.
     
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  22. Grotesque ±¼ ¯\_(ツ)_/¯ Patron

    Grotesque
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    Divinity: Original Sin Divinity: Original Sin 2
    Chris Avellone

    So when will you keep your word and make an Arcanum playthrough?
    This is getting ridiculous by now because of the many times you postponed it just to make other promises instead?
    How much do you value your own given word?
     
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  23. Roguey Codex Staff Sawyerite

    Roguey
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    In a few months we'll hit the five year anniversary of the last update. :bounce:
     
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  24. Sordid MCA/Prosper Hybryd Arcane Patron

    Sordid MCA/Prosper Hybryd
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    Divinity: Original Sin Torment: Tides of Numenera Pathfinder: Kingmaker Pathfinder: Kingmaker
    [​IMG]
    wolves miss you, MCA!
     
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  25. Chris Avellone Arcane Developer

    Chris Avellone
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    My apologies - I don’t often have time to respond to this thread (although I do check it, since it seems the Codex knows more about my life than I do).

    If I don’t get to your question, it’s not personal – I just don’t have the time to answer everything. I’ll do my best, though.

    I don’t have an opinion on barbarians beyond (1) I liked reading Howard’s Conan growing up (I thought it was cool supernatural dark fantasy, and the sorcery in those books felt like sorcery – mystical – and it made the more modern fantasy novels I was reading feel anemic in comparison) (2) Amiri is in the Pathfinder: Kingmaker CRPG and I like her. I’m not writing her or designing her quest line, though (she’s not my companion), and (3) Robert Purchese (Eurogamer) and I once had a conversation about barbarians in fantasy RPGs, and some of the topics from that (his research on berserker culture, and the fugue states they could enter) are still sitting in the noggin. If I ever do anything with it, I’ll be sure to give Bertie credit – although “Hellblade” may have given a better depiction than I could (I haven’t played it, only heard about it, even if some of the reviews spoiled the mechanics for me).
     
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