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Gothic Chronicles Of Myrtana: Archolos mod for Gothic 2

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
Beat it via guard path and uhh it's fucking great.

Holy shit.

Well done poolanders.
 

Murk

Arcane
Joined
Jan 17, 2008
Messages
13,459
edit: fixed image links.

also what in the fuck

this is solid gold

175c778c747689a2a5045dbc1d0c81c0.jpg




ITS JUST LIKE MY CHILDHOOOD

0f3980c8efddc237bb7e055b4cab59cf.jpg


more: http://wanderer.kamrades.com/ru/g.shtml

bonus unrelated meme

 
Last edited:

Konjad

Patron
Joined
Nov 3, 2007
Messages
5,844
Location
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Torment: Tides of Numenera Wasteland 2 Steve gets a Kidney but I don't even get a tag.
98% positive is great.
It has a better score than all games on the RPG Codex Top 101.
So is Archolos confirmed to be the best RPG of all time or what?
It's better not just in positive percentage, but even by number of reviews.

Don't know about all time, but I think it's a 2021 GOTY for sure, not even a contest
And the 2% who write negative reviews don't really criticize the mod, but:
- reject it because it has Polish dubbing and reading translation is too difficult
- complain graphics are too dated, doesn't look like AMAZING new games
- are too dumb to run it and too dumb to read the pinned Steam forum thread with step-by-step instruction
- use the not recommended (because the game warns you that it might corrupt saves) quick save option and complain it corrupted their save

I only saw one "legit" negative review about gameplay where the guy complains you can't play a pure mage from the start of the game.

So in fact it's more like 99.9% positive reviews if we exclude dumbfucks.
 

Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
So is history of khorinis still going or this is gonna be the last gothic game we have in a while

If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.



2.0 version was released in 2016 in German, translated to Polish in October last year
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,445
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
So is history of khorinis still going or this is gonna be the last gothic game we have in a while

If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.



2.0 version was released in 2016 in German, translated to Polish in October last year

sadly i speak neither, but who knows if it's ever get translated
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,694
Location
Afghanistan
So is history of khorinis still going or this is gonna be the last gothic game we have in a while

If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.



2.0 version was released in 2016 in German, translated to Polish in October last year

sadly i speak neither, but who knows if it's ever get translated

Dont count on it only true EUROPEANS care about Gothic games inhabitants of kwanzania and island niggers from united cuckdom never made a gothic mod and their dedication to translating released ones is nonexistent (you need to know foreign languages to translate something and we all know angloids know only their simple cavemen language.)
 

Aconitum

Novice
Joined
Oct 12, 2020
Messages
16
So is history of khorinis still going or this is gonna be the last gothic game we have in a while
It's still going, but its future doesn't look the best right now. In the comments of their youtube video, they confirmed that it's definitely not coming in 2022. There's been a lot of drama surrounding that project, and Archolos coming out first definitely didn't help them. Remember, they used to be the same project, but the team split up due to some internal issues.
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,871,447
Location
spite
- complain graphics are too dated, doesn't look like AMAZING fancy new games.
fixed

New games sometimes looks good, but when you play them with all graphics option enabled then - surprise - don't looks that good because developer responsible for special effects failed its job. Now you can have harder time see in the game because HDR/bloom/abberation/whatever was made for benchmarking/screenshots and not longer gaming seassions unless you're some kind of degenerate with eyes melted in your sockets.
You might disable those effect but then you paid for ultra expensive GPU and you can't utilize its full potential?
 

Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,854
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
So is history of khorinis still going or this is gonna be the last gothic game we have in a while

If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.



2.0 version was released in 2016 in German, translated to Polish in October last year


How does it compare to Archolos quality-wise?
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,702
So is history of khorinis still going or this is gonna be the last gothic game we have in a while

If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.



2.0 version was released in 2016 in German, translated to Polish in October last year


How does it compare to Archolos quality-wise?

