The creator was an AI (with some guided prompting by a person). It looks impressive for an AI, not something I'd want to see in an actual game.Avellone tends to be diplomatic and a "nice guy". Most likely he did not want to offend the creator.
people judging this as an actual art asset are pants on head retarded, as the output from AI it's fantasticThe creator was an AI (with some guided prompting by a person). It looks impressive for an AI, not something I'd want to see in an actual game.Avellone tends to be diplomatic and a "nice guy". Most likely he did not want to offend the creator.
Why did the AI decide to add that big of a bulge?btw if you don't think this looks completely on point, I don't know what to tell you because your eyes are broken
At worst, he's missing gloves.
And somehow made the suit ill fitting and less broad too.btw if you don't think this looks completely on point, I don't know what to tell you because your eyes are broken
At worst, he's missing gloves.
that would be a point in favor of it being accurate though, consider the gamemade the suit ill fitting
I also bet he probably doesn't care too much about how accurate the contributions are, he is glad people are still interested in Fallout to make stuff for it.Avellone tends to be diplomatic and a "nice guy". Most likely he did not want to offend the creator.
Oh, I agree. Actually, I believe he even recorded a mini round table discussion with a couple of those guys after it released. Well above and beyond the call of duty, given how long ago TSL was in the limelight.To be fair,the praise he gave to the creators of the TSLRCM is well deserved.
Pretty sure that the ending is even more abrupt and incomplete without it.It's been a long time since I touched vanilla, but I never thought it felt that unfinished. Better with TSLRCM but fine on its own as well.
the last third of the game basically doesn't existIt's been a long time since I touched vanilla, but I never thought it felt that unfinished. Better with TSLRCM but fine on its own as well. I've seen it said on certain forums that some of the default content was even altered/removed in TSLRCM because it no longer flowed properly/fit the narrative. Would be cool if someone did a comparison video between versions some time, but that would take quite a time commitment.
pretty sure you mean M4-78, which isn't a part of TSLRCM because it's not cut content but scrapped content. HK factory was cut due to time constraints, which is why it is included.KOTOR 2's ending drops a lot of plot points but some of the stuff was cut because it just plain wasn't fun (the HK factory) and the restoration doesn't make it fun either.
Emperor Devon: TSL's trimmed deadline and subsequent cut content has made the game highly criticized. (Yes, you probably did know that. ) What would you have done if you'd had those extra few months to work on it? Or if you'd had, through some mysterious and unknown means, unlimited time and funds?
Chris Avellone: What I would have done was finish Malachor V and Revan’s Telos-based HK-50 factory. The HK-50 factory was probably a more realistic goal, I probably could have finished that in two more days, but honestly, the tweaking of the cut scenes would have taken forever (which we discovered elsewhere in K2). I did think it would have been a cool series of levels that would really have let HK-47 shine, however, and there were some good comedic moments in there as well (well, if you find sadism funny).
It wasn't fun or they ran out of time?KOTOR 2's ending drops a lot of plot points but some of the stuff was cut because it just plain wasn't fun (the HK factory) and the restoration doesn't make it fun either.
It wasn't fun because they ran out of time.It wasn't fun or they ran out of time?KOTOR 2's ending drops a lot of plot points but some of the stuff was cut because it just plain wasn't fun (the HK factory) and the restoration doesn't make it fun either.