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Gothic Chronicles Of Myrtana: Archolos mod for Gothic 2

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,694
Location
Afghanistan
bros, how do i get into this?! i can get on top of that big rock outcrop above it, but there is a stone arm going over the top that prevents you from dropping down onto the ledge. does a clime-able object fall on the ledge after chapter 3 or something??

Cvb91dY.jpg
This is quest location you will get there in chapter 4.
 

agris

Arcane
Patron
Joined
Apr 16, 2004
Messages
6,949
bros, how do i get into this?! i can get on top of that big rock outcrop above it, but there is a stone arm going over the top that prevents you from dropping down onto the ledge. does a clime-able object fall on the ledge after chapter 3 or something??

Cvb91dY.jpg
This is quest location you will get there in chapter 4.
I love the gothic formula. seeing something like that hidden cave entrance instills a "challenge accepted, game" mentality that makes you want to climb the most unclimbable surfaces to try to get at some secret. it's unfortunate that such a gameplay loop is occasionally incompatible with gated content / story.
 

Whisper

Arcane
Vatnik
Joined
Feb 29, 2012
Messages
4,357
Finished it after about 80 hours, what can I say except what a fucking masterpiece. The fact that it got made in this degenerate clown world we live in now is a miracle that we should all be thankful for.

How is difficulty for this game?
 

PrK

Savant
Patron
Joined
May 5, 2018
Messages
249
I'm very into cock and ball torture
Finished it after about 80 hours, what can I say except what a fucking masterpiece. The fact that it got made in this degenerate clown world we live in now is a miracle that we should all be thankful for.

How is difficulty for this game?

Between vanilla G2 and NotR, much closer to the first. Although there is talk of a hard mode coming in a patch sometime in the future..
 

Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
629
Location
Keep on the Borderlands
East of the main Amber Coast beach, up a small hill is a locked door. There are hostile 'smugglers' that draw weapons behind. (you can summon creatures behind the door to engage them but they appear invulnerable). I'm in Chp5, so the beach has cleared. Is this related to a Merchant faction questline?
 
Last edited:

Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
If you kill a protected NPC (KOd Helga near the edge of the dock and she fell into the water) game will display a Morrowind message about killing a protected NPC and having to choose to load game or persisting in doomed timeline. It was in English despite me playing in Polish.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,799
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
If you kill a protected NPC (KOd Helga near the edge of the dock and she fell into the water) game will display a Morrowind message about killing a protected NPC and having to choose to load game or persisting in doomed timeline. It was in English despite me playing in Polish.

They should have enabled you to kill every NPC and display that message if you do, rather than making them immortal.
 

Tygrende

Arbiter
Joined
Aug 2, 2017
Messages
874
They should have enabled you to kill every NPC and display that message if you do, rather than making them immortal.
First they would have to actually adjust who gets the "essential" status. There's no reason for city guard #2048 and random travelling merchant #4364 to be immortal. If they actually displayed that message we would play in a constant state of paranoia.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,799
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
They should have enabled you to kill every NPC and display that message if you do, rather than making them immortal.
First they would have to actually adjust who gets the "essential" status. There's no reason for city guard #2048 and random travelling merchant #4364 to be immortal. If they actually displayed that message we would play in a constant state of paranoia.

There's no reason for those guys to be immortal in the first place.
 

Cunt Dickula!?

Guest
What i found most retarded regarding the invincibilty is that evil alchemist in the sewers who wants to create a rat army. (It's a guard quest.)
You can decide to kill him on the spot or let him show you his laboratory.
If you decide to go with him he just becomes invincible and that's it.
Kinda lame.
 

Sloul

Savant
Joined
Mar 26, 2016
Messages
286
agris you can climb a bit further on the right side, then navigate to jump onto the opening. But it's not easy. There is a bit of loot inside.
 

JarlFrank

I like Thief THIS much
Patron
Joined
Jan 4, 2007
Messages
34,799
Location
KA.DINGIR.RA.KI
Steve gets a Kidney but I don't even get a tag.
What i found most retarded regarding the invincibilty is that evil alchemist in the sewers who wants to create a rat army. (It's a guard quest.)
You can decide to kill him on the spot or let him show you his laboratory.
If you decide to go with him he just becomes invincible and that's it.
Kinda lame.

Yeah anyone who can be killed in a quest becomes immortal as soon as you decide to let them live.
 

Danikas

Arcane
Joined
Jun 15, 2017
Messages
1,606
What i found most retarded regarding the invincibilty is that evil alchemist in the sewers who wants to create a rat army. (It's a guard quest.)
You can decide to kill him on the spot or let him show you his laboratory.
If you decide to go with him he just becomes invincible and that's it.
Kinda lame.
Nope you can still rat him out to city guard.
 

Cpt. Dallas

Learned
Joined
Dec 15, 2020
Messages
629
Location
Keep on the Borderlands
Since there is an achievement for it, I think I missed a quest regarding the Valerio Brothers and a will. Is that Merchant as well?
I did complete other quests there regarding a poisoning, the slacker nephew, and the Volker ambush.
 

Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,854
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
Since there is an achievement for it, I think I missed a quest regarding the Valerio Brothers and a will. Is that Merchant as well?
I did complete other quests there regarding a poisoning, the slacker nephew, and the Volker ambush.

You missed that one, it's not faction specific.
 

Maggot

Arcane
Patron
Joined
Mar 31, 2016
Messages
1,243
Codex 2016 - The Age of Grimoire
Considering they're reusing the engine, all of G2's assets, and just slightly tweaked the gameplay, it's not an entirely separate game, but one built off the original with the convenience of having all the time in the world to finish the project and not having to start from scratch.
 

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