It's unplayable trash. Zero alterations/improvements to the basic gothic gameplay whatsoever, it even lacks the basic shit that all mods do like fixed permabonus/LP scaling (meaning you can't consooooom your permapotions immediately or you fuck yourself endgame) and it contains like 15 full gothic-sized maps packed to the gills with trash mobs like a fucking mmo. You have zero ability to customize your character (skill progression is completely set by the plot, cannot be a mage or archer in any meaningful sense) and it goes hard on the plot stuff from gothic 3 that nobody liked.

Total misunderstanding from top to bottom of what gothic - or even just an RPG in general - should be. I'd recommend janky amateur garbage like Velaya or Returning before Odyssey.

If you want something actually good, like sort of in the same arena as Archolos but just moderately worse in all respects, try Legend of Ahssun. Another fun one is called "Dirty Swamp" but it's much shorter and more experimental, mechanically.
 

Justicar

Dead game
Glory to Ukraine
Joined
Apr 15, 2020
Messages
4,694
Location
Afghanistan
So is history of khorinis still going or this is gonna be the last gothic game we have in a while

If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.



2.0 version was released in 2016 in German, translated to Polish in October last year


How does it compare to Archolos quality-wise?

It's unplayable trash. Zero alterations/improvements to the basic gothic gameplay whatsoever, it even lacks the basic shit that all mods do like fixed permabonus/LP scaling (meaning you can't consooooom your permapotions immediately or you fuck yourself endgame) and it contains like 15 full gothic-sized maps packed to the gills with trash mobs like a fucking mmo. You have zero ability to customize your character (skill progression is completely set by the plot, cannot be a mage or archer in any meaningful sense) and it goes hard on the plot stuff from gothic 3 that nobody liked.

Total misunderstanding from top to bottom of what gothic - or even just an RPG in general - should be. I'd recommend janky amateur garbage like Velaya or Returning before Odyssey.

If you want something actually good, like sort of in the same arena as Archolos but just moderately worse in all respects, try Legend of Ahssun. Another fun one is called "Dirty Swamp" but it's much shorter and more experimental, mechanically.

Dirty swamp is pretty good but on the short side took me like 12h to finish.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,702
Dirty swamp is pretty good but on the short side took me like 12h to finish.
Yeah it's almost like a tech demo for a completely new game system rather than a real campaign. Really cool, though, the stuff he did with gothic's magic system is incredible.
 

Aconitum

Novice
Joined
Oct 12, 2020
Messages
16
I'd recommend janky amateur garbage like Velaya or Returning before Odyssey.
I can agree with Velaya, but I personally wouldn't recommend Returning. Tried playing a few different versions as they were coming out, but always gave up. It's not just the gameplay, but from what I played, the story it added felt like some bad, teenage fanfiction.
Can totally recommend Wanderer though. Tried playing it with a dictionary when it first came out (because it was Gothic with guns) and shit was great even though I couldn't understand anything.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,702
I'd recommend janky amateur garbage like Velaya or Returning before Odyssey.
I can agree with Velaya, but I personally wouldn't recommend Returning. Tried playing a few different versions as they were coming out, but always gave up. It's not just the gameplay, but from what I played, the story it added felt like some bad, teenage fanfiction.
Can totally recommend Wanderer though. Tried playing it with a dictionary when it first came out (because it was Gothic with guns) and shit was great even though I couldn't understand anything.
Returning is what I recommend if someone really, REALLY loves Gothic 2 and wishes it were 250 hours long. It may have some cringe and a great heaping spoonful of slavjank on top of the already significant krautjank, but nothing else does what it does.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,927
I can agree with Velaya, but I personally wouldn't recommend Returning. Tried playing a few different versions as they were coming out, but always gave up. It's not just the gameplay, but from what I played, the story it added felt like some bad, teenage fanfiction.
I tried it. The story it added was terrible, and I mean TERRIBLE crock of shit, but I enjoyed the added difficulty, mobs, and even some quests quite a lot.

