And the 2% who write negative reviews don't really criticize the mod, but:It's better not just in positive percentage, but even by number of reviews.98% positive is great.
It has a better score than all games on the RPG Codex Top 101.
So is Archolos confirmed to be the best RPG of all time or what?
Don't know about all time, but I think it's a 2021 GOTY for sure, not even a contest
So is history of khorinis still going or this is gonna be the last gothic game we have in a while
So is history of khorinis still going or this is gonna be the last gothic game we have in a while
If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.
2.0 version was released in 2016 in German, translated to Polish in October last year
So is history of khorinis still going or this is gonna be the last gothic game we have in a while
If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.
2.0 version was released in 2016 in German, translated to Polish in October last year
sadly i speak neither, but who knows if it's ever get translated
It's still going, but its future doesn't look the best right now. In the comments of their youtube video, they confirmed that it's definitely not coming in 2022. There's been a lot of drama surrounding that project, and Archolos coming out first definitely didn't help them. Remember, they used to be the same project, but the team split up due to some internal issues.So is history of khorinis still going or this is gonna be the last gothic game we have in a while
fixed- complain graphics are too dated, doesn't look likeAMAZINGfancy new games.
So is history of khorinis still going or this is gonna be the last gothic game we have in a while
If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.
2.0 version was released in 2016 in German, translated to Polish in October last year
So is history of khorinis still going or this is gonna be the last gothic game we have in a while
If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.
2.0 version was released in 2016 in German, translated to Polish in October last year
How does it compare to Archolos quality-wise?
So is history of khorinis still going or this is gonna be the last gothic game we have in a while
If you can speak German or Polish there's The Odyssey- over 200 hours, 1000 NPCs and 430+ quests across Athanos, Khorinis, Nordmar, Myrtana and Varant.
2.0 version was released in 2016 in German, translated to Polish in October last year
How does it compare to Archolos quality-wise?
It's unplayable trash. Zero alterations/improvements to the basic gothic gameplay whatsoever, it even lacks the basic shit that all mods do like fixed permabonus/LP scaling (meaning you can't consooooom your permapotions immediately or you fuck yourself endgame) and it contains like 15 full gothic-sized maps packed to the gills with trash mobs like a fucking mmo. You have zero ability to customize your character (skill progression is completely set by the plot, cannot be a mage or archer in any meaningful sense) and it goes hard on the plot stuff from gothic 3 that nobody liked.
Total misunderstanding from top to bottom of what gothic - or even just an RPG in general - should be. I'd recommend janky amateur garbage like Velaya or Returning before Odyssey.
If you want something actually good, like sort of in the same arena as Archolos but just moderately worse in all respects, try Legend of Ahssun. Another fun one is called "Dirty Swamp" but it's much shorter and more experimental, mechanically.
Yeah it's almost like a tech demo for a completely new game system rather than a real campaign. Really cool, though, the stuff he did with gothic's magic system is incredible.Dirty swamp is pretty good but on the short side took me like 12h to finish.
I can agree with Velaya, but I personally wouldn't recommend Returning. Tried playing a few different versions as they were coming out, but always gave up. It's not just the gameplay, but from what I played, the story it added felt like some bad, teenage fanfiction.I'd recommend janky amateur garbage like Velaya or Returning before Odyssey.
Returning is what I recommend if someone really, REALLY loves Gothic 2 and wishes it were 250 hours long. It may have some cringe and a great heaping spoonful of slavjank on top of the already significant krautjank, but nothing else does what it does.I can agree with Velaya, but I personally wouldn't recommend Returning. Tried playing a few different versions as they were coming out, but always gave up. It's not just the gameplay, but from what I played, the story it added felt like some bad, teenage fanfiction.I'd recommend janky amateur garbage like Velaya or Returning before Odyssey.
Can totally recommend Wanderer though. Tried playing it with a dictionary when it first came out (because it was Gothic with guns) and shit was great even though I couldn't understand anything.
I tried it. The story it added was terrible, and I mean TERRIBLE crock of shit, but I enjoyed the added difficulty, mobs, and even some quests quite a lot.I can agree with Velaya, but I personally wouldn't recommend Returning. Tried playing a few different versions as they were coming out, but always gave up. It's not just the gameplay, but from what I played, the story it added felt like some bad, teenage fanfiction.
Yeah, that's me. I think it's pretty good, tbh, if only they put a lid on their fanfiction...Returning is what I recommend if someone really, REALLY loves Gothic 2 and wishes it were 250 hours long.
Remember that one Water Mage in NotR mentioning a giant, empty, boring desert beyond the mountains in Jarkendar?
Have you ever played NotR and after defeating Raven thought "Man, wouldn't it be a great if he just got wounded instead and teleported me to that vast and empty, forsaken by Adanos hellhole"?
Have you ever wanted to wander aimlesslly for 30 hours, trying to decipher poorly written objectives and navigate through a land without any landmarks?
Have you ever thought that one more mandatory 20 hour long dungeon just before Irdorath would be just swell?
Have you ever wanted to see Gothic's engine melt down by rigging a giant battle between hundred orcs and every single human on Khorinis?
If you've answered YES, Returning was made for you.
Returning is what I recommend if someone really, REALLY loves Gothic 2 and wishes it were 250 hours long. It may have some cringe and a great heaping spoonful of slavjank on top of the already significant krautjank, but nothing else does what it does.I can agree with Velaya, but I personally wouldn't recommend Returning. Tried playing a few different versions as they were coming out, but always gave up. It's not just the gameplay, but from what I played, the story it added felt like some bad, teenage fanfiction.I'd recommend janky amateur garbage like Velaya or Returning before Odyssey.
Can totally recommend Wanderer though. Tried playing it with a dictionary when it first came out (because it was Gothic with guns) and shit was great even though I couldn't understand anything.
Remember that one Water Mage in NotR mentioning a giant, empty, boring desert beyond the mountains in Jarkendar?
Have you ever played NotR and after defeating Raven thought "Man, wouldn't it be a great if he just got wounded instead and teleported me to that vast and empty, forsaken by Adanos hellhole"?
Have you ever wanted to wander aimlesslly for 30 hours, trying to decipher poorly written objectives and navigate through a land without any landmarks?
Have you ever thought that one more mandatory 20 hour long dungeon just before Irdorath would be just swell?
Have you ever wanted to see Gothic's engine melt down by rigging a giant battle between hundred orcs and every single human on Khorinis?
If you've answered YES, Returning was made for you.