It's enjoyable and very compelling, even when there's traces of jank here and there, with obviously a lot of effort and heart put into it (though not maybe the talent to pull it off in all cases). There's a surprising amount of depth in how you can build your character, but at the same time you can just cast lightning weapon on Yakumo and the game plays itself. So far at least, maybe it gets tougher later.
Maps are large, with loot that makes it worth exploring, compared to Sekiro where exploring meant finding sugars or some other crap. And it's not like the later From Soft games where the enemies were either too tough, didn't drop anything good, or were just generally irritating to fight, that you'd just run past them. Instead fights go by pretty fast, and enemies give a nice chunk of XP and upgrade materials.
Weapon system is pretty much exactly like Dark Souls; different looking weapons all have mostly unique movesets, they're upgraded with metals and can be infused to make them deal elemental damage etc.
Magics, special attacks and buffs aren't only for bosses; instead you can, and should be, using them pretty much all the time, since you get magic points back from simply hitting enemies.
Now it IS very
chuuni, so if you don't have tolerance for anime, then the game might not be for you.