Returning is what I recommend if someone really, REALLY loves Gothic 2 and wishes it were 250 hours long.
Yeah, that's me. I think it's pretty good, tbh, if only they put a lid on their fanfiction...
 

Alphons

Cipher
Joined
Nov 20, 2019
Messages
2,616
Remember that one Water Mage in NotR mentioning a giant, empty, boring desert beyond the mountains in Jarkendar?
Have you ever played NotR and after defeating Raven thought "Man, wouldn't it be a great if he just got wounded instead and teleported me to that vast and empty, forsaken by Adanos hellhole"?
Have you ever wanted to wander aimlesslly for 30 hours, trying to decipher poorly written objectives and navigate through a land without any landmarks?
Have you ever thought that one more mandatory 20 hour long dungeon just before Irdorath would be just swell?
Have you ever wanted to see Gothic's engine melt down by rigging a giant battle between hundred orcs and every single human on Khorinis?

If you've answered YES, Returning was made for you.
 

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
6,927
The appeal of Returning 2.0 was in setting the difficulty to legendary and carefully sneaking past the orcs and snappers to get to that one field raider you can kill for some of that sweet, sweet XP. Every time you got stronger and could finally take on a tougher enemy type, you felt like the fucking king of the world, especially since actually scrounging up the XP needed to get to that point was a herculean task. Gold was naturally also in extremely short supply, and straying off the path in the early game often equated to suicide (hell, even the path itself was crawling with enemies). It was rough and shitty in many aspects, but I still had a blast.
 

Aconitum

Novice
Joined
Oct 12, 2020
Messages
16
Remember that one Water Mage in NotR mentioning a giant, empty, boring desert beyond the mountains in Jarkendar?
Have you ever played NotR and after defeating Raven thought "Man, wouldn't it be a great if he just got wounded instead and teleported me to that vast and empty, forsaken by Adanos hellhole"?
Have you ever wanted to wander aimlesslly for 30 hours, trying to decipher poorly written objectives and navigate through a land without any landmarks?
Have you ever thought that one more mandatory 20 hour long dungeon just before Irdorath would be just swell?
Have you ever wanted to see Gothic's engine melt down by rigging a giant battle between hundred orcs and every single human on Khorinis?

If you've answered YES, Returning was made for you.
 

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,884
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
I'd recommend janky amateur garbage like Velaya or Returning before Odyssey.
I can agree with Velaya, but I personally wouldn't recommend Returning. Tried playing a few different versions as they were coming out, but always gave up. It's not just the gameplay, but from what I played, the story it added felt like some bad, teenage fanfiction.
Can totally recommend Wanderer though. Tried playing it with a dictionary when it first came out (because it was Gothic with guns) and shit was great even though I couldn't understand anything.
Returning is what I recommend if someone really, REALLY loves Gothic 2 and wishes it were 250 hours long. It may have some cringe and a great heaping spoonful of slavjank on top of the already significant krautjank, but nothing else does what it does.

Sounds like the Gothic equivalent of those russian stalker soup mods.
 

Anthedon

Arcane
Patron
Joined
Jan 1, 2015
Messages
4,854
Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire
Remember that one Water Mage in NotR mentioning a giant, empty, boring desert beyond the mountains in Jarkendar?
Have you ever played NotR and after defeating Raven thought "Man, wouldn't it be a great if he just got wounded instead and teleported me to that vast and empty, forsaken by Adanos hellhole"?
Have you ever wanted to wander aimlesslly for 30 hours, trying to decipher poorly written objectives and navigate through a land without any landmarks?
Have you ever thought that one more mandatory 20 hour long dungeon just before Irdorath would be just swell?
Have you ever wanted to see Gothic's engine melt down by rigging a giant battle between hundred orcs and every single human on Khorinis?

If you've answered YES, Returning was made for you.

Not going to lie, I'm (morbidly) curious now.
 

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